With Blood Dragon coming out soon for FarCry 3, I’ve been thinking quite a bit lately about DLC. It’s hard to imagine several things about the scenario that resulted in one of the year’s top sellers creating an 80s-themed sci-fi story: 1) that someone would have this idea and feel strongly enough about it to 2) pitch it to suits who would then 3) agree to make the damn thing.
Taking beloved mechanics and applying them to a wild shift in setting is fascinating, and it made me start thinking about the types of DLC we have available to us. From simple add-ons like weapons and maps to full-blown sequel-bridging epilogues, DLC has really come a long way in the last few years. While there are some bad apples, it seems that developers for the most part are starting to be more creative about what they offer, and when.
So that being said, let me hit you up with a poll. Vote and tell us about your favorite DLCs in the comments!
Every generation of gaming seems defined by either new pieces of technology or something else that broadens our definition of what a game entails. One of the new advents that’s become more widespread in the last few years would be what is now known as DLC, a bit of an adaptation of the expansion pack from PC’s gaming glory days. It’s yet another example of the transition of gaming as it has moved from the desk to the couch, and it’s taken up its own shape as a result, both on the console and on PC.
Only in the last few years have developers started to show exceptional treatment in the handling of DLC, finding ways to extend the life of the games we love in a variety of ways. In no particular order, here are our top six games with great DLC: Continue reading GamerSushi Top Six: Best DLC
We’ve talked around these parts before about how single player gaming seems to be going the way of the buffalo, slowly shuffling towards some great doom in future generations of gaming yet to come. It seems that you can’t make a decent single player experience without trying to tack on a co-op mode or some kind of competitive multiplayer. Why, Brutal Legend and Uncharted 2 are recent examples of this idea in action.
Kotaku has put up a fairly thoughtful piece on the idea of single player gaming’s slow extinction, and what it means for the industry. The big factor in most of these multiplayer mode add-ons is that companies don’t want people to resell and buy their games used. To me, you can’t escape the inevitable- used games are here to stay, and there’s nothing you can do about it. What you can do as a game company is lower your budget and (gasp) maybe even the prices of games so that there’s more incentive to both buy and keep the games you want. Another great model is Fallout 3’s DLC packs.
So what do you guys think? Is single player gaming dying?
Lots of people are excited about the new Fallout 3 DLC, the Pitt, which released today for the XBox 360 and PC. Or at least they were, until it all turned out to be a big crazy mess.
Apparently, many who have downloaded the new pack on the 360 have experienced everything from freezing machines to graphical glitches galore. It’s so bad that some places in the game even feature floating red exclamation points where missing textures should be. Yikes. Bethesda is now investigating and setting out to fix the problem.
I understand that this kind of stuff is complicated, but how does something go so fundamentally wrong with a release like that? I mean, back to the point I made earlier about micro transactions- if you’re going to charge me money, at least make it somewhat workable. So, was anyone excited about The Pitt DLC? Has anyone had these problems?
For me, one of the coolest parts of finishing an open world game such as Grand Theft Auto IV or Crackdown or Fallout 3, is the ability to continue on around the world after everything is said and done. Especially in RPGs, where there might even be loads of sidequests yet to complete, so that you can truly experience all that the game you purchased has to offer.
A lot of people were upset with Fallout 3’s ending, which didn’t allow you to do this. So, Bethesda has heard the cries of discontent, and are releasing a patch this week with the DLC to allow 360 and PC users to continue exploring the post-apocalyptic paradise of Washington, DC. Cool deal, huh? Well, not if you’re a PS3 owner. Apparently, Bethesda has no plans for a PS3 Fallout 3 patch as of now, and they’re ok with that.
Kind of a crappy deal if you ask me. I’m not sure how game developers feel like this lack of support is ok for the gamers. Fair or foul for Bethesda? What do you guys think?
Source- MTV Multiplayer
EDIT: Confusing much? According to The Bitbag, there is no patch for the 360 and the PC. Rather, this update is all part of the DLC- which the PS3 is still not getting. Hope that clears things up a tad.