We’ve taken a few weeks off since our epic E3 2010 podcast so that Nick and I could finish slaying the titan known as Web Zeroes. But now we’re back, despite the current drought of gaming related news, and we still manage to talk for a ludicrously long time.
That’s partly because in this episode, we go off on a wild series of awesome nerdy tangents, which includes a great discussion on old school Saturday morning cartoons and how they are full of both nostalgia and win. Also, why mono is God’s gift to gamers.
Welcome to our semi-monthly open-forum post where we pose to you the simple question of “What Are You Playing”? It’s summer now, but the games keep on coming, so much so that I can barely keep up with them. I’ve completely skipped Final Fantasy 13, missed half of God of War 3, only just caught up on Heavy Rain, and I still feel like I’m struggling to stay current. It may have something to do with sinking about two days worth of playtime into Red Dead Redemption, but that game is awesome, so I’ll assume that you forgive me.
Other than that, there’s been a couple of co-op DLC releases, a licensed game that’s actually pretty good, and Steam is having a ridiculous sale right now (you can find all of the delicious savings through this link if you don’t follow us on Twitter). I think I’m going to pick up Torchlight since it’s so cheap. I’ve heard good things about it, but has anyone played it?
Also, before we jump in to your posts, I should mention that next week will be bereft of the GamerSushi podcast since Nick and Eddy are “ascending the slopes of Mount Doom” with Web Zeroes, as they put it. We’ll pick up where we left off with our normal format in a couple of weeks though. Hopefully you can wait a while before our dulcet tones, and my nasally voice, caress your ear canals once again. OK, enough blabbing on my part, get cracking!
This past Monday, the demo for Crackdown 2, the forthcoming open-world super-hero cop game, dropped on X-Box LIVE, and most of the GamerSushi crew have been getting skills for kills. One new thing that the trial introduced is the notion of “Demo Achievements”, a system where you can unlock specific goals before the full retail version comes out and they will be applied to your Gamerscore. While this is 360 centric, I do think it brings up a neat idea that Sony can probably start emulating in their demos.
While Achievements and Trophies are not popular amongst all gamers, accumulating points is something that most of us enjoy and the prospect of getting a bit more out of demos isn’t bad either. Of course, offering these Achievements may color the perception of the game, or produce a subconscious need to buy the game to get your points.
While I’m all for the prospect of unlocking Achievements in demos, I’d like to know how you guys feel. Is this a good idea, or will it hurt the nature of demos? Do you even care? Also, what are your Crackdown 2 impressions, if you’ve been playing it.
We’ve repeated it so many times, but I think it can’t be overstated: the amount of great games we’re getting so far this early in 2010 (with more still to come) is simply staggering. Already we’ve played a game of the year candidate in Mass Effect 2, seen some stuff we’ve never seen before in Heavy Rain, and soon will be revisited by an old friend in Final Fantasy XIII. Oh, and that’s not to mention the Resident Evil 5 DLC (second pack released last week), Crackdown 2 (coming this summer), Splinter Cell: Conviction or the newly released Battlefield: Bad Company 2.
Speaking of DICE’s new game, that’s what I’ve been playing a good bit of this week, in addition to Heavy Rain as well as Tropico 3. If you’re curious, Battlefield: Bad Company 2 is a fantastic multiplayer game, and even has a fairly decent single player game, from what I’ve experienced. I’ve been up late a few nights playing some epic multiplayer matches. Something that’s become obvious to me is that I simply love Battlefield’s multiplayer format. I don’t know if it’s nostalgia or simple that its layout is just better than many other games, but whatever it is, it hits me in that special place.
So what about you guys? What are you playing lately? Go!
Microsoft’s X10 event wrapped up yesterday, and what a day it was for casual fans and X-Bots alike. Long-coming psychological thriller Alan Wake actually has a release date, and Crackdown 2 is looking very fine in my opinion. The only real disappointment to come out of X10 was the rough-looking trailer for Dead Rising 2, which tempered my excitement for the zombie-slaying sequel a bit. The best news to come out of X10, though, was the announcement of the date for the Halo: Reach beta! Slated for May 3, this beta may be a bit far away but I’m sure that Bungie has some excellent treats to keep the rabid fans sated for a while, like the following ViDoc.
This documentary, even though it’s full of Alpha footage and concept art, has me ridiculously excited for this game. Honestly, when the video gives you a comparison of the graphical changes of the Marine and assault rifle models from Halo 3 to Reach, it’s enough to warm my jaded heart. What do you guys think? Can Bungie finally pull off a more human Halo story? Who else is getting this game?
Crackdown is still one of my favorite games of this generation so far. The game played like an open world platformer, with sandbox elements and super powers to boot. I loved orb hunting, whooping up on gang members, and making my car do ridiculous jumps. The city really is your playground.
Luckily for dudes like me, Crackdown 2 is coming to the 360 next year. And not only that, but apparently it’s getting 4 player co-op! The co-op experience was a blast with just 2 players in the first game, so I really can’t imagine how fun it is going to be with that many super powered agents destroying the city together. I seriously can not wait for this game.
Who else is excited about this news? What other games would you like to see get this kind of upgrade?