When I was a kid, realism is all anyone wanted out of video games. Virtual Reality was the buzzword of the times. If an enemy acted realistically, that was amazing. If a character’s portrait in a cut scene looked anything like the real thing, we were in awe. As graphics got better, the dream became closer to reality. Games like Flashback and Heart of Darkness wowed gamers with photorealistic graphics, crude by today’s standards, but jaw dropping back in the days when Kurt Cobain was still smashing guitars.
Even though graphics were getting more real, the gameplay was still crazy. Cloud and Sephiroth may look like real people in the cut scenes, but obviously no human could really wield that giant sword. This was a happy medium, but it never really set right with me. I preferred the awesome summons animations and the scenes with WEAPON and other unreal events. You know: stuff I have never seen.
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