Rumor: Sony Version of Smash Bros?

Sony Smash Bros

Few things compare to the joys I’ve gotten from the Super Smash Bros. franchise. Whether it was after school on the Nintendo 64, skipping class in college with the GameCube or taking a break on the Wii, the Nintendo branded brawler is the perfect mix of insanity and trashtalk-inducing competition. If I were one of the other big console companies, I guess I’d be eying something similar for my own franchises.

And according to rumors, that’s just what Sony is doing. For a while now, there have been whispers that one SuperBot Entertainment has been hard at work crafting the PlayStation’s own take on the Smash Bros. style of mayhem. Until the last couple of weeks, these rumors didn’t have much substance to them. However, SuperBot employee Chris Molina’s twitter account recently outed not only the game’s existence, but also a few details like the inclusion of characters Kratos, Sweet Tooth and Parappa.

So what do you guys think of this idea? Would you play a Sony version of Super Smash Bros.? What characters would you like to see? What about a Microsoft version? Go!

Source – Gaming Everything

Image via Play Tribune

Half-Life: Origins Takes You Back to Black Mesa

I’ve often been a pretty vocal opponent to the idea of fan films. Sure, they’re flashy and a nice little pipe dream for the communities of the games they represent, but in the end they’re typically low on content. Most of them follow the same formula, and are entirely predictable.

Such is the case with this new entry, Half-Life: Origins. Why am I posting it, then? Because as miserly as I can be about fan videos on the Internet, I can’t help but admire this stylish recreation of one of the most iconic video game intros ever made. So, yeah. Enjoy.


Kojima: Resurrecting Snake for Fan Service


Speaking from extremely limited personal experience, I can say that the tug-of-war between fans and creators is often a tricky thing. While content producers don’t want to lose their audience through unpopular choices, they want the creative fulfillment of making their own way. Likewise, fans have certain expectations, yet need the creator to do what originally drew the fans to the creator’s work to begin with.

Enter Hideo Kojima. To say that this guy has been all over the map creatively is an understatement. From entry to entry in the Metal Gear Solid series, the games tones and even main characters have shifted wildly. On top of that, the guy seems to second guess himself after each new title, saying he’ll never make another one.

While this was the full intent with Metal Gear Solid 4, he’s already saying that Metal Gear Solid 5 will probably happen. In a recent interview with the Official Playstation Magazine, he talks about his original vision for Snake and how other voices changed that:

“Actually, I wanted to end it at every step along the way… In Guns Of The Patriots he was supposed to die. Everyone on the staff really wanted to keep him alive, so I caved a little. I’m a creator at heart, but at the same time I also have to manage the business aspect of it, figure out how to sell the game. I’m still trying to find that balance – it’s very delicate. How do you put in enough to make sure it sells, while remaining true to your vision?”

I’m sure this is the struggle that filmmakers and game producers constantly deal with. As much as these entertainment mediums qualify as art, there is an aspect to them that requires them to be a product as well. So what do you guys think of this idea? Do you think that more creators like this need to stick to their vision, or are you OK with them tweaking it in order to keep pumping out new iterations? Go!

Source – Official Playstation Magazine

20 Skyrim Mods That are Worth Your Time

20 skyrim mods

Skyrim has been out for just over two weeks, even though it might feel like you’ve already put a lifetime into that game. For those of us playing on the PC, we have the added benefit of modding our expereience and the kind folks over at PC Gamer put together a list of the 20 best Skyrim mods as of right now. If you’re playing on consoles you had best look away, lest you get all jealous like.

Modding is nothing new to Bethesda games as Oblivion and the two Fallout titles have seen a slew of great user-created enhancements, and Skyrim is shaping up to top all of them. Included in PC Gamer’s list are things like a fully 3D map, a crafting enhancement where you can melt down pots and pans into usable ore and several custom tweaks that improve the faces of NPCs right down to their lips (seriously). There’s even a couple goofy ones in here like the one that replaces the spiders with other creatures like bears but keeps the animation model so you have a giant bear scuttling towards you like a spider.

