It’s a sad fact that when you have the highs of a year, there will unfortunately be lows. With so many big name titles getting their next iteration last year (and in some cases, wrapping up a planned trilogy) it was inevitable that gamers at large would be let down by some of them. Not saying that these games were bad across the board, but when you wait fifteen plus years for something, well, expectations tend to be a little inflated.
So, here’s a list of games I’ve put together that generated the most stink during 2012. This isn’t me saying that I think these games are awful, but rather these are the games that critics and players won’t stop bashing. Let’s put it to rest once and for all. What was the biggest disappointment in gaming for 2012?
Sometimes you play a video game and manage to earn $10,000. Oh wait, I guess that never happens, unless you happen to be Diablo 3 player WishboneTheDog, who’s done just that since the release of the real money auction house to Blizzard’s newest dungeon crawler.
How did WishboneTheDog manage to do this? Why, by studying the economy of the game’s marketplace and treating it sort of like the stock market, apparently. Of course, that’s an oversimplification of a process I can’t even begin to comprehend (I’m bad at math), but we’ll just pretend like that’s all it was.
If you’re actually interested in hearing more about the specifics of how this player pulled off such a lucrative feat in one of the year’s biggest games, check out his Reddit AMA, where he details his process, his transactions and his thoughts on video game economies. It’s wild to hear that things like this are happening every day in the games we play — heck, even Valve hired themselves an economist to deal with Team Fortress 2.
What do you guys think about this? Cool? Too nerdy? What do you think about the potential for a video game economy that can actually support multiple players financially? Go!
Source – PCGamesN
For the last week, I’ve had the pleasure of a very rare thing in my life — lots of time to play video games. With the house to myself for several days, I’ve been able to play some CS:GO, Tribes: Ascend, Walking Dead Episodes 1 and 2, Dear Esther, Stacking and Diablo 3. These games represent just a small dent in the overall backlog, but it’s nice to have completed a few of them.
I’ve run into an interesting problem, though. I’m not quite playing the games I’m most excited about. For some reason, I’ve been choosing to stay away from them. At first, I thought it was maybe because I was not wanting to rush through those experienced, and instead savor them as much as possible. But then I realized that the bigger the game was, the harder it was for me to want to start it.
Now that I look back on it, I often dawdle instead of starting a big new game, even though I really want to play it. I think this is because big games require a lot of momentum to get through. Just like trying to push a heavy object, it takes a lot of force to get rolling, but once it does, it’s hard to stop. When I’m sucked into a huge game, it works just the same way. I need a few hours with it just to see what it’s like, and then after that, I’m completely sucked in. At that point, trying to get me to stop and do other responsible things is like trying to stop a boulder that’s rolling downhill.
Do you guys experience this kind of gaming momentum? If so, how do you deal with it? Do you find that it takes you a while to get started on new games, or do you just dive right in? Curious to hear how your guys approach it. Go!
Oh, Diablo 3, will you make it out of the strange lands of WTF-dom? Blizzard’s massively popular RPG may be a success with critics, but the design choices being made even after launch have left players more than a little outraged.
The new Diablo 3 patch 1.0.3 has changed many things for the game, but one of the new side-effects is that purchases of Diablo 3 through Battle.Net will take up to 72 hours to process. Yes, you read that right: copies of Diablo 3 bought online will restrict players to the Starter Edition of the game (limited at level 13 and Act One to the Skeleton King, no Auction House and no online play with owners of the full edition) until the transaction is processed.
Blizzard has tried to do some damage control saying that it will normally take less than 72 hours for the majority, but this turn of events is incredibly strange. It’s not made clear why exactly the purchasing process has to go down this way, but one thing is certain: people are not happy.
What do you guys think about this move? Most of us already have Diablo 3, but what about those of you who are holding out? Will this affect your purchase or is it not really a big deal? Is 72 hours too long a wait considering that you can get to the Skeleton King in a few hours?
Source – Battle.Net
Guys, I feel like I’m drowning here. As much as I enjoy being a brand new dad, it goes without saying that my free time doesn’t look quite the same as it did before. While I still am taking plenty of time to do some personal writing, not every hobby is created equal, and gaming has suffered a big hit. In the last few weeks, I think I’ve played maybe just an hour or two of video games. This is probably going to be my situation until our newborn starts sleeping through the night a little more, which I hear should start happening in a month or two. Fingers crossed.
The thing is, I don’t really mind not playing video games all that much for the reasons you might think. Sure, they’re fun and I love hopping into games of Mass Effect 3 multiplayer with the GS guys, or catching up on some Diablo III with my one of my brothers. I love wrapping my mind around Fez’s twisted puzzles and aiming for new times on Trials: Evolution. But the thing I’m finding out I miss the most? The way gaming calms me down.
