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	<title>GamerSushi &#187; co-op</title>
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	<itunes:summary>GamerSushi is all about the raw truth of gaming, in byte sized chunks. We are several gamers who grew up with controllers in our hands, raised by a variety of platforms over many years. We’ve been fanboys of different systems at one time or another, and now we just love to write about our love for gaming, new and old. You won’t find many bloated diatribes here- just observations and humor from a few geeks.</itunes:summary>
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		<title>GamerSushi &#187; co-op</title>
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		<title>Head to Head: Co-Op or Versus</title>
		<link>http://gamersushi.com/2010/07/05/head-to-head-co-op-or-versus/</link>
		<comments>http://gamersushi.com/2010/07/05/head-to-head-co-op-or-versus/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 16:58:40 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<guid isPermaLink="false">http://gamersushi.com/?p=8702</guid>
		<description><![CDATA[I think one of the most interesting discussions in gaming right now is the idea of what&#8217;s more essential in terms of a multiplayer experience. For years, co-op was the name of the game, with game studios offering chances for us to play through things with two players on our old school consoles. However, that [...]]]></description>
			<content:encoded><![CDATA[<p>I think one of the most interesting discussions in gaming right now is the idea of what&#8217;s more essential in terms of a multiplayer experience. </p>
<p>For years, co-op was the name of the game, with game studios offering chances for us to play through things with two players on our old school consoles. However, that eventually gave way to the rise of the versus mode through PC gaming, which then bled almost a decade later to the consoles. Now, we&#8217;re seeing a renaissance of sorts, with co-operative play coming back to the forefront of many AAA games. In fact, if there&#8217;s a multiplayer component, co-operative play is almost expected these days, where it wasn&#8217;t before.</p>
<p>For me, I think co-op is the more essential experience, but I know that others feel differently. Over this weekend, in fact, I&#8217;ve played several bouts of co-op in both Uncharted 2 and Bad Company 2, and had much more fun than I have in deathmatch modes for most games.</p>
<p>So I&#8217;ve put together a poll for you guys. Let the answers do battle!</p>
<p>Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
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		<title>Earthworm Jim HD Has Co-Op</title>
		<link>http://gamersushi.com/2010/06/01/earthworm-jim-hd-has-co-op/</link>
		<comments>http://gamersushi.com/2010/06/01/earthworm-jim-hd-has-co-op/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 04:01:53 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<guid isPermaLink="false">http://gamersushi.com/?p=8233</guid>
		<description><![CDATA[Um&#8230; want? On June 9, the Earthworm Jim HD remake is coming to XBox Live Arcade, and will follow on the PSN one month later. Gameloft released a brand new trailer for the game today, which included this little tidbit: the game will now include a 4 player co-op mode. For the old school retro [...]]]></description>
			<content:encoded><![CDATA[<p>Um&#8230; want?</p>
<p>On June 9, the Earthworm Jim HD remake is coming to XBox Live Arcade, and will follow on the PSN one month later. Gameloft released a brand new trailer for the game today, which included this little tidbit: the game will now include a 4 player co-op mode. For the old school retro lover in me, this is quite the bombshell. I can&#8217;t wait to play this.</p>
<p>Anybody else jumping in?</p>
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		<title>Battlefield: Bad Company 2 to Add Co-Op</title>
		<link>http://gamersushi.com/2010/05/12/battlefield-bad-company-2-to-add-co-op/</link>
		<comments>http://gamersushi.com/2010/05/12/battlefield-bad-company-2-to-add-co-op/#comments</comments>
		<pubDate>Wed, 12 May 2010 18:00:35 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<guid isPermaLink="false">http://gamersushi.com/?p=7926</guid>
		<description><![CDATA[So far, Bad Company 2 is one of my favorite games of the year, and one of my favorite multiplayer experiences in this generation. I haven&#8217;t had much of a chance to play the regular campaign all the way through, but one thing is clear: the game needs co-op. I&#8217;ve never really understood why it [...]]]></description>
			<content:encoded><![CDATA[<p>So far, Bad Company 2 is one of my favorite games of the year, and one of my favorite multiplayer experiences in this generation. I haven&#8217;t had much of a chance to play the regular campaign all the way through, but one thing is clear: the game needs co-op. I&#8217;ve never really understood why it was left out of the game, when it is clearly set up as a squad of four badasses. It seemed to be totally begging for it.</p>
<p>Well, it looks like DICE is going to deliver that wish for myself and many others. At a time specified only as &#8220;soon&#8221;, they&#8217;re going to be adding a <a href="http://www.youtube.com/watch?v=nA8vuVwm-k4" target="_blank">new co-operative mode</a> for four players in Bad Company 2. It basically looks like Firefight or horde mode, but with objectives. I&#8217;m pumped about this. Who else is?</p>
