I’ve been gaming for as long as I can remember. I was lucky enough to be a kid during the beginning of the NES revolution, a revolution that we owe to Hiroshi Yamauchi, former President of Nintendo, who died yesterday. Yamauchi is largely responsible for turning Nintendo from a card-game company into the video game giant it is today, thanks to the NES, the brainchild of Yamauchi. He didn’t design games himself, but he was instrumental in crafting what would eventually become the NES.
As sad as it is that Yamauchi is no longer with us, his legacy lives on through the NES and all the great games and memories associated with it. I got my NES when I was 5 years old. I didn’t even know what it was, it just appeared one day, a gift from my mom to my brother and myself. Playing through Super Mario Bros, finding the warp zones, wondering how many damn levels there were in the game…it was a blast. I remember using the Power Pad to play Track & Field and losing to Cheetah over and over until finally resorting to pounding the pad with my fists instead of running on it like we are supposed to. Cheetah went down and my hands ached, but damn it, I won. Continue reading GamerSushi Asks: Favorite NES Memories?
I have made plenty of snarky remarks in the past about the nature of the Internet and how it gravitates towards certain viral videos. One of the trends that I dislike is the way everyone clamors over every single cover of the original Super Mario Bros. theme. It’s completely lost any magic it once had for me.
However, this is something different. This is one dude (Diwa de Leon) covering a medley of Super Mario Galaxy’s excellent original score. Yes, he voices/plays all the instruments himself. And yes, I’m impressed. You should be, too.
Welcome to a new GamerSushi feature, Gamer Conversations, where Anthony and I attempt to actually have a civil conversation without the GameCop/LameCop or other personas. These are just casual talks about some of our favorite gaming icons, ideas or stories. Best of all, you guys get to join in when it’s all done.
Today’s topic: Mario. He’s everyone’s favorite plumber, and has been a thing of legend amongst gamers for decades now. The most interesting part of this Nintendo mascot is that he means something a little different to everyone. Continue reading Gamer Conversations: Mario
The more I look at this generation of video games, the more I grow perplexed and a bit worried about what gaming is turning into. No, not that games are somehow becoming lame or less fun. But more in the sense of the quickly disappearing idea of video game genres.
Allow me to explain. When I first started playing video games in the mid 1980’s, there was really only one main genre: the 2D sidescrolling platformer. Super Mario Bros. defined this. While we always had things like Pac-Man and such, the image of Super Mario Bros. and what it stood for as a game was synonymous with the idea that people young and old alike had in mind when thinking of video games. Over time, this idea grew to encompass all kinds of different types of video games, including sports, shooting, puzzle and even fantasy role-playing games. Continue reading Dude, Where Are My Genres?
For many, the name Mario is synonymous with platform gaming and console gaming as a whole. Nintendo’s mustached mascot has become a global icon over the past couple of decades, and his self-titled platformers seem to show no signs of slowing down any time soon.
With the release of each successive proper Mario title (let’s just exclude Super Mario Bros. 2 and Super Mario Sunshine, shall we?), Nintendo has found ways to up the ante, building on the formula and shaking it up enough to make it new and exciting.
SMB3 added super suits and a huge world where players could explore new areas by choice, Super Mario World expanded the exploration and included new platforming elements, Super Mario 64 blew open the Mushroom Kingdom into three dimensions and Super Mario Galaxies stretched those dimensions upside down and around curved planetoids.