Thatgamecompany has a history of making games that bend the rules of what we traditionally associate with games, and their last PlayStation exclusive, Journey is no exception.
For the uninitiated, Journey is a two-ish hour adventure that features a unique twist on co-op: you can see you partner, and he can see you, but you can’t talk to each other, or even send PSN messages. All you can do is do little chirps at one another. Sounds strange right? It might sound even stranger that this foundation makes for one of the most emotionally resonant experiences in modern gaming. Let’s get to it. Continue reading Review: Journey
With the video game market being so clogged with shooters and other sorts of violent games, it’s kind of hard to forget that the medium can pull off some really serene, beautiful moments. Thatgamecompany, famous for PSN titles like flOw and Flower, return with Journey, a game about, well, taking a walk through a desert to reach a mountain far off in the distance. There’s very little cutscenes and no dialog, but the bang for your buck offered by Journey makes the trip worth it, and then some.
Starting far away from your target as a mysterious, red-robed traveler, Journey chronicles your sojourn through the vast desert and down hills, into caves and across a snowy tundra. The controls for Journey are quite simple, you press X to jump (the longer your scarf the longer your jump) and Circle to do a little shout (hold down for longer shouts). You don’t even really need much else, as Journey is quite elegant in its minimalism. There’s some cool segments like surfing down a dune through a lost city and swimming through the air in a cavern, but these need to be experienced to really understand how moving they are. There are so many things in Journey I wish I could describe, but it would be unfair to spoil these moments for you guys.
Journey is also quite gorgeous, boasting better sand and lighting effects than Uncharted 3, which had the best use of those two elements to date. Journey has an incredible style and the sound design is superb. The sand crunches under your feet, your scarf snaps in the wind, and the distant call of a fellow traveler beckons you closer. The music is haunting and resonant, and only adds to the already surreal mood. Continue reading The Incredible Travels in Journey