Unfortunately it is true, PC faithful; no matter how hard you pinch yourselves right now this is not a dream, and you will not wake up. Welcome to real life. It sucks.
In a post on the StarCraft 2 Forums, Lead Designer Dustin Browder has dropped the word that the upcoming StarCraft 2 sequels, Heart of the Swarm (Zerg) and Legacy of the Void (Protoss) will be split into two additional games each to best “convey the epic sci-fi story at the heart of StarCraft”. The full quote reads thusly:
“It was a really hard decision by the team leads for StarCraft 2, but ultimately we felt that the current format for the games wouldn’t convey the epic sci-fi story at the heart of StarCraft. Additionally, the lengthening of the release schedule gives us more time to iterate and improve on multiplayer formula, as well as find a way to get all five games to function properly in Battle.Net.”
That’s a real shame, if you don’t mind the editorializing. Mr. Browder says that the first part of what was originally Heart of the Swarm is still on track for its original release, so at least we can take comfort in that. The comments for that post are unfortunately disabled, but if you look around the forums you should find a few threads to voice your displeasure.
What do you think, GamerSushians? Is this another knock against the game that’s already had its share of WTF moments? Are you done with StarCraft, or Blizzard in general?
Source – StarCraft 2 Forums
I’m sure many of you heard that next week, Cliffy B. is set to appear on Jimmy Fallon to deliver the dish on Epic’s new game, and quite possibly debut it for the whole nation. While many people foolishly assume that this is going to be the much anticipated Gears of War 3, other sources have learned that this is something even bigger than that: Gears of Wario.
We all know that the secret to good video games is collaboration, and that Epic Studios is no stranger to working across the Pacific to team up with Japanese gaming greats. This is more than evidenced by Epic’s willingness to let Gears of War characters appear in Lost Planet 2 this year. However, Gears of Wario will be an experience unlike any other, as the two super pimp producers Cliffy B. and Shigeru Miyamoto (Shiggy M.) team up to deliver one hell of a gaming curb stomp.
Gears of Wario focuses on Wario and Waluigi as they travel across a war-torn Mushroom Kingdom, on the run from the law and the locusts, who have come out of emergent pipes dotted about the apocalyptic landscape. The game is set to drop in March 2012.
While Steam, Valve Software’s online store, has typically been a haven for Digital Right Management – or DRM – free titles, recent events have forced the company to take a different stand on their policies.
While similar moves by UbiSoft have been largely decried by gamers world-wide, Valve Software sees the merit in maintaining a tighter hold over their products. This update, set to be released with the service’s next patch, will introduce Valve-Net, the program that will regulate users and ensure that only registered members with legitimate copies will have access to the network.
Valve-Net works just like UbiSoft’s service where an internet connection must be constantly maintained in order to play your games. While the move is sure to make the developer unpopular, Valve’s head of Steam Community Management, Ryan Hayworth, assures fans that this change is for the best.
“We just want to make sure that only paying customers our games. We’re not a fan of piracy, and Gabe [Newell, CEO of Valve Software] agrees that only the most stringent of protection methods will ensure the success of PC gaming. We currently have no plans for a refund for anyone who is unhappy with Valve-Net, and we thank our faithful player-base for their patience.”
What do you guys think about this sudden reversal from Valve? Will this change your perception of the company? Will you continue to use Steam? Will we ever see Episode Three?! Let us know!
In news that could change the future of gaming forever, Natal lead developer Alex Kipman has announced that Microsoft’s Project Natal is on “indefinite hold” due to problems inherent in the system’s design.
Kipman was quoted as saying,
“The issues we are currently experiencing with Natal go far beyond the normal bugs and glitches when creating new technology such as this. If Natal were to be released without extensive reworking, it would make the hardware failures experienced by the XBox 360 look like child’s play. We’re talking Toyota-like catastrophe unless we go back to the drawing board.”
When pressed for a potential new release date, Kipman could only speculate, but did confirm that Natal won’t hit store shelves until at least 2011.
Whatever the problems are with Natal, you can be sure that Sony and Nintendo are thanking the gaming gods for this unfortunate mishap, but kudos to Microsoft for being so upfront about the whole mess. Does this change your view of Natal? Are you more or less likely to get one? Or will you just go ahead and get a Playstation Move?