The above Ode to Garry’s Mod is a hilarious, silly and kind of moving tribute to one of the goofiest games in existence. Just watching it made me think of all the hours I’ve spent in the Source engine’s multiple iterations, from Garry’s Mod to Left4Dead and Counter-Strike. Without Garry’s Mod, we dudes at Smooth Few Films would have been unable to produce some of The Leet World’s stupider effects. It’s hard not to be grateful for that engine, and all the time I’ve spent exploring it for glitches, physics and lighting experiments.
So it got me thinking: what gaming experiences are you guys thankful for? From multiplayer to singleplayer, what experiences do you feel went beyond a hobby to something that actually played a big part in your life? Beyond Garry’s Mod, I’d have to say Mass Effect inspired my imagination more than almost any game in the last few years, and Halo gifted me with a way to stay in touch with all of my long distance friends.
What about you guys? What gaming experiences are you thankful for?
Hello, Sushians. I’ve come to give you very bad news: single player video games are nothing more than a gimmick. I know, this may come as a shock to you. What, with games like Dishonored, XCOM, Deus Ex, Skyrim and Batman: Arkham City gracing our screens over the last couple of years. I mean, it’s easy to be fooled by these great titles with fantastic mechanics or engrossing stories. But you really should know that playing by yourself is a gimmick.
At least, according to Gogogic CEO Jonas Antonson. Antonson has a few thoughts about single player titles in a recent interview that might not be too popular around these parts:
“I also think that it is worth to note that the single player mechanic is a gimmick – games are meant to be played with others and it doesn’t matter if it’s in-person or online. The first games were designed as multiplayer experiences, but when computer and console games became a thing there was a need to construct an antagonist and/or a protagonist for commercial purposes.”
Antonson goes on to talk about how toddlers make up someone to talk to when they play games, and even points at the “high score list” in arcades as a way to make games social. I understand what he’s saying — on one level, playing a game in a social setting transforms the entire experience. It’s nice to compare experiences with other people in a meaningful way, as we’re seeing with a game like XCOM. But on the other hand, I think it’s too much of an overstatement to say that all single player titles are inherently gimmicky by not including a social component.
So what do you guys think? Is this WTF worthy? Is Antonson off his rocker in his assessment of single player as a gimmick? Does every game need some kind of social component in order to truly matter? Go!
Even if a game like Dishonored presents itself very seriously, there are still options to exploit its mechanics for moments of levity. One of my favorite YouTubers, birgirpall, found a way to turn Dishonored from a tale of a man seeking revenge into a comedy factory. It may just be his Icelandic accent narrating the entire thing, but I haven’t laughed this hard in a while. There may be spoilers for certain scenes in here; I don’t really know, I haven’t played the game yet. Just a head’s up.
Sometimes it’s nice to remind ourselves that people stil play games for fun as opposed to just finding ways to complain about them all the time. Just thought I would share this with you guys to try and brighten your day. Enjoy!
And we’re back, this time to do some trashing on Call of Duty: Black Ops 2. We talk about Old Snake, Call of Duty canon, Crisis on Infinite Earths and all kinds of other nerdy things. Like we do.
So it’s been some time since our last (and only) Trailer Trash. But that doesn’t mean we’ve forgotten about the series, or you, our wonderful Sushi readers. If you don’t remember, Trailer Trash is a series where we trash on video game trailers, Mystery Science Theater 3000 style. Or, if you’re not familiar with that, just consider it a bite-sized version of our illustrious gaming podcast, where we say whatever garbage enters our minds and mouths.
Basically, it’s pretty entertaining. But I’m biased.
Video games have come a long way since the days of Pong and sometimes it’s tough to appreciate just how far our beloved hobby has come since that first, simple game came into our lives. This rather brilliant video sums up the history of games from Pong all the way to current-gen classics such as Uncharted 3. The best part? It uses only the clips and sound effects from the games themselves in order to create a rather catchy song.
Take a look for yourself. The games shown are not all-inclusive and several games are shown more than once, but you can garner a decent idea of the long trek that games have made in such a short period of time:
Pretty snazzy, huh? The creativity (And time involved!) that videos such as this exhibit are staggering. Kudos to the people behind this. What do you think? Impressed by the journey games have taken? Anything you would have liked to see make an appearance? Comment below!
This might be the coolest thing I have seen in a long time, but that might also just be the fanboy in me talking. Radiohead is my favorite band and OK Computer is my favorite album of all time. I also happen to have a fondness for 8-bit NES music. Apparently, someone out there named Quinton Sung saw into my soul and with a flash of inspiration, he recorded OK Computer and Kid A in glorious 8-bit. It’s pretty awesome to listen to, especially “Let Down”, which sounds like a Final Fantasy theme. Take a listen to OK Computer below and hit the link at the bottom to listen to Kid A. What say you? What other albums would you like to hear get the 8-bit treatment? GO!
