It’s been a good ten years since we last saw a Mario Golf game, but longtime Nintendo sports collaborators Camelot are at it again with Mario Golf: World Tour, a 3DS title that came out on May 2.
The Mario Golf games have either been strictly arcade-like or had some light RPG aspects and World Tour seems to straddle both of these disciplines. Playing as your Mii in the “Castle Club” mode, you use the tried-and-true power bar to control your shots and for each course you complete (whether it’s a practice round or a tournament), you unlock a new piece of stat-altering gear in the pro shop which you can put on your golfer. Continue reading Taking a Swing at Mario Golf: World Tour
Another month, another update to the rankings. This time, we’re seeing not only movement in our backlogs, but movement in a few games that we managed to stick with from one month to the next. Imagine that! Continue reading The GamerSushi Power Rankings: August 2013
Video game timelines are funny things. On one end of the spectrum, you’ve got the annual release titles — the familiars of our hobby, such as Call of Duty, Madden, Assassin’s Creed, Mario and the like — and on the other side of the spectrum you have the folks that release games when they’re good and ready — the Valves and Square Enixes of the world. Today’s post concerns the first group.
With the recent quality dip of franchises such as Assassin’s Creed, the underwhelming “next gen” (but still the same old) gameplay of Call of Duty: Ghosts and the staleness of other titles like Mario or Madden, it seems like there are quite a few annual releases in need of a good old fashioned sabbatical. Don’t get me wrong, I don’t dislike these franchises. Far from it. I just think that perhaps an extended break might give developers a chance to come back to the table with fresh eyes and maybe a few gameplay or art tweaks that might reinvigorate things again.
Take Madden, for instance. I’m a dude that loves watching just about any random NFL game I can find on TV, but you almost couldn’t pay me to play a Madden game. Here’s the game of football — a rough-hitting, edge-of-your-seat, strategy-on-the-fly sport played by athletic gods — and EA manages to make a game that feels boring. Contrast that with something as historic as Mario or Zelda, two imaginative franchises that don’t quite excite the way they used to (unless they go retro or reboot one of the older, better games in some way), and it starts to feel like maybe it’s time for these guys to rest just a little while.
So without further ado, here’s today’s Pixel Count. Get your votes on and tell us what you think in the comments! It doesn’t even have to be a yearly release — just a franchise that you think might benefit with some rethinking.
Welcome to Pixel Count Tuesday!
Here in America we are busy preparing for the Super Bowl on Sunday. It’s an unofficial holiday in these parts with plenty of food, football and commercials. Even people who don’t watch football tune in for the spectacle. There is a tradition where EA simulates the Super Bowl using Madden NFL and that got me to thinking about what sports are best when played on a video game.
Without a doubt, Madden is the most popular, but is it the best? Hockey, free from the constant breaks in gameplay and offering a flowing experience has always been my favorite sport to experience through video games. Soccer and basketball are largely similar to hockey and are a blast to play for the same reasons. Even racing games seem like they would translate better than football, yet Madden outsells them all, much to the annoyance of some who feel that it is the same experience every year.
So that leads to the poll question: what is the best video game sport to play? Vote below and leave a comment stating your reasons for your vote. Play ball!
One of the inevitable consequences of doing something as a career is that it will eventually worm its way into your personal life as well. I suppose this is all fine and dandy if you do something like play video games or landed a role being professionally awesome somewhere, but that’s not always the case. A good chunk of my job pertains to social media and how to use it. In monitoring online conversations, I’ve found that I tend to treat my own Facebook and Twitter accounts the same way at times, separating things out into their proper places.
Something odd I’ve found is that over time, I’ve come to view Twitter as the place where I post about video games, and Facebook is for most of the other stuff. I realized that the reason I do this is simply because not that many of my real life friends are gamers. Sure, there are those that would classify themselves as gamers, but that means that while they may play games like Red Dead Redemption on a whim because it’s $20 at GameStop, most of the rest of their gaming is tied up in sports games or the occasional bout of Call of Duty.
Don’t get me wrong, I’m not disparaging their tastes in gaming. But I simply don’t connect with that kind of gamer, as it’s only a fairly casual interest on their part. For as much as gaming has grown over the years, I still find that I’m a closet gamer around many of my real life friends. It’s not so much that there’s a stigma associated with it (although sometimes that is the case with a few individuals), but just that I know it won’t really help us connect. I can really only name a handful of people I see on a regular basis that get why KOTOR changed my life or why I went to GameStop at midnight to go pick up L.A. Noire, or Portal 2, or what have you.
So, I guess I wanted to ask you guys: do your friends game? Are they just as into video games as you are? If not, how does it tend to affect your real life relationships? Go!
For those of you who don’t know, the billionaire owners of the NFL are engaged in a life or death struggle with the millionaire players of the NFL which will likely result in a lockout starting in March, which could cancel or delay the NFL season this fall. All of the various parasites who suckle at the NFL’s teat are pretty much out of luck, but EA is getting a break that few others will receive.
SportsBusinessDaily is reporting that the NFL has restructured its deal with EA, allowing EA to escape some of its obligations this year due to the pending lockout, but also adds another year of NFL exclusivity, much to the chagrin of gamers who want to see innovation and competition in the NFL video game market. While exact details of the deal are not being disclosed, we do know that NFL makes 30 to 40 million dollars a year from their Madden license, so it likely will reduce the amount that EA has to pay.
Should EA receive such a deal or should they tough it out like all the rest of the NFL’s partners? Do you think interest in Madden will be higher or lower next year? If there is no football to be played, I would think more people would buy Madden, if only to get SOMETHING that resembles the NFL on their TV. Ready? Set? Hike!
December and January have been spectacular for me in terms of clearing out my gaming backlog. I’ve commented on it in posts before, but there’s something really satisfying about playing games and knocking more of them off the list, finally getting to experience games I’ve been dying to play.
Whenever I tackle gaming backlogs, I tend to shoot for low-hanging fruit first, unless there is some stellar title that I am just dying to play. This means I normally go for games that I hear are shorter (or easier) and won’t delay me as I try to move through the rest of the list. Playing through these is rather simple, since there’s a clear beginning and end to the experience. I tend to run into problems, though, when I get to games like the three I’m dealing with right now: NBA 2K11, Gran Turismo 5 and Little Big Planet 2.
As two of them are expanding sports titles with deep pools of gameplay and one is a charming (and really awesome) sandbox extravaganza, it’s going to be hard to determine when I’ve hit the “end” of those titles for me. I’m fairly certain I’ve had my fill of NBA 2K11, even though there are plenty of things in the game I’ve yet to sample, but I’m not sure.
So what do you guys think? How do you normally tackle these large games that never end? When do you finally set them aside for another game? Do you do it when you’ve sampled everything? When you’re tired of the game? Go!