The good news just keeps on rolling in from our good friends at Valve. As a console gamer, one of the things I envy PC gamers is the mods they get to play with. Well, Valve has a nice surprise in store for us because Portal 2 will, according to Chet Faliszek, have user levels available to play on all platforms. However, the actual tools to create the mods will be exclusive to the PC, which makes perfect sense.
Personally, this is pretty exciting news and hopefully the first step in a new gaming paradigm, where PC, 360 and PS3 gamers all can benefit from the creativity of their fellow gamers. I’m amazed by what I see people do on something like LittleBigPlanet and the chance to have some insane puzzles in Portal 2 from the addled minds of the masses makes me tingle in all the right spots.
What say you? Are you glad that Valve is pushing the industry in this direction? Would you want to see the mod tools brought over to the consoles in the future? Comments, plz!
This is the kind of news I’ve been waiting for. Since the announcement of Steam Cloud for the PS3 version of Portal 2, we’ve been speculating at length about what that could mean for PS3 users who purchase Valve’s next game in April. Would it mean a version of the game that covered PC and PS3? Would it mean cross platform support?
In a way, it means both. Valve has confirmed today that gamers that purchase the PS3 version of Portal 2 will not only get access to it on Sony’s everything machine – they will also receive a free copy to download through Steam on PC/Mac. This also means that both versions will support cross platform play between the two, as well as cross platform chat.
Here’s what Valve head cheese Gabe Newell has to say about it:
We made a promise to gamers at E3 that Portal 2 for the PlayStation 3 would be the best console version of the product… Working together with Sony we have identified a set of features we believe are very compelling to gamers. We hope to expand upon the foundation being laid in Portal 2 with more Steam features and functionality in DLC and future content releases.
I’ve been hoping for something like this from Valve for a long time, and I certainly would have enjoyed having this for Left 4 Dead back in the day. To me, it makes no sense to have to buy multiple versions of a game, especially when movie studios are packaging Blu-ray, DVD and digital copies of products together. As this doesn’t seem to include the 360 edition, this pretty much cements which version of the game I’m buying – PS3.
Source – VG247