This is just the beginning, though, as I’m sure that there are plenty more of these in the works. You may think that my image for this post is a joke, but oh no, someone is actually working on a dragon riding mod. So, Skyrim PC gamers, what do you think? Any of these mods catch your fancy? Anything that blew your mind? I didn’t think that the water in this game could get any nicer looking, but I learned a thing or two from these mods.

Source – PC Gamer

More Skyrim Content

Like this post? Check out more GamerSushi Skyrim content, including our review, a podcast, Skyrim secrets and more!

Big Games of 2011 That You Missed?

Rayman Origins

This year is swiftly coming to a close and we’ve seen almost all of the major releases come and go with the exception of Star Wars: The Old Republic which drops on December 20. As this year was more jam packed than others, I thought I’d do a quick survey and see which giant games of 2011 you might have missed.

I’m not really one to talk here because I seem to be swimming in games (some still un-played like The Witcher 2 and Assassin’s Creed: Revelations), but I did manage to miss Forza 4, Killzone 3 and Skyward Sword, although I might make time for that last one. Rayman Origin is another game that might get overlooked this year, but I’m going to make an effort to try it out. It’s a gorgeous looking 2D platformer with couch co-op and it’s being reviewed pretty well right now.

In terms of games that I could have passed up, given hindsight, I’d say Modern Warfare 3 and Battlefield 3. Modern Warfare 3 is pretty much the same old Call of Duty we’ve come to expect and I haven’t even touched Battlefield 3 since Skyrim hit, which is kind of surprising given the nerd boner I was rocking for that game.

What about you guys? Any big games that you missed this year just because you didn’t have enough time? Any smaller, indie titles that grabbed your attention that may go unnoticed by others? Sound off!

GamerSushi Asks: What Are You Playing, Thanksgiving Edition

Halo CE Anniversary

Oh man. As cliche as it is to make a post on Thanksgiving about how much food you’ve eaten, I can’t help but do just that. I feel like I’m at least partially absolved of this crime because I ran a 10K this morning, but even then, I know I’ll still have to beg your forgiveness just a little bit.

All that to say: Happy Thanksgiving, dudes. I know not all of you are from our fat states, but I want to wish you all a good one either way. Maybe it’s because I’m food drunk, but I do want to say that I’m thankful for this community and for all of you. Shucks and stuff.

Now that that’s out of the way, it’s time to the good stuff. Naturally, holidays means video games for many of us. As for me, I’ve been playing lots of Skyrim (of course), but now that the holidays are underway, I’ve been struck by the nostalgia bug, as I knew I would be. This means I’ve got a sudden and intense hankering to play not only Ico and Shadow of the Colossus HD, but also Halo: CE Anniversary and the MGS HD Collection. Christmas really can’t come soon enough.

So what about you guys? What are you playing this fine holiday weekend? Go!

Fan Feedback and Fixing Uncharted 3’s Shooting

Uncharted 3

I’ve been trying to save some of my opinions about Uncharted 3: Drake’s Deception (or Decepticons if you’re feeling especially nerdy) for our upcoming review of the game, but I couldn’t help myself on this one. As fun as the game can be, I had major problems with it’s shooting mechanics, which felt a bit spastic and dare I say broken in comparison to Uncharted 2’s excellent gunplay. When I first started playing the game, I couldn’t tell if my skills had diminished, or if I was just a crazy person, but something felt… off. This became even more apparent when Anthony tried a run of some multiplayer, where the shooting mechanics felt much better, and vastly different from their singleplayer counterpart.

Apparently I’m not the only one. It seems that quite a few Uncharted fans, both on Naughty Dog’s website and NeoGAF, have taken to drafting charts, filming comparison videos and dissecting the difference between Uncharted 2 and Uncharted 3’s gunplay. The main offender is a strange bit of input lag, plus a snap-to grid for diagonal aiming that isn’t present in Uncharted 2.

While all of that is typical for the Internet, the interesting part of the story is that Naughty Dog listened and tried to figure out the difference themselves… but couldn’t. So they then asked several of the outspoken NeoGAF posters to come into the studio to present their case firsthand. As a result, Naughty Dog is working on a patch that allows players to choose between the mechanics of each game for the singleplayer campaign.

