GamerSushi Asks: What Developer Should Make A Lost Game?

Well, this is it, people. The final episode of Lost is airing as I type this. Having only seen the first episode, I am kind of regretting now watching the damn thing, but I’m sure someone will be kind enough to let me borrow the DVDs one day.

With that said, I know there has already been one crappy Lost game, which should have stayed lost from what I hear (nyuck, nyuck), but I wanted to know what developer out there that you guys think would make a good game that would stay true to the series and still be fun?

Bethesda? Imagine an Oblivion-style game, wandering the island, talking to people and doing quests, learning about the mysteries of the errant hunk of land in the middle of the ocean.

What about Bioware? They are great at writing dialogue and might be able to salvage something worthwhile from the wreckage of that doomed flight.

Or what about Remedy, which just released Alan Wake? They do atmosphere up like few others and might have an interesting take on things.

So…you get to pick: who makes a new Lost game? GO!

New Alan Wake Trailer Finally Excites Me

While I’ve posted about Alan Wake before, I’ve never quite caught on to the fever that the gaming media at large seems to throw behind the XBox 360 exclusive. It always looked interesting, I guess, but it’s hard to judge a game by the same cutscene clips and trailers that we’ve seen for several years in a row. Granted, that’s how I felt about Final Fantasy XIII, but now I’m in love with that game, so…

Anyway, this new Alan Wake: Building the Thriller trailer shows off some cool gameplay for the title that I hadn’t seen before, and finally has me itching to play it. It looks like a crazy mix between Heavy Rain, Silent Hill and Resident Evil 5, and I love the idea of darkness and light in combat. To me, one of the coolest shots is the character at the end wrapped in Christmas lights to ward off enemies. It just seems like a cool idea from a writing standpoint. Anyway, if you can bear the cheesy narration, I’d suggest giving this one a watch.


Alan Wake for PC Gets Lost in the Dark

alan wake
Bad news for all you PC hopefuls out there: it turns out that Remedy and Microsoft have officially canceled the PC version of Alan Wake, a story about a novelist with writer’s block who goes to vacation in a small town Stephen King style, only to get embroiled in some paranormal shenanigans. Originally announced as a PC exclusive when Remedy started making the game five years ago, the development had since shifted to be 360 centric but up until yesterday it was assumed that a PC release would be following shortly after the 360 version drops in May.

As to why the PC version got canned, a Microsoft spokesperson had this to say:

“Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realized that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive.”

The spokesperson goes on to maintain that although Microsoft and Remedy both have a history of crafting PC titles, this choice was all about making the right decision as to which platform could best represent the game.

How do you guys feel about this development? Considering that Alan Wake was a PC title first, this seems to be a bit of a slap in the face, but that’s just me. Not to toot the “PC is dying” horn, but this is just one more nail in the coffin. Tell us you thoughts!