Fans of Patrick‘s last appearance in the days of yore of the GamerSushi Show (well, episode 83 actually) will be overjoyed to learn that the site’s most Easterly Canadian is back for another go.
Given Patrick’s stance as a Wii U supporter, it’s fortunate that we brought him in to discuss the massive Super Smash Bros. info-dump that came out this week. We also talk about out impressions of the Hotline Miami 2: Wrong Number trailer and break down the beneficial changes Blizzard has brought to Diablo 3 for the new expansion, Reaper of Souls.
So listen, rate, give us five stars on Twitter and we’ll be back in your ear holes soon!
0:00 – 1:06 Intro
1:07 – 13:19 Super Smash Bros. Nintendo Direct
13:20 – 17:49 Hotline Miami 2: Wrong Number trailer
17:50 – 26:07 What we’re playing
26:08 – 37:05 Diablo 3: Reaper of Souls
37:06 – 39:50 Jeff’s Titanfall obsession
39:51 – 42:10 Outro
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Ever since the Nintendo 64, each new Nintendo console has brought us a new Super Smash Bros., Nintendo’s hot franchise-on-franchise brawler. We’ve known that a version of Super Smash Bros. for the Wii U has been in the cards for a while (along with a 3DS version), but thanks to this new Nintendo Direct with Smash Bros. series director Masahiro Sakurai we now know that we’ll be seeing the newest iteration in Winter of 2014 (I assume they mean Q4) with the 3DS version hitting this Summer.
In addition to the release dates, this Nintendo Direct features information on new characters, online play,the 3DS-exclusive Smash Run mode and a few new characters, so check it out!
If this trailer is any indication then the music in the games themselves will be straight bangin’. Smash Bros. games are always good nostalgia trips, and I think that the tripping mechanic has been removed this time around and that makes me a happy camper. What do you guys think? Is Super Smash Bros. for the Wii U and 3DS shaping up pretty nicely?
Hotline Miami 2 now has a trailer, and my god, it’s beautiful. The first game was one of my favorites, and it looks like the sequel is upping the ante with some ridiculously cool additions.
Dat dual wielding in multi directions, tho.
We’re used to slight slumps in gaming. This hobby is defined by periods of feast or famine, it seems, and it’s just one of those things our gaming tummies have grown accustomed to over the years.
But now spring has arrived, and we’ve got a slew of new titles to nom upon, across a variety of platforms. In particular, my Playstation 4 has been mostly unused for the past month, but now it prepares for a helping of InFamous: Second Son, set to arrive later this week. Titanfall likewise graces PC and Xbox One, and Dark Souls II comes out for whatever systems people who care about that game own (if you’re confused about my disdain, listen to the podcast). Continue reading GamerSushi Asks: Spring Releases?
If you’re familiar with the card game for horrible people, Cards Against Humanity, then you may be familiar with Max Tempkin. You may also be familiar with his tumblr, Maxistentialism. But, did you know that he also published a game recently? The four-player brawler Samurai Gunn by Teknopants, in which you have a slash attack and three bullets to outwit and dice your foes, came out recently and hot dang does it look like a good time. Check out the launch trailer below!
You can buy Samurai Gunn right now and Steam and it’s 20% off! What do you guys think of the trailer? Is this something you might pick up?
Ryse: Son of Rome is an upcoming Xbox One third-person action title being worked on by Crytek, makers of Crysis, Far Cry and hopefully at some point in the future a Y: The Last Man video game because that fits with their motif.
Since the game has been in development for several years and changed direction a few times, it stands to reason that the team would have been through a crunch or two. According to the Ryse Twitter account, the team has been served some 11,500 crunch-time dinners during the game’s development.
Besides being a rather large number, it’s also an odd thing for a game’s Twitter account to bring up. Sure, crunch happens, but I don’t think it’s a stat the public needs to know about. People who are much better at math than me totaled that up to about 58 days of crunch during the game’s development time (assuming the Crytek team is about 200 people). Continue reading #RyseFacts Tweet About Crunches Backfires
A new challenger arrives!
Several new challengers, actually. Now that the fall is rolling out like AutoBots, it’s safe to say that our Power Rankings chart is going to undergo quite a few transformations of its own, month-to-month. See what I did there? References!
This month sees several new contenders making a debut on the rankings, from mobile games to indie titles and to arguably the biggest blockbuster of the entire year in Grand Theft Auto V. Yes, this venture into Los Santos and San Andreas has stolen our hearts, making us forget all of the abuse that Rockstar dished out in Grand Theft Auto IV. We’re fickle beasts.
So, without further ado, here are the top 10 games we’ve been playing over the last month. What do you guys think of this list? What are you playing? Go! Continue reading GamerSushi Power Rankings: October 2013