A mere three months after its exclusive Xbox One release, Rise of the Tomb Raider has arrived on the PC bringing the rebooted Lara Croft’s mass-murdering rampages to PC players everywhere.
On the scale of PC ports from Arkham Knight to Metal Gear Solid 5: The Phantom Pain, Rise of the Tomb Raider falls closer to the latter, but it still requires a beefy rig to get the most out of it. The minimum requirements are pretty forgiving (i3 or equivilant, 2GB GPU) aside from the 6GB of RAM, which is quite the ask for most builds. For reference, I’m running an i7-2770k, 16GB of RAM and a 4GB GTX 980. Despite the taxing nature of the game I ran it on the highest quality with nary a dip below 60 fps aside from a couple areas at the end when everything was popping off – fire, lighting, multiple enemies, collapsing geometry, you name it. Continue reading Rise of the Tomb Raider is a Great PC Port if You Have the Rig for It
All things considered, 2015 was a banner year for games. Granted I say this because last year let me play not one but two new Assassin’s Creed games (Rogue was released on the PC in March) so I consider that a mark of success by any metric.
Now that we’re speeding into 2016, I was wondering what is on your radar for the coming months. I’m also looking at producing some video content, so I’d be interested to know what games you’d like to see more of in that regard.
January already offers some tasty morsels with Mario and Luigi: Paper Jam for the 3DS and the PC release of Tomb Raider coming in pretty quick succession on January 22 and 29, respectively. Things don’t slow down after that as XCOM 2 comes out on February 5 and The Division (maybe) hitting in March.
Those are just the big titles on the horizon though and I’m sure there are dozens of smaller games that I’ve neglected to mention. What are you folks looking out for? Any games you’d like to recommend to your fellow Sushians to put on their wishlists?