Assassin’s Creed: Syndicate is a Great Return to Form

Assassin’s Creed is the gaming world’s whipping boy for the case against annualized releases. While Call of Duty pulls this trick as well, the sheer scale of an Assassin’s Creed game means that the stress fractures brought on by a quick turn-around are more readily apparent.

Last year’s Unity could be seen as the tipping point in the series. With a buggy launch and a poor reception, despite its decent co-op mode, Unity left the series balancing more closely to irrelevance than ever. Ubisoft needed to right the ship with the follow-up title, and thankfully Syndicate was the shot in the arm Assassin’s Creed needed. Continue reading Assassin’s Creed: Syndicate is a Great Return to Form

Ten Minutes of Syndicate Gameplay Breach the Internet

EA and StarBreeze’s (the guys behind The Darkness) revival of Syndicate, a sci-fi RTS from the early 90s, was just announced last month with a release date of February 2012. Since the game is seemingly on the fast track to the shelves, the two companies have been hitting hard with the pre-release info and have just put out a new ten-minute gameplay trailer for the title. It shows off the game’s shooting and something called “breaching” which is the act of using the chip in your character’s head to hack electronic systems and manipulate them. If this sounds like something you’re interested in, check out the trailer below:

Some people have been saying that Syndicate bears a close resemblance to the recent Deus Ex game, but other than some superficial stuff I don’t see it. Syndicate looks like it’s way more action-oriented than Deus Ex was, and it doesn’t appear that stealth will really be an option here. So, what did you guys think of the trailer?