ARTICLES

Get All Your Super Smash Bros. Info in This Nintendo Direct

9 Apr 2014 | Posted by | One Comment

Ever since the Nintendo 64, each new Nintendo console has brought us a new Super Smash Bros., Nintendo’s hot franchise-on-franchise brawler. We’ve known that a version of Super Smash Bros. for the Wii U has been in the cards for a while (along with a 3DS version), but thanks to this new Nintendo Direct with Smash Bros. series director Masahiro Sakurai we now know that we’ll be seeing the newest iteration in Winter of 2014 (I assume they mean Q4) with the 3DS version hitting this Summer.

In addition to the release dates, this Nintendo Direct features information on new characters, online play,the 3DS-exclusive Smash Run mode and a few new characters, so check it out!

If this trailer is any indication then the music in the games themselves will be straight bangin’. Smash Bros. games are always good nostalgia trips, and I think that the tripping mechanic has been removed this time around and that makes me a happy camper. What do you guys think? Is Super Smash Bros. for the Wii U and 3DS shaping up pretty nicely?

The Impossible Architecture of Monument Valley

8 Apr 2014 | Posted by | No Comment

monument valley game

This post was written by my girlfriend, Laura, who is a long-time gamer. She mostly plays on Nintendo platforms, but enjoys the occasional iOS title as well. She’s currently working as a web developer and enjoys many nerdy things including Doctor Who. You can follow her on her Twitter account, @euphorialjc.

Monument Valley is a charming iOS puzzle game from a London developer called ustwo. It was released last Thursday (April 3) and features levels inspired by MC Escher drawings.

The game is fairly short, with a very minimal story and only 10 levels, but what it lacks in length, it makes up for with beautifully crafted sound and crisp, colorful visuals that feel almost reminiscent of TGC’s 2012 hit, Journey. Each level could easily stand alone as a fantastic piece of art for your living room, and there is something very smooth and serene about how the levels move and shift as you work your way through its puzzles and optical illusions.

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Hotline Miami 2 Lays Down the Beating

8 Apr 2014 | Posted by | 3 Comments

Hotline Miami 2 now has a trailer, and my god, it’s beautiful. The first game was one of my favorites, and it looks like the sequel is upping the ante with some ridiculously cool additions.

Dat dual wielding in multi directions, tho.

Here’s a Megalodon in Battlefield 4 for Your Friday Afternoon

4 Apr 2014 | Posted by | No Comment

A couple months ago the Battlefield 4 community went crazy over the netcode the possibility of a megalodon existing on the Paracel Storm map. Well, four days after the release of the newest expansion Naval Strike on the PC, YouTuber and professional Battlefield 4 Easter Egg hunter JackFrags has found the giant shark and it is beautiful. Check out his video below:

What’s your favorite Easter Egg? This ranks pretty high up for me.

Microsoft’s Answer to Siri is Named Cortana

Optimus Prime in Titanfall is the Greatest April Fools’ Joke Ever

1 Apr 2014 | Posted by | 2 Comments

April 1 is probably the worst day of the year for a frequent Internet browser. You can’t believe most of what you read and sometimes the hoaxes are actually kind of rad and make you wish they were real. Far Cry 3: Blood Dragon started out as an April Fools’ joke, but somehow I don’t think this trailer for Titanfall DLC which brings in Optimus Prime will become a real thing, which is a shame. Take a look at what the greatest Autobot would look like in Titanfall below.

I’ll admit I thought this was real for a second before I watched it because it seems like such a natural fit. Would you guys want to transform and roll out in Titanfall?

Threes! Developers Post Design Emails in Response to Clones

Respawn Releases Titanfall Matchmaking Update

Facebook Purchases Oculus

27 Mar 2014 | Posted by | 5 Comments

facebook oculus rift

I can guarantee that no one saw this coming. Social media giant Facebook has just purchased Oculus, the company behind the VR-device Oculus Rift, for two billion dollars. That’s billion with a “b”, folks.

