Duke Nukem Forever, shown in its resurgent form at PAX 2010 thanks to Gearbox Software, is finally gaining some momentum and is actually coming to home systems next year. The game has only been shown behind closed doors so far, but plenty of off-screen footage has been taken. This most recent video, taken at the Firstlook gaming convention in Amsterdam, shows that the humor that was prevalent in the series back in the day is still permeating the title. Whether or not people still find this stuff funny is up for debate, but I thought I’d post the video anyways since I know a bunch of you are jonesing hard for this one. The game actually starts going at two minutes in if you want to skip Randy Pitchford’s pontificating.
I’ll admit that the game itself actually looks pretty good, and the fight against the giant alien is pretty intense (who doesn’t use God Mode at demos?), but the attempts at toilet humor just didn’t do it for me. Also, when someone is urinating, can’t you typically see their equipment? Methinks Duke might be compensating. As always, we’d love to know what you guys think about this new video. Do you bet on Duke, or was this video not doing it for you? Are you maybe dreading the inevitable destruction of the world that will prevent this game from ever coming out? Go!
It’s been some time, gentlemen and ladies, but we’re back with another episode of the GamerSushi show. Chalk the delay for this one up to a few things. Namely, the update to GamerSushi 2.0, which sidelined Jeff and Nick on the weekends. Also, Halo: Reach which totally ruined my week, and I’m the dude that edits it. So sue me.
In this episode, we talk about a number of things, including PAX 2010, where Mitch gives us a rundown of all the things he saw and experienced. We also chat about a number of issues including cut scenes in games, Mass Effect 2 and Lair of the Shadow Broker, writing in video games and Alan Wake, and how small games companies are killing it with downloads. At the end, we break into one of my favorite podcast discussions we’ve had, piggybacked off of the conversation about S games.
As always, we had one or two issues during the recording, and this issue resulted in Mitch being dropped from the discussion part of the way through. You’ll hear the glitch associated with that a handful of times. Just blame him for using a free headset he won at PAX.
Somehow I missed this game during my time and PAX, and now I am made to rue my mistake. I think I might have glanced the booth for this title once or twice, but I passed it over in favor of games that were of a known quantity. What a fool I was. Apparently, in my ignorance, I was missing out on a fantastic demo for a free (our favorite word) sci-fi MMO. Not just free to play online, or what have you, but costing a total of zero dollars to download and install. Made by veterans of both World of Warcraft and Tribes, this MMO hopes to lure you in with its appealing price tag and then gain its profit back through microtransactions. While this model works well in Asia, it has yet to really take hold here in North America (with a few exceptions). This game may be the one to do it though. Take a look at the video and see for yourself:
For a game that’s being dished out for free, this is looking pretty fantastic. It’s a combination first and third person shooter with the requisite RPG elements. You can fly around in your ship, upgrade your ridiculous looking suit, and take part in randomly generated quests (the village siege at the end was an example of that). What do you guys think of FireFall? Does it catch your fancy? Any reservations about the microtransaction aspect? You’ve got a while to think about it, as the release date is set for Fall 2011. Tell us your thoughts!
There are very few occasions in which cosplay and win could be used in tandem with one another, but I think we’ve found it. Why is that, you ask? Because there is a video from PAX of a Big Daddy playing Dance Central, the dance game for XBox Kinect.
Also, he’s dancing to Poker Face, which ups the scale of humor to dangerously toxic. And the reasons for me to be jealous for attendees continues to grow…
So, if you’ve read my PAX 2010 round up, then you’d know that I visited a fair few booths over the past few days. Just like E3 before it, PAX was an opportunity for the developers of the various titles on display to overwhelm our senses with giant facades dedicated to the grandeur of the event. Since not everyone can go to PAX for various reasons, I thought I would bring my camera along and snap a few photos. Perhaps you might spot my photobomb. Hit the jump for shots of the exhibit! Click on the photos to enhugenate. Continue reading PAX 2010 Photo Roll
Since everybody else and their mom is posting about the shocking news that Duke Nukem Forever lives, I suppose we were obliged to get a post up as well. So here it is: the obligatory Duke Nukem Forever post.
In case you don’t know what I’m talking about, here’s the skinny: the fabled and long ridiculed vaporware has been kept alive like some sort of Frankenstein’s monster by Gearbox, creators of Borderlands. Over the weekend at PAX Prime 2010 in Seattle, Washington, the greatest of all gaming conventions had the killer reveal on the show floor, and people actually got to play the game that time forgot and mocked.
And naturally, people took lots of video. It was like spotting a unicorn in the wild, with double rainbows blazing from its pure and silky mane. Personally, I liked Duke Nukem, but I don’t identify with all of the mania. I think more of the craze is about the fact that the game exists more than the franchise itself, but I could be wrong.
So, PAX 2010 has come and gone, and I’m glad that I finally took this year to go down and experience it. I saw a lot of games before their release and some cosplay that I could have gone without. Of course, such a big event deserves a bigger write up, so steel yourselves and jump into my PAX 2010 Round-Up Spectacular! In this post I’m going to be covering the games that I saw with the pictures going up in a separate post once I sort out and re-size the photos. Continue reading PAX 2010 Round Up