Mass Effect 2 Says “Tanks” For the Memories

I’ve been replaying Mass Effect one recently so I can import a character over to the sequel, something I wasn’t able to do on my three play-throughs (quiet, Eddy). For those of you who may not be familiar with the mechanics of importing versus not importing a legacy Shepard, the game assumes that you made certain decisions, all of which follow the Renegade path, something I don’t usually do in moral choice games.

While Mass Effect one still holds up, one thing that’s really getting to me are the Mako driving sections. That armored personnel carrier handles like a hyper-active child throwing his Hot Wheels around, and I’ve gotten stuck in narrow canyons more times than I care to mention. While I may hate the Mako with a passion, the good folks over at BioWare have decided to give the old wheeled vehicle a make-over and transform it into a hovering tank. Watch the tank in action in the following video:

Pretty slick, if you ask me. Looks like BioWare solved all the complaints with the Mako, which were mostly concerning handling and the occasional problem of not being able to aim properly due to wonky terrain. Most of us have probably finished our ME2 campaigns by now, but who’s going to jump back in and give the “Firewalker” DLC pack a try? It’s coming out late March free for Cerberus members, and those who didn’t buy the game new will have to pay $15USD to join the Network.


Modern Warfare 2 Machinima: No Russian

I am a man who has an affinity for some mighty fine machinima from time to time. That’s why I’ve taken a liking to a cool new video by YouTube user Michael Barnes, who has produced a new Modern Warfare 2 machinima titled No Russian.

The video is basically a re-telling of Modern Warfare 2’s plot, with different camera angles and what looks to be some sick as hell settings on his video card. I honestly don’t remember Modern Warfare 2 looking this good, but I really like what he’s done and how he’s cut everything together. Impressive stuff, I must say. Anyway, give it a watch and revel. That’s an order.

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Halo Multiplayer Trailer Reaches for the Sky With Jetpacks

It’s a real shame that May 3rd is so far away, because watching this multiplayer trailer for Halo: Reach makes me pine for some Halo-flavored action. Actually, that’s not the best way to phrase it because Reach takes what the previous Halos did then mashes it up with Red Faction: Guerrilla (jetpacks) and Call of Duty (loadouts). The prior Halos were good times in multiplayer, but this trailer makes it look like Bungie took their game, as one aging rockstar said, “to eleven.” Have a peek:

Is that some hot stuff or what? Anyone else starting to feel the return of the dreaded but oh-so-sweet Halo hype? This is almost enough for me to forgive the franchise for Legends. What do you guys think about the trailer?


The Future of 3D Gaming?

For the record, I have never been a fan of the idea of 3D coming into our homes and to our gaming consoles. To me, the idea of strapping something to my face to watch and interact with the media I own seems rather ludicrous, cumbersome and ultimately lame. However, if this is what the direction of 3D in gaming is like, then I might have suddenly become a believer.

Check out this proof of concept video where a Nintendo DSi camera is linked to the software, creating startling 3D images within the screen of the handheld itself. Basically, the camera is recognizing the relative position and viewing angle and adjusting the image to match. The result? Awesome 3D. What do you guys think?

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Street Fighter IV Ruins Thumbs on the iPhone

Hey, did you know that Capcom put a version of Street Fighter IV on the iPhone? I didn’t, but it certainly is an interesting idea to say the least. Check out the video below:

The port looks like it captures the game unique art style, and it seems to run pretty well. The control style is mapped onto the surface of the phone via touch controls that emulate a classic controller set up. What do you guys think? Pretty sharp for an iPhone adaption, eh?


Review: Halo: Legends

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It’s actually kind of surprising that the Halo franchise has been bereft of a film adaptation at this point; considering the massive amount of acclaim the series has garnered, bringing it to the screen, big or small, has been a curious process. A few years back, it looked as if Halo was making definite strides towards a movie: Peter Jackson was tied to the project with promising newcomer Neill Blomkamp tapped to direct. A short film directed by Blomkamp surfaced around E3 2007 depicting a battle between human soldiers and Covenant troops and it was widely praised. After that, though, the Halo film got caught in development hell and it has since been canceled.

The next mention of a cinematic Halo came at ComicCon 2009 where Microsoft announced the creation of 343 Industries, an internal company focused solely on the management of the Halo IP. With former Bungie veteran Frank O’Conner leading the newly formed team, 343 showed off a trailer for Halo: Legends, a collaborative effort with several renowned Anime companies.

Comprised of seven short films, all about ten minutes in length, Legends promised to give an in-depth look at snippets of the Halo universe, including a peek at the oft-mention but curiously absent Forerunners, the race that built the titular ring-shaped space stations of the series. A couple of the shorts were released as a preview on the X-Box LIVE exclusive Halo Waypoint, with the full retail version being hitting stores on February 16. Now that the whole product it out in the wild, how does it stand up?
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StarCraft II Beta is Go: New Footage

If you didn’t know, the StarCraft II closed beta is officially live, with thousands of eager RTS gamers gobbling up the goodness in what is totally not a double entendre. While I was not a huge player of the first game, I know that we’ve got some die hard PC faithful among our ranks at GamerSushi, so I wanted to show you some of the footage that’s floating around these here InterWebs. So far, the game looks like a lot of fun to play, but that’s coming from somebody that doesn’t know a whole lot about the franchise. What do you guys think?


Leaked Off-Screen Footage of Sonic 4 Revels in Nostalgia

Man, people holding preview events behind closed doors need to implement tighter security, because the guy with the camera built into his hat keeps getting through. In the grand tradition of alpha gameplay getting leaked, I now present some off-screen footage of the upcoming Sonic the Hedgehog 4: Episode 1.

So, despite the shakiness, I think it gives us a good indication of where Sonic 4 is headed and that is the series’ salad days of 1994, specifically. I’m still not a fan of his running animation, but if things keep moving in this direction, I’ll pick it up for sure. How about you guys?


Halo: Reach ViDoc Prepped for Combat Insertion

Microsoft’s X10 event wrapped up yesterday, and what a day it was for casual fans and X-Bots alike. Long-coming psychological thriller Alan Wake actually has a release date, and Crackdown 2 is looking very fine in my opinion. The only real disappointment to come out of X10 was the rough-looking trailer for Dead Rising 2, which tempered my excitement for the zombie-slaying sequel a bit. The best news to come out of X10, though, was the announcement of the date for the Halo: Reach beta! Slated for May 3, this beta may be a bit far away but I’m sure that Bungie has some excellent treats to keep the rabid fans sated for a while, like the following ViDoc.

This documentary, even though it’s full of Alpha footage and concept art, has me ridiculously excited for this game. Honestly, when the video gives you a comparison of the graphical changes of the Marine and assault rifle models from Halo 3 to Reach, it’s enough to warm my jaded heart. What do you guys think? Can Bungie finally pull off a more human Halo story? Who else is getting this game?


God of War III Trailer Tries Too Hard

OK, another gaming confession here: I’ve never played a God of War game. Honestly, I’ve just never seen the appeal, but I have heard that the series is supposed to be pretty good. The next game in the franchise is set to hit in about a month, and the world premier of the associated trailer just dropped on GTTV. Check it out:

One thing that this trailer really accentuates is the massive scale that Santa Monica Studios is trying to achieve. I mean, you fight a giant horse-spider on top of a living mountain. It definitely looks really good, but I get the sense that the marketing team is trying to over-emphasize the God of War series’ reputation for being over the top and brutal. What do you guys think? Are you going to be buying, renting, or passing altogether?