A few years ago, a new RPG from Lionhead Studios promised great adventures for XBox players. The premise was simple: create a character in the world of Albion, and tackle your quest however you wished. Want to kill villagers? Sure! Want to be a goody-too shoes? Go for it! While the game ultimately promised more than it actually delivered, many consider it to be a staple of the old XBox.
Fable II has now returned players to the realm of Albion, with promises renewed of an open world and a sprawling, epic tale. I eagerly picked the game up a few weeks ago, and started in right away. As some of you know, I’m a complete tool for open world games, so the prospect of diving into a new fantasy world that wasn’t Ivalice or something from Star Wars was very enticing.
So how did it hold up?
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