How about that for listening to your community? I really have to commend Naughty Dog for hearing the complaints and addressing them, although I don’t understand how they couldn’t figure out the difference between two of their own games. Have any of you played Uncharted 3? Any issues with the aiming? And what do you think of this move by Naughty Dog? Go!

Source – GiantBomb

Gorgeous Skyrim Time Lapse Video

You guys, Skyrim. Skyrim, guys.

I’m sorry that there are so many mentions of Skyrim happening on the ol’ Sushi, but it can’t be helped. I’m fully vested in this game and its world, and I don’t know if I’ll be able to get away from it any time soon. It’s just one of those games that hits me in the right way (or the wrong way depending on how you look at it).

For anyone that has experienced it, you’ll understand when I say that Skyrim is a truly engaging world. In fact, I’d venture to say it’s one of video games most real-feeling worlds that I’ve ever played.

To prove it, I’m posting this gorgeous Skyrim time lapse video. Watch. And be amazed and stuff.

Saint’s Row the Third and My Growing Appreciation of Maturity in Games

saints row the third

One of the many games I bought last Tuesday was Saint’s Row the Third, Volition’s newest entry in the kill-crazy crime series. I’ve put a fair number of hours into it (not as much as Skyrim or even Sonic Generations), and I think I’ve come to a shocking conclusion based on how some of the game is making me feel: I’m growing up.

This post isn’t a knock against Saint’s Row’s content; I know it’s full of juvenile humor, diving nut punches and mind-controlling octopus cannons and it does that all very well and even manages to pull off some insane gameplay without it being contrived. Besides, I’d have to be a pretty big troll to call out Saint’s Row for being immature. No, I’m just finding that some of the ancillary quests feel kind of silly and I’m started to get repulsed by the idea of shooting cops and civilians.

Yes, the old tried-and-true stand-by of the GTA-style sandbox game, descending into unbridled mayhem, no longer holds the appeal for me that it once did. I was showing the game off to my roommate and after shooting a mascot dressed as an energy drink and doing the same to a couple cops, I got a funny feeling in my stomach. I know these cops are just pixles and animated rigs moving on my screen, but busting a cap in them doesn’t hold the same thrill it once used to.

Saint’s Row the Third is still fun and I heartily recommend it to anyone who played the second one and loved it, but I’m kind of moving past the “see how long you can kill cops for” type of sandbox play and coming to appreciate structure more. What about you guys? Do you sort of feel the same, or do you think I’m just an old man yelling at Saint’s Row from his porch? Has any other game made you feel this way?

Happy 10th Birthday, GameCube

GamecubeAs a devout player of video games and a fan of Nintendo’s flagship franchises I feel it is my duty to remind our dear readers of something they may have forgotten ever existed: the GameCube. Now the reason I say that you may have forgotten it is because it never really left. It’s still there, collecting dust like it did before, only now in the form of a Wii. The GameCube is a SHAPESHIFTER!

Seriously though, this month marks the 10th anniversary of the GameCube in North America (my favorite of all the Americas) and I thought we should pause and reflect on the system that confirmed Nintendo had lost its freaking mind. We weren’t sure if the Nintendo 64 was an anomaly or the way of the future for the Big N, but when we caught our first glimpse of the GameCube and its WTF controller, well I think we all called our local mental hospital and asked if it was possible to check in an entire corporation. (Same thing happened this year with Netflix. And the answer is no, you can’t. And I thought corporations were people, too!)

But the GameCube did have its moments of greatness. Pikmin, for instance. Resident Evil 4, Metroid Prime and The Legend of Zelda: The Wind Waker rank amongst my favorite games of all time to this very day. Even if Super Mario Sunshine wasn’t up to the usual standard of amazing associated with the plucky plumber, it was still a damn good game. And who can forget about Eternal Darkness and the mind games that it played with you?

So what are your fondest memories of the GameCube? What games stood out for you?