There’s just something about playing video games that relaxes me after a day of stress at work. Even if it’s just 30 minutes, taking that time to apply my brain to something that isn’t seafood menus or billboards unwinds me in a way that almost nothing else can. That’s what I start to miss when I’m not gaming.
So what about you guys? What do you miss about games when you’re not playing them? Go!
It’s already June, Sushians, and you know what that means: another installment of What Are You Playing, the recurring post where you get to tell us what currently occupies your PC or console and what you think of it.
May saw a couple big releases, namely Max Payne 3 and Diablo 3, but given that we’re also in somewhat of a draught from now unti September, this is also a good time to catch up on your backlog.
Personally, I’ve been getting back into Battlefield 3 a whole bunch, especially since it’s just had another huge patch which has fixed some of the glitches that the last patch brought on and has tweaked some things that needed it, like suppression and a number of weapons. It’s nice that DICE is committed to upkeep on their game, but this just shows how unprepared Battlefield 3 was when it launched in October of last year. The game has changed in a lot of fundamental ways and I expect it will continue to do so with all the DLC coming out over the next year.
Enough about me though, what are you guys playing? Something new, or maybe catching up on the backlog?
Welcome to the June Power Rankings page update. If you’re new to this feature, it’s our running list of the top 10 games of 2012, pitted against each other in brutal fashion. Think Wizard Chess, only not as cool. Really, that’s not a fair comparison, since nothing is cooler than Wizard Chess, but the point still stands — these games are fighting for their lives.
Just like the last update, we see some more moving and shaking as new contenders arrive, and old games fade away. Continue reading The GamerSushi Power Rankings: June 2012
I forget when something qualifies as “over the hill”, but I think at this point the podcast is probably there. As benefits our advanced age, this week’s show is full of ramblings; without Nick on the cast to rein us in with a game we tend to go off on any tangent we feel like. Like episode 48, the result is a shorter podcast but I think that we have some pretty good discussions.
What do we discuss, you ask? We talk about a large variety of things all the way from EA removing official Battlefield 3 servers to Diablo III’s launch day woes and even how BioWare is floundering with the relationship they have with their fans. There’s also a couple of Day Z stories, some ranting about how we’re all too old to enjoy longer games, and whether or not games can (or should) qualify as art.
So! You know the drill, friends. Listen. Rate. Be fruitful and multiply. See you next time on our big five-oh shindig!
0:00 – 3:00 Intro
3:01 – 8:35 Diablo 3 launch day woes
8:36 – 10:30 EA removes official BF3 servers
10:31 – 13:44 The new new EA
13:45 – 18:13 Diablo 3
18:14 – 27:03 The future of Dragon Age
27:04 – 33:07 Padding games and getting old
33:08 – 36:51 Minecraft xbl
36:52 – 39:36 Walking Dead episode 1
39:37 – 49:29 Day Z stories
49:30 – 57:00 Should games be art?
57:01 – 59:04 Outro
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In a situation where many publishers would have left their customers twisting in the wind, Blizzard has once again proven why they’re one of the most respected studios in the business.
Bad news struck potential Australian Diablo III players yesterday when GAME announced that they were going into administration and wouldn’t be handling any copies of the long awaited hack-and-slash RPG because of payment issues with their shipping companies. This left a lot of angry people with pre-orders than were good for nothing.
For a while it seemed that nothing would be done about the pre-orders that were now lost, but Blizzard stepped in and announced that they would be honoring all Diablo III pre-orders from GAME dated before May 15. Yes, eager to help their fans stare at a menu screen along with everyone else, Blizzard posted on their forums that if people affected by GAME’s closure bought Diablo III off Battle.Net before May 21 and sent Blizzard their pre-order receipt before June 20 they will be refunded the whole amount for the game.
Pretty decent of Blizzard to step up and offer a solution instead of just letting all those unsold copies of Diablo III sit around. At the end of the day they’ve got their money and people have their Diablo, so it’s a fair trade, I have to say.
What do you guys think about this turn of events? Pretty impressed with Blizzard? Anyone on here affected by the GAME situation? Go!
Source – Battle.Net
The long-awaited day is here, Sushi-ans! After 12 long years, the wait for Blizzard’s epic hack-n-slash dungeon crawler is here, and Diablo fans all over the world can slay the minions of hell together. Diablo 3 is upon us, which means that some of us are sitting at work itching to play.
