Ubisoft Debuts Impressive new IP: Watch Dogs

In a day of big news all across E3, the biggest news perhaps came at the end of Ubisoft’s wacky, boob-showing, animal killing, eSports-toting conference. With a move that surprised everyone, Ubisoft unleashed an unannounced new IP titled Watch Dogs, a cyber-punk inspired open world game that looks like Assassin’s Creed meets Shadowrun meets Grand Theft Auto IV.

It really is hard to put into words what makes this (gameplay) demo so impressive, so I think you should just watch it for yourselves. Ubisoft gave no indication of a release timeframe or even a system, but the visuals make it out to be something that might even be next generation.

The most impressive part was the way everything was inter-connected, and all the tools the player has at his disposal. It’s hard to figure out if the end was a hint for multiplayer, but the possibility sure is exciting.

What are your thoughts on Watch Dogs? Go!

Beyond Good and Evil 2: What Do You Expect from Next Gen?

Beyond Good and Evil 2

For years, fans have been clamoring for a sequel to Michel Ancel’s cult classic, Beyond Good and Evil. Even though the game didn’t enjoy huge commercial success, it’s developed quite a following from those that experienced this sci-fi adventure set in a truly engrossing world. A couple of years back, Ubisoft teased those of us that have been dying for a follow-up with a short CGI trailer for Beyond Good and Evil 2, but since then, rumors of the game’s cancellation and subsequent re-start have been in wild circulation.

Where does this game actually stand? Last week, some new details popped up in a video interview with Michel Ancel, which was then translated at NeoGAF. Apparently, Beyond Good and Evil 2 is still in active development — for next generation consoles. Since then, even more news has come to light, first in the form of leaked screenshots, but then in the form of a leaked environment video, showcasing some of the game’s settings. Continue reading Beyond Good and Evil 2: What Do You Expect from Next Gen?

Assassin’s Creed III Gets First Gameplay Trailer

I can’t help it. I love a solid, good old-fashioned look at some gameplay. While these kinds of trailers are few and far between for the gaming industry these days, every now and then we’re given a treat of several minutes of footage that actually gives us a glimpse of what a particular title is going to look like.

Enter the world premiere of the Assassin’s Creed III trailer, which does just that. Here, we have small snippets of everything Ubisoft has been declaring about the game for the last month. Shots of epic battles, tree climbing, seasonal effects and combat against numerous firearm wielding opponents all abound in this new video, designed to get our taste buds ready for yet another entry into the Assassin’s Creed franchise. And dare I say, I’m excited about it.

What say the fine folks at GamerSushi? Yay or meh? Go!

50 Ways Assassin’s Creed 3 Will Amaze You

assassins-creed-3

Assassin’s Creed 3, the first game since the 2009 title to make an acutal numerical leap, looks to be making a lot of impressive changes to the formula. If you’ve been worried about AC3 and whether or not it will breath new life back into the franchise, take heart, because this list of 50 Assassin’s Creed 3 facts posted by Kotaku will give you the biggest of mind boners.

The article goes over all the different features being adding in to AC3 including how the game’s two towns, New York and Boston, will work, and it details the hunting that the player will be able to engage in. It also describes how you can assassinate a bear, and if that doesn’t sound like Game of the Year material to you, you need to get your brain checked.

In addition to these juicy details, there’s also some stuff that only hard-core developers or engine-fanatics would find interesting, like the amount of bones in the character’s faces and that fact that Assassin’s Creed 3 will have “twice the production capacity of the Ezio trilogy”. There’s also a lot of stuff about how new protagonist Connor will strike from the trees and how he will get involved with the Assassin Order, so even if you’re kind of “meh” on AC3 I still recommend checking this list out.

What do you guys think of the list? What are your favorite segments? Anything that worries you? What are you hoping to see in Assassin’s Creed 3?

Source – Kotaku

Revelations: Developers in Denial

Assassins Creed: Revelations

I should be over the annual Assassin’s Creed formula that Ubisoft has set into motion this generation. Sure, Assassin’s Creed 2 and Brotherhood both happened to be great games, but there’s no way that lightning can strike three times, right? That’s the gamble that we take by playing yearly re-hashes, and Assassin’s Creed: Revelations is no different.

So far, I’m actually enjoying the game quite a bit. It’s kind of a rinse and repeat job, but the promise of learning Desmond’s fate and seeing the close of the Ezio storyline certainly has me hooked, and I like to see Ezio as a bit of a grim, grizzled old man, complete with salt-and-pepper beard and all. To Ubisoft’s credit, they’ve done what they could to mix the gameplay up, but unfortunately, some of these additions are where the game’s cracks are most evident. Continue reading Revelations: Developers in Denial

Review: Assassin’s Creed: Brotherhood

assassins creed brotherhood review

There’s a special spot in gamer hell reserved for sequels with a quick turnaround. Left 4 Dead 2, Halo 3: ODST and in some cases, Call of Duty, have all received stick for coming out “too soon”, according to the Internet. So it is with Assassin’s Creed: Brotherhood, which was announced before the dust on Assassin’s Creed 2 had even settled.