The Oculus team posted an update to their Kickstarter page, outlining why they though Facebook would be a good fit with Oculus technology and their excitement to work with Mark Zuckerberg.

Of course there’s been an Internet backlash over this; Markus “Notch” Persson of Mojang has announced that he’s canceled the Oculus version of Minecraft because thinks Facebook is “creepy”. Original backers are flipping out, saying that the VR company has sold out and are requesting refunds.

What do you guys think of this news? It’s certainly out of left field, that’s for sure. Is everyone making mountains out of molehills here? Should Oculus have consulted with their backers in some form first, or is this their right as an independent company? Go!

Sources – Oculus Kickstater Notch’s Twitter

President Obama Talks Smack in Titanfall

24 Mar 2014 | Posted by | 2 Comments

This video needs very little introduction, other than saying that someone who does a very good Obama impersonation plays a lot of Titanfall and pretends he’s the President of the United States. The results are pretty glorious, mostly because everyone else is playing along and enjoying the shtick.

Alien: Isolation Sounds Like a Great Game I Will Never Play

Celebrate Katamari’s 10 Year Anniversary with Awesome Music

18 Mar 2014 | Posted by | One Comment

Crazy how time flies, huh? Katamari Damacy, that lovable game where you play as the Prince of the Cosmos, rolling all over the world in a great big ball, turns 10 years old today.

It’s interesting to think back on that time of my life, where I lived carefree in college and listened to that game’s rad soundtrack while driving all over Tallahassee. Who else has fond memories of Katamari Damacy?

GamerSushi Asks: Spring Releases?

16 Mar 2014 | Posted by | 8 Comments

InFamous: Second Son

Finally.

We’re used to slight slumps in gaming. This hobby is defined by periods of feast or famine, it seems, and it’s just one of those things our gaming tummies have grown accustomed to over the years.

But now spring has arrived, and we’ve got a slew of new titles to nom upon, across a variety of platforms. In particular, my Playstation 4 has been mostly unused for the past month, but now it prepares for a helping of InFamous: Second Son, set to arrive later this week. Titanfall likewise graces PC and Xbox One, and Dark Souls II comes out for whatever systems people who care about that game own (if you’re confused about my disdain, listen to the podcast).

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Prepare for Titanfall Roll Call

11 Mar 2014 | Posted by | 8 Comments

titanfall roll call

Last night at 9pm Pacific time, Respawn’s sci-fi shooter Titanfall finally dropped after what seems like the slowest couple of weeks in my recent memory. Despite a little technical hiccup (the server connection hung on the “initializing” screen for a while) I was able to play the game for a couple of rounds on launch night, so props to Respawn for that.

Overall I found my time with Titanfall to be fairly enjoyable, although in the early hours of the game’s lifespan a few things stuck out to me. While Attrition is fun, a score limit of 250 is quite small, especially if one team is running away with the match. Having such a low victory ceiling doesn’t allow room for a comeback, especially if the other team has four or so Titans on the field. Additionally, it seems like the Smart Pistol might be a bit more bothersome than I originally thought, although that could just be me not being used to countering it.

Since there’s such a groundswell of hype around this game, I thought it would be prudent to do a roll call for Titanfall. What platform (PC, Xbox One or 360) are you playing on? If you feel like it drop your tag into the comments!

Little Known Nintendo 64 Facts

10 Mar 2014 | Posted by | 6 Comments

It’s so fascinating to hear bits of our gaming history these days, especially with systems that I was old enough to read about and care about in the days leading up to their release. Here’s a video about the development of the Nintendo 64, including a list of really cool tidbits such as why Nintendo claimed to stick to cartridges, the system’s original name, how Goldeneye was developed and more.

I’ve got some fond memories of this fine machine. Crazy to think that it came out almost 20 years ago. What are some of your favorite N64 memories?