<p><p><a href="http://gamersushi.com/2010/05/12/battlefield-bad-company-2-to-add-co-op/"><em>Click here to view the embedded video.</em></a></p>
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		<title>Are Single Player Games Going the Way of the Dodo?</title>
		<link>http://gamersushi.com/2010/04/14/are-single-player-games-going-the-way-of-the-dodo/</link>
		<comments>http://gamersushi.com/2010/04/14/are-single-player-games-going-the-way-of-the-dodo/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 17:52:35 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<guid isPermaLink="false">http://gamersushi.com/?p=7646</guid>
		<description><![CDATA[You all know that I love me some co-op. In fact, more often than not, I&#8217;d rather play co-op over some kind of versus multiplayer. To me, there&#8217;s nothing quite like jumping into a game with your friends, and playing alongside them while you chat about how things are going or how much better you [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://gamersushi.com/wp-content/uploads/2010/04/scc-co-op.jpg" alt="Splinter Cell Conviction Co-Op" title="scc co-op" width="220" height="148" class="alignright size-full wp-image-7647" />You all know that I love me some co-op. In fact, more often than not, I&#8217;d rather play co-op over some kind of versus multiplayer. To me, there&#8217;s nothing quite like jumping into a game with your friends, and playing alongside them while you chat about how things are going or how much better you are at everything. Not that I do that&#8230; often.</p>
<p>Anyway, I&#8217;m one of the biggest proponents of co-op appearing in most games, but it doesn&#8217;t mean I want there to be a death to single player as we know it. In a recent interview, Patrick Redding, the multiplayer director of Splinter Cell: Conviction, had some interesting things to say about playing games solo.</p>
<blockquote><p>
I see this co-op as fitting within a trend or a tendency that I think is emerging – actually it emerged a long time ago, but I think it’s just moved into the mainstream – which is that before, co-op was a relatively hardcore gaming paradigm for people&#8230; They don’t want it to be a solitary experience, they want to be able either to sit on the couch with their girlfriend and play, or be on Xbox Live with their best friends and play, and feel that something is unfolding according to some design intention, and they’re getting a chance to experience that but it doesn’t have to be that alone.</p></blockquote>
<p>While I&#8217;m not saying this spells doom for single player gaming, it&#8217;s a telling perspective from someone inside the industry. No doubt this is why we see single player games getting multiplayer add-ons, or why Splinter Cell: Conviction only has a 5 hour solo campaign. Don&#8217;t get me wrong, I am dying to play the co-op, but it did surprise me to hear that the solo was so light.</p>
<p>So what do you guys think? Do you agree that nobody wants a solitary experience any longer? Personally, I see a place for both, and I don&#8217;t see why they have to be mutually exclusive. Tell us your thoughts.</p>
<p>Source- <a href="http://videogamesdaily.com/interviews/201004/splinter-cell-conviction-co-op-interview/" target="_blank">Videogamesdaily</a>
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		<title>Splinter Cell: Conviction Co-Op Interview</title>
		<link>http://gamersushi.com/2010/03/11/splinter-cell-conviction-co-op-interview/</link>
		<comments>http://gamersushi.com/2010/03/11/splinter-cell-conviction-co-op-interview/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 01:29:08 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<description><![CDATA[Man, the more I see for Splinter Cell: Conviction, the more pumped I get about it. I&#8217;ve been trying to avoid getting media overload from the whole thing, but it&#8217;s hard to stay away from great new videos that tease me with what I&#8217;ve been wanting since the co-op mode of Chaos Theory. Ubisoft isn&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>Man, the more I see for Splinter Cell: Conviction, the more pumped I get about it. I&#8217;ve been trying to avoid getting media overload from the whole thing, but it&#8217;s hard to stay away from great new videos that tease me with what I&#8217;ve been wanting since the co-op mode of Chaos Theory. </p>
<p>Ubisoft isn&#8217;t letting up apparently, and have given us a brand new video featuring a <a href="http://www.gametrailers.com/video/co-operative-mode-splinter-cell/62919" target="_blank">co-op mode interview</a>. It sheds some new light on the mode, and gives tons of glimpses into the gameplay and the strategy that&#8217;s going to have to go into it from two players. I seriously can&#8217;t wait to play this, and it&#8217;s hard to believe it comes out next month.</p>
<p>Anybody else pumped?</p>
<p><embed src="http://www.gametrailers.com/remote_wrap.php?mid=62919" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object>
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		<title>On the Etiquette of Gaming</title>
		<link>http://gamersushi.com/2009/10/14/on-the-etiquette-of-gaming/</link>