Legend of Zelda Theme Orchestrated for Your Friday

It’s been kind of quiet here at GamerSushi for the past week, but can you really blame us? Skyrim is like some sort of vampire, but instead of sucking blood, it absorbs your very life force. That said, it’s rocketed itself to my Game of the Year just like every single other triple-A release before it. It’s been a really good year, guys. Before I get off on a tangent, I found this video of an orchestra re-recording the Legend of Zelda theme for the 25th Anniversary CD which is being bundled with Skyward Sword, hitting this Sunday. If you don’t get nerd chills, then you might not have a soul. Just saying.

So who thought that was awesome? Who’s getting Skyward Sword this weekend?

10 Years of Halo

10 years of halo

The release of Halo: Combat Evolved Anniversary yesterday also saw the passing of the franchises’ tenth year in existence. Yes that’s right, good old Halo is 10 years old, if you can believe it. It seems only yesterday that I was waiting for Reach to fall or finishing the fight, but there you have it. Halo has been such a fixture in my gaming life that I can’t really let this occasion pass by unnoticed.

I played Halo: Combat Evolved more than any other game, even Knights of the Old Republic 2, which absorbed a large part of my life. I played through the campaign on solo and co-op on every difficulty except for Easy, and I had dozens of LAN parties with friends, trying to to see who could out-pistol each other. It’s kind of amusing to me that the most iconic weapon in Halo’s history is reportedly a tweak that was put in by accident by a developer that more than doubled the pistol’s damage right before ship.

Halo 2 had almost as much of an impact on me; it was the first game I lined up at midnight for, and it also showed me that multiplayer could be done well on consoles. While I was still very much a PC player then, the fact that I could have a great experience on my TV was kind of revolutionary. Halo 2’s campaign was also pretty decent, story blunders and the fact that I would have to wait four more years to get a Halo game set entirely on Earth. Continue reading 10 Years of Halo

GamerSushi Asks: Doomsday Tuesday Roll Call?

Assassin's Creed Revelations

Wow. I think out of all the days that could have decked us in the Fall, it was today that I was most worried about. As Mitch has lovingly dubbed it, Doomsday Tuesday happened today, and with it came a veritable salvo of gaming entertainment. Or horrors, if you’re concerned about what this means for your wallet.

While I’m no doubt going to leave somebody out, the big games that dropped today include Saint’s Row: The Third, Halo: CE Anniversary and Assassin’s Creed: Revelations. So, yeah. Lots of stuff to play, I guess.

Rather than doing a slew of posts roll call-ing for each of these gems, I thought I’d put it all together in one post and just ask you straight up: which of these are you getting today? Are you getting any of them at all? As for me, I received Halo: CE Anniversary in the mail, and hope to add Saint’s Row: The Third and Assassin’s Creed: Revelations over time. But for now, Skyrim rules all.

So what about you dudes? Time to weight in on the roll call. Go!

GamerSushi Asks: Getting Your Attention?

Skyrim Whiterun

At 10 hours into Skyrim, you’d think that I would be a walking bad ass by now. Townspeople would weep or cry out in joy at my passing. Animals would steer clear of my manly musk. Dragons would swoop down to bow before me in reverent awe. My weapons would sing with the crackle of lightning and the sharp hiss of steel and silver. In short, you would think that I’ve already started bending the world of Skyrim to my digital will.

Actually, I’m picking flowers just outside of Whiterun. You see, I’m trying to learn some new recipes and the properties of various ingredients for alchemy, just so I can sell some potions and make enough money on the side to buy a house. You know the type: a starter home, with a nice view of the Jarl’s place up on the hill. It’s quaint, but it’ll get me by long enough to stow all of my stolen items until I can contact someone in the Thieves’ Guild to purchase them for me. I might get around to that once I’ve searched the nearby brewery or taken a few more Smithing lessons up at the Skyforge. That’s just how I roll.

While none of those things sounds particularly exciting, they’ve somehow gotten me totally snared by Elder Scrolls V’s dark and fantastical clutches. Every preview of the game showed spellcasting, shield bashing, dragon shouting and dragon fighting. Yet all I’m doing is the mundane, the ordinary, the stuff that nobody in their right mind would do.

And I love it.

