Fan Feedback and Fixing Uncharted 3’s Shooting

Uncharted 3

I’ve been trying to save some of my opinions about Uncharted 3: Drake’s Deception (or Decepticons if you’re feeling especially nerdy) for our upcoming review of the game, but I couldn’t help myself on this one. As fun as the game can be, I had major problems with it’s shooting mechanics, which felt a bit spastic and dare I say broken in comparison to Uncharted 2’s excellent gunplay. When I first started playing the game, I couldn’t tell if my skills had diminished, or if I was just a crazy person, but something felt… off. This became even more apparent when Anthony tried a run of some multiplayer, where the shooting mechanics felt much better, and vastly different from their singleplayer counterpart.

Apparently I’m not the only one. It seems that quite a few Uncharted fans, both on Naughty Dog’s website and NeoGAF, have taken to drafting charts, filming comparison videos and dissecting the difference between Uncharted 2 and Uncharted 3’s gunplay. The main offender is a strange bit of input lag, plus a snap-to grid for diagonal aiming that isn’t present in Uncharted 2.

While all of that is typical for the Internet, the interesting part of the story is that Naughty Dog listened and tried to figure out the difference themselves… but couldn’t. So they then asked several of the outspoken NeoGAF posters to come into the studio to present their case firsthand. As a result, Naughty Dog is working on a patch that allows players to choose between the mechanics of each game for the singleplayer campaign.

How about that for listening to your community? I really have to commend Naughty Dog for hearing the complaints and addressing them, although I don’t understand how they couldn’t figure out the difference between two of their own games. Have any of you played Uncharted 3? Any issues with the aiming? And what do you think of this move by Naughty Dog? Go!

Source – GiantBomb

Uncharted 3: Drake’s Deception Revealed for 2011

uncharted 3

In the grand Internet tradition of revealing things days in advance of when we’re supposed to find out, Sony and Naughty Dog have popped the cork on the official reveal of Uncharted 3: Drake’s Deception before the first legitimate trailer goes up Saturday on Spike’s Video Game Awards show.

In a post on the Official PlayStation blog, Arne Meyer, Naughty Dog’s Community Strategist, dropped some knowledge about the upcoming Uncharted 3: Drake’s Deception. Like the previous game, globe hopping will be a main attraction but most of the plot centers around the search for a so-called “Atlantis of the Sands”. The game will pull inspiration from many sources, but Lawrence of Arabia is once that’s getting touted a lot. Players will also get to explore the relationship between Drake and his long-time partner and mentor Victor Sullivan, which is good news if you’re into some potential stubble-on-mustache action.

Also returning are the co-op and multiplayer modes that made their debut in Uncharted 2: Among Thieves, but this time around they’ll be a bit more robust. Single player also includes some new gameplay mechanics like being able to go toe-to-toe with multiple enemies. Naughty Dog also mentioned that Uncharted 3: Drake’s Deception will be available in high-definition stereoscopic 3D so you can have a little motion sickness with your platforming.

Not much else has been revealed aside from the potential release date of late 2011, but I expect that Saturday will uncover more about Drake’s third adventure. So, are you guys excited about the return of Nathan Drake? What do you want from Uncharted 3? Go!

Source and image – Official PlayStation blog