The above Ode to Garry’s Mod is a hilarious, silly and kind of moving tribute to one of the goofiest games in existence. Just watching it made me think of all the hours I’ve spent in the Source engine’s multiple iterations, from Garry’s Mod to Left4Dead and Counter-Strike. Without Garry’s Mod, we dudes at Smooth Few Films would have been unable to produce some of The Leet World’s stupider effects. It’s hard not to be grateful for that engine, and all the time I’ve spent exploring it for glitches, physics and lighting experiments.
So it got me thinking: what gaming experiences are you guys thankful for? From multiplayer to singleplayer, what experiences do you feel went beyond a hobby to something that actually played a big part in your life? Beyond Garry’s Mod, I’d have to say Mass Effect inspired my imagination more than almost any game in the last few years, and Halo gifted me with a way to stay in touch with all of my long distance friends.
What about you guys? What gaming experiences are you thankful for?
In the discussion about mods and sandbox games, Garry’s Mod stands as one of my favorite PC sandbox tools of all time, and a standard bearer for how a mod can become a force all its own in the gaming world. It proved a valuable asset for creating our old Leet World show, and was the primary reason that we felt we could make the series to begin with.
I’m thinking of all of this because Kotaku posted an interview with Garry Newman, the creator of Garry’s Mod, and it’s quite the read. It’s got some really fascinating thoughts, not only about the success of the mod itself (Garry has made quite a bit of money, considering it’s sold over 770,000 units and he gets a cut of each sale), but also about the nature of modding and where it’s going in the future. A brief snippet:
“What’s the difference between someone modding an engine and someone licensing an engine? There’s no difference at all, it’s just what you call it. A mod isn’t just a mod anymore, it’s a game.”
He even talks a little about his interview with Valve. Seriously, this piece is totally worth the read if you’re at all interested in the subject, especially considering where PC modding have come in the last year with its rousing success stories.
So, how many of you guys have played Garry’s Mod? What are some of your other favorites and where do you see PC modding going in the future?