GamerSushi Asks: Is the “Next-Gen” Really That Next-Gen?

tomb raider definitive edition

While I’ve yet to take a step into the brave new world that is the “next-gen” (or current gen, I suppose), I’ve become a little disillusioned that my expectations for Sony and Microsoft’s new systems aren’t exactly being met.

Don’t get me wrong, I’m excited to own a PlayStation 4 at some point, but I don’t feel like the next-gen is living up to its potential. Take this news from CVG for example, where the Tomb Raider: Definitive Edition, an up-scaled version of a game that came out last year for the PS3, Xbox 360 and PC, can’t run at a consistent 60 fps at 1080p. According to the report, Tomb Raider will hit 60 fps “some of the time” on PS4 and the Xbox One version is more or less locked at 30. Square Enix reportedly wanted the game running at 30 fps at 1080p, which both consoles succeed at.

This may be a case of having my cake and wanting to eat it too, but after all the hubbub about these new consoles I was certain that we were looking at 1080p and 60 fps as the norm, not the exception. I’m not a huge stickler for these kinds of things, but to me it seemed like the next-gen promised something it can’t really deliver.

What do you guys think? As developers get more familiar with these systems will we eventually hit this lofty goal, or will we have to wait for the next hardware cycle?

Source – CVG