Hello, Sushians. I’ve come to give you very bad news: single player video games are nothing more than a gimmick. I know, this may come as a shock to you. What, with games like Dishonored, XCOM, Deus Ex, Skyrim and Batman: Arkham City gracing our screens over the last couple of years. I mean, it’s easy to be fooled by these great titles with fantastic mechanics or engrossing stories. But you really should know that playing by yourself is a gimmick.
At least, according to Gogogic CEO Jonas Antonson. Antonson has a few thoughts about single player titles in a recent interview that might not be too popular around these parts:
“I also think that it is worth to note that the single player mechanic is a gimmick – games are meant to be played with others and it doesn’t matter if it’s in-person or online. The first games were designed as multiplayer experiences, but when computer and console games became a thing there was a need to construct an antagonist and/or a protagonist for commercial purposes.”
Antonson goes on to talk about how toddlers make up someone to talk to when they play games, and even points at the “high score list” in arcades as a way to make games social. I understand what he’s saying — on one level, playing a game in a social setting transforms the entire experience. It’s nice to compare experiences with other people in a meaningful way, as we’re seeing with a game like XCOM. But on the other hand, I think it’s too much of an overstatement to say that all single player titles are inherently gimmicky by not including a social component.
So what do you guys think? Is this WTF worthy? Is Antonson off his rocker in his assessment of single player as a gimmick? Does every game need some kind of social component in order to truly matter? Go!
Source – Games Industry