You see, I’ve got certain triggers when it comes to video games. Certain things that scratch just the right spot or catch me at just the right moment. This happens from time to time, and even though it shouldn’t surprise me, it still totally does. I wrote just a few weeks back about how Batman: Arkham City made me feel like a kid again. Skyrim is sort of similar, but there’s something more to it: it just has my attention.

I can’t really describe what it means when I say that a game has gotten my attention. The only mental image I have is of a small child, with a street performer snapping in front of him to hold his gaze while he does a sleight of hand routine. And I guess that’s what video games do to us. The best ones leave us transfixed, totally beholden to whatever spectacles are playing themselves out on the screen. I won’t declare Skyrim game of the year or say that it’s one of my favorites. But I will say that it’s already put me under its spell.

So my question to you guys is this: what does a game have to do to get your attention? What kinds of things tend to really suck you into a game and keep you from doing anything else? Does it have to have a good intro? A great story? Great mechanics? A combination of those things? What types of games tend to leave you obsessed? Go!

Gaming’s Greatest Griefs

Team Fortress 2

Any day that I get to use alliteration in a post title is a swell day for me, and perhaps all of mankind. OK, probably not.

I’ve taken this brief break from my weekend of playing Skyrim until my thumbs fall off to point your attention to a hilarious post I saw over on Ranker. This humorous list chronicles the 13 Greatest Moments in Video Game Griefing History, and I think it’s worth every second you spend looking at it.

While griefing is a mostly vile and contemptible practice, I can’t help but laugh when griefers really get creative and think beyond the box of the typical racial and homophobic slurs. Case in point: the number one entry on the list, where a clever Spy in TF2 posted sprays of models in order to knife other players in the back when they stopped to oggle.

What are your favorite entries on the list? Have you ever seen some creative and hilarious griefing that you couldn’t help but admire? Go!

Source – Ranked

Elder Scrolls V: Skyrim Roll Call!


Goodbye, cruel world.

I am leaving you for better, greener pastures. Well, sometimes they’re greener. Sometimes they’re frozen tundras swarming with dragons. Other times they’re cavernous holds for bandits. It doesn’t really matter what they look like, all I know is that I’m going to the world of The Elder Scrolls, and I don’t know if I’ll ever return from those fair peaks and dark dungeons.

This could last awhile.

As you know, Elder Scrolls V: Skyrim is out tomorrow (or in just a few moments on the East Coast), and the world will never be the same. I for one plan on playing this game through the end of the year, forsaking all other suitors that plead for my time. With a ton of great, mostly perfect reviews out for the game, along with the reports that it will have never-ending sidequests, it almost seems like a no-brainer to pick this one up.

So I guess my question to you guys is this: who’s getting Skyrim? Roll call! Go!

Sonic Generations Actually Looks Fun

Sonic Generations

When I was a kid, I was a really big fan of Sonic the Hedgehog. I didn’t have a Nintendo system in my house until the 64, so that meant that I played the heck out of the old Sonic games all the way from the original to Sonic 3D Blast on the Saturn. It’s kind of a tired meme in our hobby that Sonic games have by and large been pretty terrible since the Dreamcast days, although some would argue that Sonic Adventure was decent. In the transition to 3D gameplay Sonic kind of lost his spark and SEGA has been trying desperately to get it back.

Sonic the Hedgehog 4 seemed poised to redeem the blue blur but after that tanked and we got that terrible Werehog abomination, I had kind of given up hope of seeing a good Sonic title in my time with gaming. I was pleasantly surprised to learn that Sonic Generations, the newest title in the series, is quite fun and brings back a lot of the old conventions that made Sonic great.

You now play only as Sonic and not as any of his ridiculous anthropomorphic friends (although they can be accessed in challenges if you desire) and the game splits itself between the old 2D platforming of Classic Sonic and the crazy speed-runs of Modern Sonic. Gamer laureate TotalBiscut has a “WTF is” video up for Sonic Generations and if you’ve been on the fence about this game I recommend checking it out. He takes a look at the PC version (madness!) but I imagine the Xbox and PS3 SKUs are largely the same.