For awhile, we’ve been talking about ways to start getting more video content up here at GamerSushi. A lot of you have followed us over from SFF, so you know that video production is something that we really dig. So here’s a new thing we’ve been working on: Trailer Trash.
Freddie Wong is at it again, but this time he takes his hijinks to the wonderful world of Skyrim. Imagine if the game allowed you to pull off some sweet finishing moves, dragon headshots and dap it out with your foes. Basically, if the game allowed you to be a badass. I really shouldn’t introduce it anymore. You should just watch it.
As you guys know, I’m really not a huge fan of the viral video/effects showcase formula, but Freddie Wong is on a different plane than everybody else trying to do it. He’s clever, fun, produces tons of content and knows how to keep the gags simple and sweet without overstaying his welcome. In short, he’s awesome, and this is one of my favorite sketches of his yet.
What are your thoughts? Is Freddie Wong a Skyrim badass? Go!
Conan O’Brien is a pretty funny dude, if you like hilarious people. I suppose that’s why he gets to run his own late night show, and used to be a producer on The Simpsons. Being a famous comedian tends to land you big gigs like that. And apparently, a voice acting job on Halo 4.
I won’t waste too much time intro-ing this video, because Conan does that well enough himself. But let me just preface this clip with this: imagine Conan O’Brien and Andy Richter riffing in an audio booth as two grunts (don’t call them dockworkers) in the Halo 4 universe, and you’ll get a decent idea of the humor level here. I couldn’t help but laugh at Conan’s reception to his character, in particular.
So yeah, check it out.
In terms of new information about Halo 4, we did get the piece of news that Halo 4 releases on November 6, 2012, along with this spiffy Red Vs Blue announcement video. Care to discuss?
Gaming is filled with a variety of characters, some which have graduated to something a little bit more than just pixels on a screen. These collections of 1s and 0s, be they human, alien, or something in between, have gained such notoriety that they’ve become icons of our hobby.
GamesRadar took a humorous look at the top seven video games characters that have stolen our hearts, and I have to say it’s a pretty good list. I might be extremely biased towards the number one choice, but most of the picks on this list are right on the money. Sure, it’s lighthearted and a bit goofy, but we’ve had some really good characters come out of gaming in the last few years. Whether it’s the writing, the voice acting, or the situations we’re put in with these characters, something about them has made them just click with us.
What do you guys think about the list? Who would you move up or down or replace outright? What characters got ashamedly passed over?
Even in a site where everyone can easily be considered a nerd, Anthony and I have another badge to pin on the sash of our geekiness: we are both huge Star Wars fans. We read the books, play the games and watched the Phantom Menace in 3D (or at least I did). Since neither of us have a Kinect, we won’t be playing the recently released Star Wars title, but the game’s Galactic Dance Off mode seemed like good fodder so we decided to watch a few videos and give you our thoughts on them. Be warned, the songs featured in the videos are terrible to the extreme.
We gamers are a nostalgic lot. We love to be reminded of games from the past, even if that past is from a few months ago. Something about seeing our favorite games in a new way just triggers an ache, one we long to ease by dipping back into a world from our past.
Such emotions were what I felt when watching this cleverly animated video that shows the games we love in a new form: that of an ever shifting planet. Every few seconds, the planet morphs into a new setting, some of which are immediately obvious and others not so obvious. I won’t spoil it as part of the fun is trying to guess yourselves. Check out the video below and see how many you can identify!
April Fools’ is an interesting time for any entertainment industry because you’re never quite sure if what you’re seeing is an obvious farce or something that could come true. Generally we’ve gotten pretty good at sussing these things out, but sometimes there’s a really good prank out there that trips us up.
This year saw some pretty good gags from Blizzard (like Blizzard Kidzz and Supply Depot 2, which takes a stab at Mass Effect 3′s ending) to Mojang and Notch’s very overt dig at Mass Effect, Mars Effect. The Old Republic team also had a pretty good one detailing the addition to play as your ship’s Protocol Droid. There were also a lot of great video April Fools’ gags, which I’ve put in after the jump.
One of the things I love about video games is when you manage to find a “game within the game”, to speak. This has become more and more of a thing in the past generation due to open-world sandbox games, and there’s a certain kind of joy there that’s hard to match. As a kid, I remember playing Mario 64 during the summer when I was bored, just playing the flying missions repeatedly to see how low I could swoop to the ground without touching it and losing the flight. Somehow, we always find new ways to entertain ourselves.
That’s exactly what the guys at Achievement Hunter have done in their newest video, Things to Do in Skyrim, which features them creating trick shots that involve throwing cabbage into buckets. It’s very reminiscent of this Michael Jordan/Larry Bird Super Bowl ad for McDonald’s – and that’s a good thing. Anyway, you should watch it, the reaction shots at the end are priceless.
When’s the last time you guys got sucked into doing this kind of thing in a video game? Did anyone else die laughing when they freaked out?
