Pixel Count: Prioritizing Your Backlog?
Welcome to Pixel Count Tuesday, everyone. Let’s get to polling.
Sorting through your video game backlog is like fighting a hydra. Every time you knock out a Witcher 2, a Dead Island pops up to take its place, right next to the Ni No Kuni head you were already aiming at next. And that’s not to mention the Final Fantasy VI head that’s been staring at you for nigh on 2 years.
At some point, you’ve got to step back, take a deep breath and get yourself more organized. For me, backlogs require a plan of attack. I can’t just fight through these games with a devil-may-care attitude, willy-nilly. I have to schedule, prioritize and move through them in the right order.
So my question to you guys is this: how do you prioritize your own gaming backlog?
I tend to mix a variety of these methods. First and foremost, I work on what a game cost me and how much its trade-in value stands to be. For console games, if I think I can turn them around in a reasonable amount of time (thus getting the max trade-in value), I play that first. After that, I tend to go with a mix of what’s newest (since I like to have relevant discussions here about newer games) or what I’ve had the longest if what’s newest doesn’t strike my fancy in the moment. Somewhere mixed in all of that is game length, as I know I can knock a shorter game of the backlog in no time at all. And of course, if something just looks balls to the wall fun, it takes immediate precedent. I’m not sure if any of that answers the question very succinctly, but there you have it.
Tell us what you picked, and what games are waiting for you in the comments!