My plans is to get home tonight, purchase Diablo 3 and start all the pre-loading business as soon as possible. And who knows, maybe I’ll have a chance to hop in for some co-op with my brothers before bed. In terms of characters, I fully intend to roll a Monk. After my time with the beta, that class seems to be what I prefer over the others, and gave me the most satisfying skills/gameplay combination.
What about you guys? Who out there plans to pick up Diablo 3? What character are you going to roll? Go!
It’s been a little over a month since we asked this wonderful question of you fine readers: what are you playing?
As we’ve come through the spring, we now hit that nice little lull that allows us gamers to catch up on the things that have been eluding us for quite some time, or perhaps take a shot at titles we wouldn’t normally try out. Sure, we’ve got Max Payne 3 and Diablo III on the way, but generally speaking, the summer is a nice relaxing (or boring, depending how you look at it) time when we get to play what we want, rather than try to stay on top of an unclimbable pile of games.
Myself, I’ve got a baby to contend with these days, so it makes my gaming time limited to quick little bouts of Trials Evolution when I’ve got a few spare seconds, but in the near future I hope to dive into MGS HD and Team Ico HD. But before that, I’ve set my sights on two indie gems: Fez, which I’ve already begun playing, and Dear Esther, a curious title that has really captured my imagination over the last week. It’s actually downloading as we speak, so I’ll be sure to report in on my thoughts of the game soon enough.
So what about you guys? What are you playing this fine May?
Zounds! After a week of nothing but Mass Effect 3 ending talk, it seems that there’s finally some news worth posting about — Diablo III launches on May 15th. So two months from today, PC gamers everywhere will be enjoying the great tastes of hack-n-slash dungeon crawling that have been missing since Diablo II came out in June of 2000. Almost a dozen years, gents.
While there was originally a lot of clamor about the art style of Diablo III and some bickering about whether or not it would see the console light of day, all that seems to have died down in recent months. I’ve had a chance to play literally just a few minutes of the beta, but plan on playing a little more now that the game has a proper date. Needless to say, I’ve been missing this type of game for years now – it’s strange that nobody’s really done it as well as Diablo II has all those years ago.
So now, the big question: is anyone else as pumped about this as I am? Who’s going to be grabbing this on day one? Go!
Source – VG247
In a move that’s sure to incense Jay Mohr fans the world over, PC gaming giant Blizzard announced today that it will not be holding its annual celebration of its franchises down in Anaheim, California. The convention, which has not missed a year since 2006, is usually the platform Blizzard uses to announce its upcoming projects. With a next-gen MMO rumored to be waiting in the wings, many people had hoped that 2012 would be the year that we would first see “Titan”, but it appears that this isn’t going to be the case.
With a game from each of the company’s major properties hitting this year, Blizzard has said that they’re a little too busy to make BlizzCon 2012 a reality. While this certainly is disappointing, the prospect of seeing not only Diablo 3, but also StarCraft 2: Heart of the Swarm this year is more than enough to make up for it (there’s some Kung Fu Panda based WoW expansion too, I guess).
Blizzard will still be putting on the Battle.Net World Championship for StarCraft 2, which will take place in Asia closer to the end of the year, so we’re not even going to miss watching StarCraft pros beat the stuffing out of each other.
So what do you guys think of BlizzCon’s 2012 absence? Do you just want to see the games finally be released? Should Blizzard have held their convention, schedule be damned?
Source – Battle.Net
One thing that’s guaranteed to make headlines is a video game developer making a few design choices on the PC that get people up in arms. After continually raising eyebrows back during the lead-up to StarCraft 2, Blizzard invited a few games journalists down to Irvine, California to sample some of Diablo 3. While I’m certain they came away with the excellent taste of RPG/brawler in their mouths, a couple bits of news might have left a sour taste.
Diablo 3 will feature an in-game auction house where players can exchange real money for items or receive cash for selling theirs. As a kick-back for running the service, Blizzard will take a little off the top (like Valve and the community TF2 items), but the seller will still see some payouts in the end. In addition to Blizzard taking their cuts, an un-announced third party will be handling the transaction and taking their piece of the pie as well.
Blizzard sees this as an extension of the trading system in Diablo 2 where the best items would get filtered around by the players on Battle.net. While the auction system will be closely regulated by Blizzard and there are several safeguards in place to prevent abuse, this seems like quite the gamble to be taking with Diablo 3.
Speaking of gambles, Blizzard also announced at the same event that Diablo 3 will require a constant Internet connection, even if you want to play all by your lonesome. The constant connection will be used to authenticate your character with Blizz’s servers and prevent piracy, auction house fraud and other sorts of nastiness. Another part of the reasoning was that Blizzard thought that people wouldn’t appreciate maxing out a character in single-player and starting over from scratch if they wanted to try Battle.net.
