Review: Fable 3

fable 3 review

If any game series in the history of our pastime has a penchant for over-promising and under-delivering, it’s definitely Peter Molyneux’s prized creation Fable. From its first inception, Fable promised to bring us a fully realized world that would change according to our actions, where trees would grow from tiny acorns to mighty oaks in real time. Of course, since the original game debuted on the Xbox, the console’s processing power couldn’t harness the time-warping ambition of Molyneux’s design so the final product was somewhat neutered. It was still a fun, addictive game, but nevertheless far from what we were promised.

Thus the stage was set for the series where a new game would be accompanied by Peter Molyneux leading the hype train making all sorts of wild boasts that we knew would never, ever come true no matter how badly we wanted to believe. Fable 2 has come and gone and now we’re on the third title. As the old saying goes, is the third time really the charm?

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Fable II Creator Helps Reviewers

Peter Molyneux is a nice guy. He created The Movies, Black & White and Fable after all. And those were nice games. Molyneux is so nice, in point of fact, that he has saved game reviewers the time and effort required to review his upcoming game Fable II by reviewing it himself.

How utterly generous. And what was the score of the self review? 9/10. Ridiculous block quote to follow.

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