Coming out such a short time after its predecessor, and tacking on a seemingly unnecessary multiplayer mode, Brotherhood fit the bill for the quick “cash-in” built to capitalize on the good will of AC2. Slowly, though, perception of the title began turning around as media came out revealing that the multiplayer wasn’t a shoddy tack-on and the single player campaign was going to add interesting new mechanics. Critical reception is very, very positive, but what’s the GamerSushi stance?
Continue reading Review: Assassin’s Creed: Brotherhood

Assassin’s Creed Brotherhood Trailer Welcomes You to Rome

Assassin’s Creed: Brotherhood (or AC:ODST if you aren’t sick of that joke) just went gold, and to celebrate Ubisoft has dropped a new trailer on us showing a bit more of Rome and the various characters. Also included is some footage of the city being renovated and Ezio’s hired hands kicking ass. If you’re so inclined, we’ve embedded the trailer below for your viewing pleasure.

Assassin’s Creed: Brotherhood is the second last big title dropping for me this year, and that’s especially welcome considering how much my wallet is hurting. 2010 has been quite the year, and I’m probably going to be in serious debt for a while. We’ve posted a few trailers on Brotherhood before, but as always we’d like to read your opinions if you feel like giving them. Now that we’re almost out of the holiday blitz, are you revising your spending plans?

Assassin’s Creed: Brotherhood drops November 16 on the Xbox 360 and PS3 with a PC release following next year.

Beyond Good and Evil HD in 2011, Produces Joy

Beyond Good and Evil

Listen. You guys are going to have to bear with me for a second: Beyond Good and Evil was one of my favorite games of last generation, which I’ve said more times than I can possibly recount. And Ubisoft has just announced that an HD remake of the game is coming in 2011 to PSN and XBLA. Not only is this just an up-converted version of the game, but the character models and textures are being tweaked for the better, so it looks its best when running at 1080p.

Really, beyond just typing “squeeeee” like a lunatic over and over, all I can say is that this news changed my day. Is that a little melodramatic? Possibly. What I know is that Beyond Good and Evil had an excellent story, awesome characters, Zelda-like mechanics and some great design behind it. While there’s no word on a date or a price yet, we do know that this is coming as a downloadable title, so I honestly wouldn’t expect anything extravagant in terms of cost.

So… am I the only person excited about this? Ridicule me or join in on the enthusiasm.

Source – IGN UK

Assassin’s Creed:Brotherhood Walkthrough Confirms Flag Collection

The closer we get to November, the more I know in my heart that I will not be able to refuse the siren’s call of Assassin’s Creed: Brotherhood. While I do have my doubts about the quick turn around time, everything I’ve read about the game, from the single-player to the multiplayer, seems to paint it in a good light. I’m especially willing to give it a go after I watched this video, which details some of the single-player mechanics along with how you will be managing your Assassin’s Guild.

Pretty neat, no? Originally, I thought that confining the game to just Rome would severely limit the scale, but it turns out that I might be wrong. Sending my Assassins all over Europe to start riots and kill targets sounds like a lot of fun, and bossing people around is always a good time. What do you guys think of the video? Are you anticipating Brotherhood? Also, as you may notice by the title of the article and the little snippet in the video, the much maligned flag collecting is back. You may commence your complaining (or celebrating, if that’s more your thing.)

Assassin’s Creed: Brotherhood Dev Diary is Heavy on Melodrama

Coming out just one short year after my official Game of Forever, Assassin’s Creed: Brotherhood (or Assassin’s Creed: ODST as it is nicknamed around these parts) tells the story of Ezio’s formation of the Assassin Order after his victory in the second game. According to the video, this game is all about Ezio’s evolution as an assassin and his journey into the next part of his life. The game is focused entirely around the city of Rome, which players visited for a short time in Assassin’s Creed 2. Give the diary a watch, why don’t you:

While I’m a bit worried about the short turn around between two and this one, the developers speaking in the video clearly recognize how well received their previous game was, and are striving to keep that level of quality. On another note, those are some really awesome hoodies the dev team are wearing. What do you guys think? Is Brotherhood on your radar?

Review: Splinter Cell: Conviction

splinter cell
Splinter Cell: Conviction is one of those games that was very close to never seeing the light of day. Originally due back in 2007, the game was put in to numerous holds and has gone through several revisions. Many of you probably remember the earliest demos of the game which depicted a scraggly, bearded Sam Fisher slipping through crowds and knocking out cops. This version of Conviction, affectionately called “Hobo Fights” by some due to Sam’s unkempt appearance, eventually got canceled but had some of its innovations make it into Assassins’ Creed (blending in to crowds, and the like).

