Between gimmicky Wii shovelware, Red Rings of Death and large price points tainted by giant crab battles, this generation started with something akin to a whimper—and that’s being generous. But as the years went on, we were not only treated to one of the longest generations of console gaming, but also the most fruitful. We saw games take great strides in scope and imagination. With dozens of new IPs that hold great promise, some of the most fantastic sequels ever made and new approaches to storytelling, it’s safe to say that gamers are in a better situation now than they were back in 2005, when the Xbox 360 first debuted.
On the even of a new generation, we thought we’d take a look back at this last generation—and perhaps one of the greatest we’ve ever had. Over the course of several weeks, the GamerSushi staff voted on the best experiences of this generation, getting in heated debates, pitting games against each other in vicious battles and nearly ending several friendships. Below are the results.
Thees are our top 20 games of this generation. Enjoy, dudes. Continue reading The GamerSushi Top 20 Games of the Generation
Even though this current generation of video game consoles isn’t wrapping up for at least another year, the new generation looms over the horizon. And thus, this warrants a look back at our recent past to honor the best of new franchises we were introduced to this gen. The list is based mainly on what franchises I found to be most compelling over the years. These opinions belong solely to me, but please feel free to list your own in the comments!
First, the games that didn’t make the cut. There are some awesome games here, but they just didn’t move me enough to make the list. All of them are still fantastic, though.
Honorable Mentions: Assassin’s Creed, Demon/Dark Souls, Gears of War, Saint’s Row, LittleBigPlanet, Borderlands Continue reading Top Six: Franchises of the Current Generation
In what might be the most game-changing agreement to ever hit the industry, Valve and Nintendo have announced an deal that will make the Wii U the only place to play console ports of Valve games, including the upcoming Dota 2, Counterstrike: Global Offensive and “any future Half-Life or Portal episodes”. No word on how much Nintendo paid for this deal but it signals that they are serious about reaching out to the hardcore gamer demographic that critics maintain have largely been abandoned by the Japanese superpower.
Valve head Gabe Newell said in a statement, “Nintendo is always pushing the industry to new and exciting places and we at Valve like to think we do the same. By pushing together, perhaps we can usher in a new era of quality gaming on both PCs and consoles.” Mr. Newell also went on to say that, “Nintendo doesn’t care about high-powered graphics and neither do we. It’s a perfect fit for us and we look forward to blowing everyone’s minds with what we have to show at E3.”
Valve made waves last year with Portal 2’s feature that allowed Playstation 3 owners to play the game’s co-op mode with PC gamers, but this news far surpasses that innovative feature. There were rumors that Valve itself was looking to get into the console business, but it appears they are happy to enter into a marriage with Nintendo rather than go to the party stag. I’m pretty stunned and as a console-only gamer, it puts the Wii U at the top of my list of consoles to buy. What say you?
Alright, guys. Time to take the gloves off.
It seems that PC Gamer recently released a list of what their contributors feel are the 100 best PC games of all time. I know how riled up everyone here gets over these crazy lists, so I thought I’d bring it over to see everyone froth at the mouth.
All in all, I actually don’t think there’s much wrong with the list, although I’d probably move Counter-Strike into the top 10. Granted, I haven’t played a lot of these PC games, but there are only a handful of games that I feel define what made me a PC gamer back in the day: Myst, Counter-Strike, Quake 3, Doom, and more recently Team Fortress 2 and Portal. In fact, these games are the reason that I still maintain that bond with my PC gaming roots, and why I don’t know if I could ever turn my back to it completely. Even now, I’m infected with the bug of wanting to upgrade my rig in anticipation of some of the awesome titles coming out later this year.
So what do you guys think of this list? What titles define your PC gaming?
Source – PC Gamer
You guys keep asking for it, and because I’m a softy and I like you, we keep bringing it. It’s time for another Would You Rather. What we’ve been doing on the last few outings is focusing in on a specific genre, keying in on features to see what your gaming preferences are. I’ve said it before, but I love the responses that these things get, so I wanted to get a feel for how you guys lean when it comes to stories and plot in the world of video games.
For the uninitiated, in Would You Rather, I simply ask a series of questions, and you follow up with your answers. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.
But beware, lest your answers be blessed with the curse of suck. If they do, large men dressed as either sushi or video games (I haven’t decided yet), will come to your house. And you will not like what they do when they arrive. I haven’t decided on what it is yet, but involves the fireball flower from the Mario games.
For video game plots, would you rather… Continue reading Would You Rather: Plot Edition
Limbo is an XBox Live arcade game, part of the Summer of Arcade that saw a slew of quality releases for the platform over the last couple of months. I remember leading up to the game’s release, I actually knew nothing about it, but kept hearing some buzz as people grew more and more excited. And even then, once I decided to look at a few screenshots, it was hard to get a sense of what people were so juiced up about. I remember people saying the same thing about Braid when it was released, and while I thought it was a good game, it seemed a bit overhyped and not as incredible as others made it out to be. In fact, I didn’t even finish that one.
However, after several of my friends raved about the short experience of Limbo, comparing it almost to Portal in its profundity and fun factor, I decided to give it a try. I downloaded the trial game, ready to play it and then toss it aside, never intending to click on that “purchase full game” option on the dashboard menu. But then I played the demo, and something happened. I was entranced by an atmosphere, thick and heavy and foreboding. I was lured by the puzzles and the platforming. And as soon as the trial ended, I didn’t hesitate to upgrade.
So what’s the big deal? Continue reading Review: Limbo
One of the things I remember dreading the most in each college course was the handing out of the syllabus. This loaded piece of paper captures your entire semester in paper form, telling you just how busy you are going to be, and exactly what you’re going to be doing. Add five of these together, and they become a horde of wild beasts. Although perhaps I would have felt differently if I were a student at Wabash College this year.
For the first time, a video game is appearing on a Wabash College syllabus as required “reading” for a course titled Enduring Questions, one that all freshmen must complete in order to move on with their college careers. Here is a little bit of a snippet about the course itself:
Enduring Questions is a required freshman seminar offered during the spring semester. It is devoted to engaging students with fundamental questions of humanity from multiple perspectives and fostering a sense of community. Each section of the course includes a small group (approximately 15) of students who consider together classic and contemporary works from multiple disciplines. In so doing, students confront what it means to be human and how we understand ourselves, our relationships, and our world.
Apparently, one of the faculty members is a gamer, and took the charge to think of unique non-text media examples to a great conclusion: Portal. To him, it addresses questions of individuality and the onstage performance of people versus their backstage identities, which perfectly sums up Aperture’s experiments in a nice, thoughtful and engaging way. He pitched this idea to the rest of the faculty, and they jumped aboard, and began testing distribution and Steam installation on a big level, to ensure that many freshmen could all do it as well.
To me, this is a huge and awesome step towards video games getting cultural and thoughtful recognition. It ranks right up there with the way that Shadow of the Colossus was handled in the movie Reign Over Me, as a man tried to deal with the deaths of his family through playing the game.
What do you guys think of this? If you were putting together a video game course list, what would you include on it? Go!
Source- The Brainy Gamer