We’ve all got our quirks, even in video games. Or at least for some of us, especially in video games. I tend to be an obsessive compulsive searcher/hoarder/stealther. I’m not sure if some of the searching obsession comes from the days when JRPGs didn’t mark every item for you or make them obvious, forcing the player to run around mashing buttons in the hopes of finding some potion or other piece of loot. But even in Mass Effect 3, which marks things for you via omni-tool, I’m still running around mashing buttons in the most random corners, searching every last avenue before moving towards the objective. I almost can’t help it.
I’ve also documented multiple times my obsession with stealing in open world games and how I like sneaking around in stealth games. It borders on unhealthy, and tends to totally hamper the first portion of both of those types of games. Deus Ex: Human Revolution combined both of these things into one package that forced me to actively re-think the way I approach these situations, just to keep my sanity.
I’m bringing all of this up because 1UP has a fun article going on at the moment called You’re Not Alone, which takes a look at different quirky gaming habits from readers and staff alike. It’s kind of hilarious to see that there are other gamers just like me who hoard special items until they’re practically useless, or who hate to use healing items if there’s an inconvenient method to do it for free.
So what about you guys? What are your gaming quirks, ticks and obsessions? Go!
In the wake of the recent Mass Effect controversy and all of the other game-design related outcries, I sometimes wonder if gamers would take games to court if they could. 1up recently put up a feature about six game design choices that should be punishable by law, and it’s a pretty good read.
Sure, it’s humorous in nature, but there’s no denying that I feel like I need compensation for the pain and suffering caused by some of their examples. The slow-moving text in Skyward Sword is a great one, and it’s something that a lot of Nintendo games, from Pokemon to Mario, are guilty of. Sure, you can hold down the A button or whatever to speed up the text, but it still crawls pretty slowly. Ninty seems set on doing this and a lawsuit just might be the only way to get them to change their ways.
Personally, I’d like to sue someone over the Journal design in Mass Effect 3. I can get around bad quest logs, but the one in ME3 is just plain unhelpful. Main quests, side-quests and fetch-quests are all lumped together and the damn thing doesn’t even update when you’ve gathered one of the items necessary for your eavesdropping side-business on the Citadel.
I could probably also make a case against some of the things in Battlefield 3, and maybe for the extreme time-loss caused by Skyrim, but I’m pretty sure I have Stockholm Syndrome where that game is concerned. What did you guys think about the article? Are these choices worth going to court over? What games would you get litigious against?
Welcome back to the GamerSushi Show, ladies and gents. Due to some scheduling and life stuff, we’ve gotten a tad behind on releases, so this episode was recorded a few weeks back – on Anthony’s birthday, no less. Because of that, Mr. Taylor skipped out to go celebrate getting a year closer to death, while the rest of us drank things and talked about video games.
The main topics we discussed were the Mass Effect 3 demo, fixing the Zelda franchise and great endings. Beyond that, we play a game of Buy/Sell about topics like Team Ninja, Apple gaming and more – all of which result in my inevitable and recurring victory, as always.
Welcome, friends, to Episode 41 of the GamerSushi Show, in which we say silly things about video games. As opposed to the rest of our podcasts, which are only super srs in nature. This thing was actually recorded all the way back on February 9, so you can listen to it with amusement and think about how wrong and naive we were all those weeks ago. Oh, the things we’ve learned since then. The places we’ve been. The games we’ve played. It was a different time.
Anyway, you’ll hear a couple of the technical difficulties that we had throughout this cast. Namely, that our Internet connections were goofing with the Skype call, making us sounds like robots every now and then. In addition, I had nearly a whole bottle of wine throughout the recording, so I just gradually transform into a troll over the course of it.
When we’re not robots, however, you’ll notice a number of sweet gaming topics, which range from Kingdoms of Amalur to the Double Fine Kickstarter to Final Fantasy XIII-2 and more. After all that, we play a game of grades in which we act all high and mighty about the whole industry. True story.
So yeah, check it out, everyone. And don’t forget to rate!
This podcast is just a tad late this week, but I figured we’re doing good if we managed to get it up early in the weekend. Hey, at least it’s better than leaving you guys podcast-less for almost half a year, right? That’s what I thought. Also, Mitch and Anthony start things off with an extra special intro they worked up for all of you. It’s fairly entertaining.
In this edition of the GamerSushi Show, we chat about the Mass Effect 3 Co-op trailer, Final Fantasy XIII-2 and Saint’s Row 3. On top of that we play a game of Fill in the Blank, where we grade a variety of topics like Miyamoto taking a backseat at Nintendo, no next gen consoles in the near future and Zynga’s supposed shady dealings (on which this podcast derives its name). All in all, it’s a pretty decent show, and hey, we even fit in 6 more minutes of Resident Evil 6 talk – because why the heck not?
In next week’s podcast (which we recorded last night), I drink through most of a bottle of wine while we talk even more about Final Fantasy XIII-2, Double Fine and Kingdoms of Amalur. Stay tuned, gents and ladies.