Ever since the Nintendo 64, each new Nintendo console has brought us a new Super Smash Bros., Nintendo’s hot franchise-on-franchise brawler. We’ve known that a version of Super Smash Bros. for the Wii U has been in the cards for a while (along with a 3DS version), but thanks to this new Nintendo Direct with Smash Bros. series director Masahiro Sakurai we now know that we’ll be seeing the newest iteration in Winter of 2014 (I assume they mean Q4) with the 3DS version hitting this Summer.
In addition to the release dates, this Nintendo Direct features information on new characters, online play,the 3DS-exclusive Smash Run mode and a few new characters, so check it out!
If this trailer is any indication then the music in the games themselves will be straight bangin’. Smash Bros. games are always good nostalgia trips, and I think that the tripping mechanic has been removed this time around and that makes me a happy camper. What do you guys think? Is Super Smash Bros. for the Wii U and 3DS shaping up pretty nicely?
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This post was written by my girlfriend, Laura, who is a long-time gamer. She mostly plays on Nintendo platforms, but enjoys the occasional iOS title as well. She’s currently working as a web developer and enjoys many nerdy things including Doctor Who. You can follow her on her Twitter account, @euphorialjc.
Monument Valley is a charming iOS puzzle game from a London developer called ustwo. It was released last Thursday (April 3) and features levels inspired by MC Escher drawings.
The game is fairly short, with a very minimal story and only 10 levels, but what it lacks in length, it makes up for with beautifully crafted sound and crisp, colorful visuals that feel almost reminiscent of TGC’s 2012 hit, Journey. Each level could easily stand alone as a fantastic piece of art for your living room, and there is something very smooth and serene about how the levels move and shift as you work your way through its puzzles and optical illusions.
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Hotline Miami 2 now has a trailer, and my god, it’s beautiful. The first game was one of my favorites, and it looks like the sequel is upping the ante with some ridiculously cool additions.
Dat dual wielding in multi directions, tho.
A couple months ago the Battlefield 4 community went crazy over
the netcode the possibility of a megalodon existing on the Paracel Storm map. Well, four days after the release of the newest expansion Naval Strike on the PC, YouTuber and professional Battlefield 4 Easter Egg hunter JackFrags has found the giant shark and it is beautiful. Check out his video below:
What’s your favorite Easter Egg? This ranks pretty high up for me.
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Microsoft just announced their virtual assistant software for Windows Phones, and the connection to Halo isn’t just her name:
Cortana is named after a virtual character in Halo, Microsoft’s science-fiction video game series, that uses her encyclopedic knowledge about the universe to help the game’s protagonist, Master Chief. The actress, Jen Taylor, who does the voice for the character, also provided recordings for the phone assistant’s voice.
April 1 is probably the worst day of the year for a frequent Internet browser. You can’t believe most of what you read and sometimes the hoaxes are actually kind of rad and make you wish they were real. Far Cry 3: Blood Dragon started out as an April Fools’ joke, but somehow I don’t think this trailer for Titanfall DLC which brings in Optimus Prime will become a real thing, which is a shame. Take a look at what the greatest Autobot would look like in Titanfall below.
I’ll admit I thought this was real for a second before I watched it because it seems like such a natural fit. Would you guys want to transform and roll out in Titanfall?
I guess there’s some hubbub going on today about the puzzle games Threes! and its many clones? In response to that, the developers behind Threes! put out a massive blogpost detailing how they made they game. No joke, it’s gigantic. You can read it through here if you want.
If you’ve been playing Titanfall, you may have noticed that some of the matches can be a little one-sided at times, with opposing teams full of players several generations ahead of you. Most of the time this all comes out in the wash, but occasionally this results in a painful rout. Luckily Respawn is releasing an update that addresses a few of these concerns. This in particular caught my eye:
Rather than playing against the same opponents over and over, the game will periodically split the teams apart and search for new opponents for each team. This means if one team is dominating, we will update the skill for all of the players and then find each team a better suited match for the next round.
Read more here:
I can guarantee that no one saw this coming. Social media giant Facebook has just purchased Oculus, the company behind the VR-device Oculus Rift, for two billion dollars. That’s billion with a “b”, folks.
The Oculus team posted an update to their Kickstarter page, outlining why they though Facebook would be a good fit with Oculus technology and their excitement to work with Mark Zuckerberg.
Of course there’s been an Internet backlash over this; Markus “Notch” Persson of Mojang has announced that he’s canceled the Oculus version of Minecraft because thinks Facebook is “creepy”. Original backers are flipping out, saying that the VR company has sold out and are requesting refunds.
What do you guys think of this news? It’s certainly out of left field, that’s for sure. Is everyone making mountains out of molehills here? Should Oculus have consulted with their backers in some form first, or is this their right as an independent company? Go!
Sources – Oculus Kickstater Notch’s Twitter
This video needs very little introduction, other than saying that someone who does a very good Obama impersonation plays a lot of Titanfall and pretends he’s the President of the United States. The results are pretty glorious, mostly because everyone else is playing along and enjoying the shtick.
Polygon has a fantastic write-up about Alien: Isolation, a first person horror attempt at bringing the Alien franchise back to its roots. While most games try to emulate the space marines feel of James Cameron flick, Isolation plays with your expectations and pits you against one single-minded killing xenomorph.
I will never play this game because I am a wuss, but it sounds awesome.
Crazy how time flies, huh? Katamari Damacy, that lovable game where you play as the Prince of the Cosmos, rolling all over the world in a great big ball, turns 10 years old today.
It’s interesting to think back on that time of my life, where I lived carefree in college and listened to that game’s rad soundtrack while driving all over Tallahassee. Who else has fond memories of Katamari Damacy?
We’re used to slight slumps in gaming. This hobby is defined by periods of feast or famine, it seems, and it’s just one of those things our gaming tummies have grown accustomed to over the years.
But now spring has arrived, and we’ve got a slew of new titles to nom upon, across a variety of platforms. In particular, my Playstation 4 has been mostly unused for the past month, but now it prepares for a helping of InFamous: Second Son, set to arrive later this week. Titanfall likewise graces PC and Xbox One, and Dark Souls II comes out for whatever systems people who care about that game own (if you’re confused about my disdain, listen to the podcast).
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Last night at 9pm Pacific time, Respawn’s sci-fi shooter Titanfall finally dropped after what seems like the slowest couple of weeks in my recent memory. Despite a little technical hiccup (the server connection hung on the “initializing” screen for a while) I was able to play the game for a couple of rounds on launch night, so props to Respawn for that.
Overall I found my time with Titanfall to be fairly enjoyable, although in the early hours of the game’s lifespan a few things stuck out to me. While Attrition is fun, a score limit of 250 is quite small, especially if one team is running away with the match. Having such a low victory ceiling doesn’t allow room for a comeback, especially if the other team has four or so Titans on the field. Additionally, it seems like the Smart Pistol might be a bit more bothersome than I originally thought, although that could just be me not being used to countering it.
Since there’s such a groundswell of hype around this game, I thought it would be prudent to do a roll call for Titanfall. What platform (PC, Xbox One or 360) are you playing on? If you feel like it drop your tag into the comments!
It’s so fascinating to hear bits of our gaming history these days, especially with systems that I was old enough to read about and care about in the days leading up to their release. Here’s a video about the development of the Nintendo 64, including a list of really cool tidbits such as why Nintendo claimed to stick to cartridges, the system’s original name, how Goldeneye was developed and more.
I’ve got some fond memories of this fine machine. Crazy to think that it came out almost 20 years ago. What are some of your favorite N64 memories?