I think I’m going to pick this game up next week which brings the number of games I’m buying next Tuesday to an insane five. What about you guys? Any interest in picking this up? Did TotalBiscut’s video intrigue you?

Call of Duty: Modern Warfare 3 Roll Call

call of duty modern warfare 3

As sure as the Fall brings cold weather, it also brings us a new Call of Duty game, this time from the all-star collaboration of Infinity Ward and Sledgehammer Games. Call of Duty: Modern Warfare 3 finally released today and as you might expect the reviews are generally favorable, although the Metacritic User Reviews currently sit at a hilarious 2.8.

I’m not able to pick up the game today, but that hasn’t stopped me from wanting it, which is kind of an odd phenomenon with Call of Duty. Every year since Modern Warfare 2 I’ve told myself that I’m not buying this version, but I always buckle under. This time around it’s more to see if Infinity Ward can repair the story after what happened in MW2, but I’m also interested in trying out the multiplayer and Spec Ops modes.

So what about you guys? Did any of you pick up Modern Warfare 3? What are your thoughts so far?

The Greatest Video Game Music on the Cheap

video game musicThis is happening right now, and you should take advantage of it: Amazon is offering “The Greatest Video Game Music” on sale for only $2.99. This is a compilation of popular video game songs recorded by the London Philharmonic Orchestra, and I will say that it is kind of rad.

If you’re hesitant to part with your money, here’s a list of tracks:

1. Advent Rising: Muse
2. Legend of Zelda: Suite
3. Call of Duty Modern Warfare 2: Theme
4. Angry Birds: Main Theme
5. Final Fantasy VIII: Liberi Fatali
6. Super Mario Bros: Theme
7. Uncharted – Drake’s Fortune: Nate’s Theme
8. Grand Theft Auto IV: Soviet Connection
9. World of Warcraft: Seasons of War
10. Metal Gear Solid: Sons of Liberty Theme
11. Tetris Theme (Korobeiniki)
12. Battlefield 2: Theme
13. Elder Scrolls: Oblivion
14. Call of Duty 4 – Modern Warfare: Main Menu Theme
15. Mass Effect: Suicide Mission
16. Splinter Cell: Conviction
17. Final Fantasy: Main Theme
18. Bioshock: The Ocean on his Shoulders
19. Halo 3: One Final Effort
20. Fallout 3: Theme
21. Super Mario Galaxy: Gusty Garden Galaxy
22. Bonus Track: Dead Space: Welcome Aboard The U.S.G. Ishimura

So yeah. I’ve already jumped on top of this offer. Anybody else joining?

Source – Amazon

Mass Effect 3 Leak and the Customizable Experience

mass effect 3 single player


So it seems that the other day, an error by Microsoft resulted in the testers of the new XBox 360 dashboard update being able to get their hands on an early build of Mass Effect 3. This accidental leak (which was meant for private internal testing) included portions of both the single player and multiplayer, some of which were missing sound and textures.

While this is certainly a bit of a goof, the more interesting part of the story is the menu that showed up for these players, which revealed something that we didn’t know about the game. Basically, it gave players the option for the single player game to choose to highlight certain components for their playthrough, each with an emphasis on different aspects. Here are the three choices:

  • Action Mode: For those who want to emphasize action and combat and minimize story management. Action mode will set automatic replies in conversation and a normal difficulty.
  • Story Mode: For those who want to emphasize story immersion and minimize combat pressure. Story mode will set manually-selectable replies in conversation and a minimal combat difficulty.
  • RPG Mode: For those who want to explore both realms of story and combat. RPG mode will set manually-selectable replies in conversation and a normal combat difficulty.

This seems like a direct response to the complaints that Bioware received about Mass Effect 2 being “dumbed down.” While none of this is final, it’s certainly an interesting way to tackle the problem – too many games these days try to be all things to all people, and it’s something that doesn’t always work. Bioware has responded to the leak, saying that these options will give players an even greater degree of control over their personal experience with the campaign.

What do you guys think of the idea of splitting the campaign into these different modes? At first glance, it appears to be a creative way to let each player get the Mass Effect 3 that they want. Give us your thoughts, though. Go!

Source – VG247