Against all odds, the Splinter Cell franchise has returned to the gaming scene, but with a few changes. Gone is Sam’s transient-inspired appearance and the notion of mixing with the public; Conviction now features a Sam Fishers out for revenge, trimmed up and ready to fight. But after so many delays, does the game feel like a finished product, or is it spreading itself too thin?
Continue reading Review: Splinter Cell: Conviction

Splinter Cell: Conviction Co-Op Interview

Man, the more I see for Splinter Cell: Conviction, the more pumped I get about it. I’ve been trying to avoid getting media overload from the whole thing, but it’s hard to stay away from great new videos that tease me with what I’ve been wanting since the co-op mode of Chaos Theory.

Ubisoft isn’t letting up apparently, and have given us a brand new video featuring a co-op mode interview. It sheds some new light on the mode, and gives tons of glimpses into the gameplay and the strategy that’s going to have to go into it from two players. I seriously can’t wait to play this, and it’s hard to believe it comes out next month.

Anybody else pumped?

Review: Assassin’s Creed II DLC Twofer

AC2
Since my own personal game of the year 2009 has seen some extra content be released in this very packed first quarter, I felt it was my duty to plunge back into Assassin’s Creed II feet first and see if the DLC could stand up to my amazing reception of the original game. I’ve had an opportunity to finish it off, so let’s head right in.

If you’re unfamiliar with Assassin’s Creed II, I’ll do a quick recap of the premise to bring you up to speed. During the course of gameplay, your character is forced to skip replaying a few years of Ezio’s life due to error in the Animus, a machine used to relive memories of ancestors past. The downloadable content restores the damaged memories, and that’s where the expanded missions take place. Both content packs have been released already for fewer than five dollars and are included with the PC version, if you can actually get past Ubisoft’s DRM measures. Some people have complained about the fact that Ubisoft is charging for cut story content, but I feel that AC2 is complete enough as it is, and anything else they deign to add to it is fine with me. But how well do the two memories fit in with the overall experience?
Continue reading Review: Assassin’s Creed II DLC Twofer

New Splinter Cell: Conviction Story Trailer Channels Jack Bauer

Splinter Cell’s release date is finally set in stone, so we can all sit back and enjoy the upcoming barrage of videos to remind us that, yes, the game is coming out this year. Ubisoft just released a trailer to give us a quick refresher on what everyone’s favorite grizzled super spy, Sam Fisher, has been doing since Double Agent. Take a look:


Man, all he needs to do is headbutt a fashion designer and he’ll be Keifer Sutherland. All jokes aside, the game does look sharp, but I’ll still worried about the game’s controls, specifically the ability to queue actions and watch them go off. I’m sure that the game will pull it off just fine, but it does make me a bit nervous. I’m going to pick it up regardless, but what about you fellas? Is this one your purchase list, or will you still be playing one of the millions of games that comes out between now and April? Has the news about Assassin’s Creed II’s DRM done anything to dampen your enthusiasm for Ubisoft products?

Today’s WTF: Assassin’s Creed II PC Requires Uninterrupted Internet Connection

assassins-creed-iiNow, we here at GamerSushi don’t usually like using the WTF title for just any old occasion, but this new revelation regarding Assassin’s Creed II PC and its draconian DRM measures seems like the perfect fit. For those of us who are waiting until March to play Assassin’s Creed II (my personal favorite game of last year) on the PC, it looks like Ubisoft is trying to add insult to injury by requiring a constant internet connection to play the game.

This seems more like an effort to deter paying customers rather than pirates, but it gets better. Even if you’re lucky enough to have an unwavering 24/7 connection, you can still be booted out of the game if Ubisoft’s Master server goes down. Yes, you read that right: you’re totally helpless when you’re playing this game. When a disconnect happens, either on your end or theirs, you’re kicked out of your current game and back to the menu where your only option is to save your last checkpoint and wait until you’re connected again. Fortunately Assassin’s Creed II auto-saves frequently, so this shouldn’t be as big of a headache as it could have been, but it still seems like an unnecessarily harsh punishment to those who paid money for this game.

What do you guys think about this? Obviously it’s a very negative turn of events, so do you think this is going to affect the sales of this game, or perhaps all Ubisoft PC titles? Are you even going to buy this game anymore?

Source: PC Gamer Blog

Assassin’s Creed II DLC Trailer Stabs Some Dudes

I bring good news for my fellow Assassin’s Creed II fans as it appears that the second bit of downloadable content is going to be dropping tomorrow. Sure, it is on short notice, but I can’t complain about the prospect of playing some more Assassin’s Creed. This is the last of the announced digital extras for AC2, and, while I haven’t tried out the first bit of DLC (Battle for Forli), I’m looking forward to picking both of them up tomorrow and giving them a go. Check out the trailer for the Bonfire of the Vanities DLC:

It’s available on both X-Box LIVE and the PlayStation Network and will be included in the PC release of Assassin’s Creed II in March. Who else is downloading this, and did you play the first DLC? If so, what did you think?

