GamerSushi Review: Alpha ProtocolPosted by Anthony on July 3rd, 2010
Choices. Choices never change. Wait, wrong game.
Alpha Protocol is a game that was delayed and bashed, even by someone who worked on the game, who stated that it should have been canceled. All this led some to believe that the game was an unfinished, buggy mess, but I find this not to be the case at all. Well, mostly.
Alpha Protocol touts itself as an “espionage-RPG” set in the modern world and dealing with modern conflicts, such as terrorism. You play as Michael Thornton and can choose one of several backgrounds to begin with, ranging from former desk jockey at the Justice department to an assassin that doesn’t really exist. The decision results mainly in what areas your character is already leveled up in, such as Stealth or Assault Rifles, although a few NPCs may make a reference to your past, depending on which choice you made. A nice touch, I thought. I personally chose a blank slate so as to have better control over my character’s development.
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Filed under: Features, GamerSushi News, PC, Playstation 3, RPG, Review, Stealth, XBox 360 | 8 Comments









You know the drill, fools. Every now and then we just want to check in, find out what everybody is playing, and maybe even compare notes on some new games. Let’s do it.
You all know that I love me some co-op. In fact, more often than not, I’d rather play co-op over some kind of versus multiplayer. To me, there’s nothing quite like jumping into a game with your friends, and playing alongside them while you chat about how things are going or how much better you are at everything. Not that I do that… often.
