One of the biggest criticisms leveraged against Halo: Reach was the astonishingly low quality of the multiplayer maps included in the retail version. The original offerings were either spaces taken from the campaign or Forge World creations and remakes of older maps. Even the Noble Map Pack, released by Bungie on November 30, didn’t measure up to the maps of the previous Halo games, though they were better than the base offerings.
Interestingly, Halo: Reach’s second map pack, the Defiant Map Pack, was crafted by Certain Affinity, who made the Blastacular Map Pack for Halo 2. The Defiant Map Pack includes two new multiplayer spaces and a Firefight arena, but what makes this particular DLC worth your hard earned space bucks?
Continue reading Halo: Reach’s Defiant Map Pack: DLC Worth Paying For