		<comments>http://gamersushi.com/2009/10/14/on-the-etiquette-of-gaming/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 23:03:10 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<guid isPermaLink="false">http://gamersushi.com/?p=5419</guid>
		<description><![CDATA[We've all run into them. Social gaming faux pas. Come join a GamerSushi debate about what's fair/foul when it comes to video games.]]></description>
			<content:encoded><![CDATA[<p><img src="http://gamersushi.com/wp-content/uploads/2008/11/gamersushiasks.jpg" alt="" title="gamersushiasks" width="235" height="235" class="alignright size-full wp-image-1882" />The thing that unites us here at GamerSushi is our unhealthy love and adoration of all things related to gaming. I&#8217;d like to think it creates a unique bond between us. Something that forms a common knowledge through shared experiences, a collective set of ethics and codes that we follow. Sure we deviate on issues here and there (Splinter Cell Conviction and night vision, for instance), but for the most part, we seem to understand one another.</p>
<p>With that in mind, I&#8217;ve put together a list of a few things that I&#8217;ve been curious about in terms of gaming etiquette. Things that tend to cause awkwardness in gaming circles or in the online atmosphere. I want to hear what you guys think about these things. Feel free to give as much or as little response as you like. Let&#8217;s roll.<br />
Read the rest of <a href="http://gamersushi.com/2009/10/14/on-the-etiquette-of-gaming/">On the Etiquette of Gaming</a> (242 words)</p>
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<p><small> Eddy for <a href="http://gamersushi.com">GamerSushi</a>, ©2009. |
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Post tags: <a href="http://gamersushi.com/tag/co-op/" rel="tag">co-op</a>, <a href="http://gamersushi.com/tag/gaming-etiquette/" rel="tag">gaming etiquette</a>, <a href="http://gamersushi.com/tag/matchmaking/" rel="tag">matchmaking</a>, <a href="http://gamersushi.com/tag/multiplayer/" rel="tag">multiplayer</a>, <a href="http://gamersushi.com/tag/trade-in/" rel="tag">trade in</a>, <a href="http://gamersushi.com/tag/video-game/" rel="tag">Video Game</a><br/>
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		<title>GamerSushi Asks: Would You Rather?</title>
		<link>http://gamersushi.com/2009/05/30/gamersushi-asks-would-you-rather-8/</link>
		<comments>http://gamersushi.com/2009/05/30/gamersushi-asks-would-you-rather-8/#comments</comments>
		<pubDate>Sun, 31 May 2009 04:38:10 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<description><![CDATA[It's time for another Would You Rather. Come inside and answer with your gaming preferences or get a public flogging. Dirty style.]]></description>
			<content:encoded><![CDATA[<p><img src="http://gamersushi.com/wp-content/uploads/2008/11/gamersushiasks.jpg" alt="" title="gamersushiasks" width="235" height="235" class="alignright size-full wp-image-1882" />On the eve of E3, it&#8217;s time for gamers young and old to dream up a world of possibilities for our next year of gaming. With that in mind, I figured it was a great chance for a new Would You Rather.</p>
<p>In Would You Rather, I simply ask a series of questions, and you follow up with your answers. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.</p>
<p>Don&#8217;t let your answers suck, though. You&#8217;ll be tarred, feathered and quite possibly beaten like you stole something.</p>
<p>Read the rest of <a href="http://gamersushi.com/2009/05/30/gamersushi-asks-would-you-rather-8/">GamerSushi Asks: Would You Rather?</a> (119 words)</p>
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		<title>Is Co-Op the New Versus?</title>
		<link>http://gamersushi.com/2008/10/02/is-co-op-the-new-versus/</link>
		<comments>http://gamersushi.com/2008/10/02/is-co-op-the-new-versus/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 07:54:03 +0000</pubDate>
		<dc:creator>Eddy</dc:creator>
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		<guid isPermaLink="false">http://gamersushi.com/?p=992</guid>
		<description><![CDATA[For years, versus play has been the golden standard that multiplayer gaming was judged against. However, in recent years, there has been more of a focus on co-operative gaming instead of just frag-fests. ]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-995" title="goldeneye" src="http://gamersushi.com/wp-content/uploads/2008/10/goldeneye.jpg" alt="" width="230" height="158" />When I think back on the times that define my life as a gamer, the moments that stick out to me typically involve other people. Sure there are those fantastic single player experiences like Mario 64 or Final Fantasy VII that will always stand out in my mind, but something about playing a game <em>together</em> with others seems particularly memorable.</p>
<p>To be honest, I think this love affair for me with multiplayer began in the days of the Nintendo 64, the first system that brought that LAN party feel to the console realm. I remember after school, several of us would play through 4 player titles like Goldeneye, Conkers and Wrestlemania 2000 for hours on end. We&#8217;d make characters, perfect taunts, and listen to the Bond theme play endlessley while my brother mowed us down with the RPC 90.</p>
<p>Read the rest of <a href="http://gamersushi.com/2008/10/02/is-co-op-the-new-versus/">Is Co-Op the New Versus?</a> (566 words)</p>
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