Why War Gaming Needs a Break

war gaming needs a breakAt this point in my gaming career, I think I’ve taken back the city of Stalingrad more times than I can count. I’ve fought bad guys in Europe, in space, and saved the world as we know it, all from the view of a lowly grunt in the military. Playing a video game from the perspective of the military is old hat, yet it’s a well that the industry keeps going back to. It’s easy to find an enemy and give your players a reason to go around the globe using all the latest weaponry (or period specific weaponry, depending on the setting), but the thrill is starting to wear out.

I’m ready for developers to move on from the fascination with the armed forces, but the gaming public needs to be on the same page. As long as Call of Duty is the top seller every year, we’re going to keep seeing the arms race between the big publishers as they try to put out their “CoD killer” by emulating it in every way possible. While I don’t think that Call of Duty is exactly killing the industry, it certainly isn’t helping it. Even Battlefield 3, a game that I’ve made my infatuation with clear several times, is hoping to outdo Call of Duty by making a game that’s scripted beyond belief. What can the games industry do to buck this trend?
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