GamerSushi Asks: Best Sequel?

Metal Gear Solid 3Last night, I stayed up ludicrously late to beat Assassin’s Creed 2. It was one of those things where I knew I was closing in on the end of the game, and was willing to do whatever I had to in order to see the end. Fortunately for me, the game is a blast, and has easily become one of my favorites for this past year, if not one of my favorites of the generation.

Part of what is so fascinating about the game is that as a sequel, it is such a ludicrous improvement over the original it’s hard to even compare the two. The gameplay that was only hinted at in the first one seems fully realized here, and the story is way better to boot. I’d even recommend it to people that hated the first one, it’s such a great open world game in comparison.

When I really think about it, next to maybe Metal Gear Solid 3, it’s one of the best video game sequels I’ve ever played. Seriously. Maybe one of the greatest sequels ever made. Lots of games improve with new iterations, but there are some that occasionally take gigantic leaps over the predecessors in a way that’s hard to imagine. Metal Gear Solid 3 was one such game for me, because it blew MGS 2 out of the water completely. Uncharted 2 is a great sequel and game, but the first game was already good, where as the original Assassin’s Creed was just mediocre.

Anywho, all of that to ask you guys- what’s the best sequel to a game you’ve ever played? As good as AC2 is, I think MGS3 is still the king of all sequels. One of the greatest games of all time, hands down. What about you? Go!

GamerSushi Asks: What Are You Playing?

Assassins Creed 2It’s the New Year’s Edition of What Are You Playing, so let’s get to it.

I know that many of you dudes are probably cackling like mad and experiencing all the new gaming loot you got over the holidays, so I’m curious to see what the responses have been here. I know that Anthony has been playing the junk out of Uncharted 2, Modern Warfare 2 and Dragon Age: Origins, which I’m sure is true for others as well.

As for me, I’ve been playing a lot of Assassin’s Creed 2 and just loving it. While the first hour or so of the game starts off terribly awkward and almost clunky, the rest of it has been a blast. The game really opens up once you get your villa, and I can’t wait to see what else lies in store for Ezio and the Assassins. It’s one of those things where I’m getting more hooked to the game the more I play it, which doesn’t happen very often.

What about you guys? What are you playing? Go!

Splinter Cell: Conviction’s Co-Op Trailer is Sneaky

The way I see it, one of the finest co-op campaigns in gaming is the one from Splinter Cell: Chaos Theory where you play as two Third Echelon ninjas assisting franchise protagonist Sam Fisher in an alternate look at the story line. Conviction, the newest game in Ubisoft’s stealth action series, is going to feature a different take on the co-op mode that was presented in Chaos Theory. Whereas the campaign in CT ran parallel to the main story, this time around it serves as a prequel to the plot, probably giving us an explanation as to what has been going on in the Splinter Cell universe before the beginning of Conviction. Take a look:

How do you guys feel about it? Are you down for some co-op stealth shenanigans when the game drops in February?

Review: Assassin’s Creed II

ac2The first Assassin’s Creed was a love it or hate it affair. The game was, to be honest, a proof of concept more than anything else, a playground where Ubisoft could test out a really impressive graphics engine. The game rightly caught flack for its repetitive nature and the general silliness of its sci-fi overtones, but there were a lot of people out there who believed that the series had some merit. The game ended up selling fairly well, so the green light was given on the sequel.

Whereas the original game took place mostly in 1191, the second Assassin’s Creed is set during Renaissance Italy around the late 15th century. While you still control hapless kidnap victim Desmond Miles during some sections of the game, you spend most of your time inhabiting the body of Ezio Auditore da Firenze, a brash young nobleman and banker’s son. The game starts off very similar to Grand Theft Auto where it walks you through a bunch of missions that teach you how the game’s mechanics work while setting up for the first big plot point. Some of the early missions are, admittedly, fairly stale but serve as a good introduction to the setting and some of the major characters you’ll be running across.

Ezio himself is far more likeable than Altair was in the first game. There’s no denying that Altair knew his business, but he wasn’t a sympathetic character. During the course of Assassin’s Creed II you’ll actually be rooting for Ezio as you pilot him through his trials and tribulations and, in a way, you’ll sort of feel like you actually grow with him. While the story does get kind of muddled around the end (I’m fairly sure the gaps in the plot will become downloadable content, but that’s just a guess), Ezio’s tale is full of likeable and hateable characters, and the writing and voice acting are both sharp.
Continue reading Review: Assassin’s Creed II