While I’ve yet to take a step into the brave new world that is the “next-gen” (or current gen, I suppose), I’ve become a little disillusioned that my expectations for Sony and Microsoft’s new systems aren’t exactly being met.
Don’t get me wrong, I’m excited to own a PlayStation 4 at some point, but I don’t feel like the next-gen is living up to its potential. Take this news from CVG for example, where the Tomb Raider: Definitive Edition, an up-scaled version of a game that came out last year for the PS3, Xbox 360 and PC, can’t run at a consistent 60 fps at 1080p. According to the report, Tomb Raider will hit 60 fps “some of the time” on PS4 and the Xbox One version is more or less locked at 30. Square Enix reportedly wanted the game running at 30 fps at 1080p, which both consoles succeed at.
This may be a case of having my cake and wanting to eat it too, but after all the hubbub about these new consoles I was certain that we were looking at 1080p and 60 fps as the norm, not the exception. I’m not a huge stickler for these kinds of things, but to me it seemed like the next-gen promised something it can’t really deliver.
What do you guys think? As developers get more familiar with these systems will we eventually hit this lofty goal, or will we have to wait for the next hardware cycle?
Source – CVG
We’re finally here with Episode 69 of the GamerSushi Show, the third installment of the Drunk Cast! It’s a full crew this time as Nick makes a triumphant return with some whiskey and beer.
After we establish the nation of Askarnia in podcast canon, we talk about Nintendo skipping E3, Microsoft’s next gen troubs, Tomb Raider, Call of Duty: Ghosts, GTA 5, Far Cry 3: Blood Dragon and many more things besides!
So yeah, it’s a pretty great cast. Listen, rate and enjoy the cast!
0:00 – 7:57 Intro
7:58 – 25:17 Nintendo skipping E3
25:18 – 40:30 Microsoft is behind for the next-gen
40:31 – 46:42 Tomb Raider
46:43 – 57:06 Call of Duty: Ghosts and GTA V
57:07 – 1:10:54 Watch Dogs and some other stuff
1:10:55 – 1:23:45 Far Cry 3: Blood Dragon
1:23:46 – 1:27:49 SimCity
1:27:50 – 1:37:41 Outro
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Can you guys believe that it’s already May? That means it’s time for another bout of Power Rankings. At about half way through the year, I do have to say I’m surprised with the games on this month’s list, and what a surprise 2013 is shaping up to be in terms of variety and the titles available to us. Tomb Raider and Bioshock Infinite are still kicking strong, but Blood Dragon is a surprise contender out of the blue. And that’s not even mentioning the two 3DS games that are making waves.
So here’s this month’s list of the hottest 10 games that the GamerSushi staff is playing at the moment. I’m actually really looking forward to the shake-ups that are bound to occur for June’s list, when games like Last of Us and Monaco show up in our backlogs.
What do you guys think of this list? What are you playing right now? Go! Continue reading The GamerSushi Power Rankings: May 2013
I’m not sure if it’s because I’m getting older, have less time, or because most multiplayer games are feeling pretty homogenous these days, but I’m barely able to dive into multiplayer matches any longer. What used to keep me up long into the morning hours before school or work just feels like a chore. Fighting guys that use the same cheap tactics, using the same abilities or progression trees that started in Modern Warfare — none of these things interest me any longer. Even Halo 4, a game whose multiplayer I loved, only had my attention for a few weeks. It seems like CS:GO is the only multiplayer game I can dive into a few times per month.
If other players must be involved, what I love these days is a good co-op/horde mode. It’s far better to kill with friends than it is to kill your friends (virtually speaking, lest I end up on an FBI watch list). I’ve had my eyes on Monaco for this very reason. Besides the fact that it’s a co-op heist game (which we talked about on a podcast a few months back), I just really want a game that allows me to yell at my friends.
But beyond that, my most beloved thing at the moment is still tried and true single player gaming. Continue reading GamerSushi Asks: The Waning of Multiplayer?
Coming off Bioshock Infinite, I was anxious to start Tomb Raider, a game I have had my eye on since the first E3 reveal way back when. But once I started, there was one big problem: I just couldn’t get into it. There were a number of reasons for this: I was tired, I was trying to get in a little more WWE ’13 before trading it in and I had a pretty busy week with lots of “real life” obstacles getting in the way. I liked what I played, but being only able to play in 20-30 minute sessions a night wasn’t allowing me to get invested in Lara Croft and her tribulations in the Dragon’s Triangle. Even during cut-scenes, I found myself checking Twitter instead of paying attention.
But, as I knew it would, the game finally grabbed me this past weekend, when I was able to play for a few hours in one sitting. Little things like upgrading your weapons, exploring the areas and the really fun use of the bow managed to reel me in and after one gorgeous and harrowing sequence where Lara must climb an insanely tall radio tower, I am now riveted. The mystery of the island and how Lara overcomes these dangerous situations have got me playing through the story at a fairly decent clip now. The voice acting is great, with perhaps the exception of Whitman, who’s characterization just feels out of place with the rest of the cast and the gameplay is tight. Continue reading Pushing Through in Tomb Raider
Another month, another update to the beloved, ever-changing GamerSushi Power Rankings. If you’ll remember, March had us loving games like Ni No Kuni, FarCry3 and Dead Space 3 above all others. Well, things have changed quite a bit in April. You see, some of the year’s best games and biggest surprises have all come out one after the other, which leaves us quite a few new contenders. And some of those contenders will probably linger for a while to come.
So without further ado, here are GamerSushi’s top 10 most played games for the month of April. Tell us why we’re nuts, and what we’re doing wrong. We’re listening. Continue reading The GamerSushi Power Rankings: April 2013
Hey look, a post that’s not about Bioshock Infinite… for now. I actually finished Ken Levine’s masterpiece (and yes, that word is appropriate for Infinite) this weekend, and the game certainly lives up to the hype in terms of what a sheer breathtaking experience it is — even if it’s sometimes lacking in the gameplay department.
One thing that I found disappointing about the game, for all its wonders, was the fact that the game was almost completely on rails. Mighty fine rails, mind you, but still, I’m the kind of guy that likes a hub, or a home base of sorts, where I’m free to weigh my options and pursue them at my leisure.
Enter Tomb Raider. Continue reading Loving the Hub in Tomb Raider