That’s quite the pair of head-scratchers right there, if you don’t mind me saying so. Blizzard is always trying to push the envelope in these terms, so this might not be the weirdest things we hear pre-release. What do you guys think about this news? Does this affect your perception of Diablo 3? Oh, and there will also never, ever be mods. So there’s that.
Source – PC Gamer and PC Gamer
The GamerSushi Show is back, and this time in a newer, more awesome format. You see, while we enjoyed all the podcasts of old, they were starting to become large and scary monsters. At 2 hours plus, it gets harder and harder to find the time to not only record, but also edit and get them ready for release. On top of that, we felt that every 2 weeks was not as fun for you guys. Ideally, weekly content is better.
So as a result, we decided to shorten the podcast down to 1 hour, and attempt to release it for you guys each and every week. This is much more manageable, and I think the product will be much better for it. It forces us to move from topic to topic, and doesn’t allow us to get too bogged down in one particular discussion.
In honor of this new format, and the release of Harry Potter and the Deathly Hallows in theaters, I’ve titled this week’s edition “Reducto”. In it, you’ll find discussion about Assassin’s Creed: Brotherhood, Fable III, a new game from Nick where we grade industry events (such as Diablo III heading to consoles) and a bit more. What stinks is there won’t actually be a follow-up next week because of the holidays, but you can expect one the week after.
Since I always ask, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy! Continue reading The GamerSushi Show, Ep 11: Reducto
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The Sundering has begun, people! One of the surest signs of the apocalypse, as foretold in the forbidden tome the Necronomicon, is the debut of a Blizzard title on home consoles. Long has the realm of this developer been the PC world, but according to a recent uncovering by Gamasutra, the winds of change are blowing.
While it’s safe to say that this is firmly in the rumor category, job postings by Blizzard point pretty strongly towards a console version of the upcoming hack-and-slash RPG Diablo 3. Normally these sorts of things are kind of ambiguous, but the phrase “prior experience in console game development” with an “extensive knowledge of Diablo” is kind of specific. Blizzard has never confirmed nor denied the possibility of Diablo 3 showing up on the Xbox 360 or the PS3, so keep that in mind when you pick up the torches and pitch forks on your way to California.
To editorialize a bit here, I’m sure that the fervent PC-playing masses are going to blow this thing out of proportion and claim that Diablo 3 will be “dumbed down” for the console players, but the more people who get to play Diablo, the better. I played the junk out of Diablo 2, and in this day and age, it’s more economically viable for people to have a console than an up-to-date gaming rig. I’m sure that the PC version of Diablo will be handled with due care by Blizzard. They know which side their bread is buttered on.
What do you guys think? Of all of Blizzard’s franchises, isn’t Diablo 3 the best suited for a console transition? If it came out on the Xbox 360 or PS3, would you get it? Doesn’t Gamasutra sound like a dirty word?
Source – Gamasutra
Next to The Old Republic MMO, Diablo III is pretty much one of the only PC games that I’m really dying to get my hands on these days. I loved Diablo II, and playing co-op accounts for some of my favorite gaming moments.
As with many sequels, change has apparently come to the Diablo franchise, and many fans have voiced their unhappiness at the change in art style from the dark and gritty to the vibrant and colorful nature seen in WoW. Personally, I don’t really care that much, because the game will still be a blast to play.
But who cares what I think, since I’m not Bill Roper, one of the original bigwigs behind the Diablo series. And his opinion? He preferred the dark and gritty style better, but sees why Blizzard would go the way they did. Check out the quote after the jump.
Continue reading How Diablo is Diablo III?
I am a man of passions. I mostly love things more than life itself or hate them with a fury that borders on the wrong side of psychotic. But even I am taken aback by the wrath that seems to regularly appear from gamers on the Internet. Perhaps it just that the Internet has given these people a voice. Or perhaps gamers are the biggest bunch of babies this world has ever seen.
Continue reading Why Are Gamers Such Crybabies?
We all know that the Internet is full of crazies. Loonies. Nutsos. Especially when it comes to tampering with their favorite hobbies, namely gaming. When that game happens to be Diablo III, it seems that people move from regular crazy into the territory of slobbering fanboy crazy, which is a different kind of crazy altogether.
After all of the months of moaning about the brighter more colorful approach to the world of Diablo, Blizzard says that fans will have more reasons to hate them in the near future, when they release the next class of character that can be found in the game.
Continue reading More Diablo III Crazies