Review: Transformers: War for Cybertron

transformers war for cybertron review

There are some licensed properties that cry out for a decent video game adaption, and one of those is Transformers. When the basic premise is “giant robots beating the crap out of each other” you really have to try hard to mess that up. So far this generation, we’ve had two less than stellar attempts to cash in on the giant-bot franchise, and both of those fell flat (though that may have something to do with them being movie tie-ins). Now, High Moon Studios, the company responsible for the moderately-successful Bourne game, has gotten behind the wheel and is trying to steer Transformers in a better direction. Does the game deliver the goods, or does it perish in a Michael Bay-style explosion?
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