Is it a game? Is it interactive fiction? These are the questions that inevitably surround a David Cage release. It happened with Heavy Rain and again with Beyond: Two Souls. It’s clearly a game, but is it fun and worth your time? That’s the question and the purpose of this review.
1. The outrage over the VGX, while some understandable in parts, is also overblown in others. Look, it’s Spike TV; you really shouldn’t expect something elegant for video game awards. But that doesn’t mean you should sit there and be insulted or talked down to. My suggestion is let Geoff Keighly host by himself. He is capable and serious enough to do it. Also, three hours is way too long. Have the awards, have the world premieres and trim it to an hour and half, maybe two. Cut some of that crap. A new character for Donkey Kong? Cut it. Pewdiepie? Cut it. Be smart. Know your audience.
2. It’s a good thing that that the Xbox One and PS4 are selling like hotcakes. Despite what some articles would have you believe, there is no clear winner and there won’t be for several years and even then, who cares? Pick your console and enjoy it. Don’t let anyone ruin your fun and don’t ruin anyone else’s.
3. That said, I love my PS4 and I have zero interest in the Xbox One. It sounds like it is exactly what some people want and bless them all. But it doesn’t really speak to me and as I have less and less time to play games, I need to start being more rigid in what I can play. Money isn’t the issue, but time is and I need to prioritize the kinds of experiences I want.
4. I hate to be That Guy, but now that I have a next-gen console, I am really looking forward to seeing next-gen sequels to beloved franchises. Imagine what the next Fallout or Elder Scrolls or Mass Effect will look like. Imagine what they will be able to do with the new power at their disposal. Even God of War, a franchise I am tired of, could be given new life with the power of PS4. Same with Halo on the Xbox One. It’s all potential right now, but the mind reels at what we could have in our hands in the coming years.
5. I really enjoyed streaming Final Fantasy VII with Eddy back when that was happening, but I’ve never really streamed anything myself until getting a PS4. And wow. The ease of it and the experience of people watching along, commenting and cheering you on is pretty incredible. Make no mistake: streaming is the killer app for the PS4. I know the Xbox One will have it eventually sometime in 2014, but for those people who say it is not a big deal, you clearly have not tried it on the PS4.
6. Recently started Beyond: Two Souls and while I am only 2 hours into the game, I am really impressed. The story, told in a non-linear fashion, has kept me interested more than I expected and the jumping around the timeline is a smart way to keep the player doing different things, thus preventing the gameplay from becoming stale. The QTE’s have also been streamlined in a smart, elegant way. Look forward to playing more.
These are the things on my mind these days. What about you? Anything you want to get off your chests? The doctor is in.
Grand Theft Auto V landed last month and I imagine we are all still digging deeply into its controversial wickedness. However, time and video game releases wait for no one and with a new month comes more new releases.The odd thing about the month of October is that the really big releases come at the end of the month, such as Battlefield 4 and Assassin’s Creed 4: Black Flag. Before that, it’s much more wide open than usual for a fall month. Check the poll below and vote for the game you want the most this month, then meet me after the break for my thoughts:
Never one to stray from a controversial comment, David Cage, creator of Heavy Rain and the upcoming Beyond: Two Souls for the PS3, caused quite a stir at the DICE summit with some of his remarks regarding the direction he feels the game industry needs to go if it wants to evolve as an art form. Calling it a “Peter Pan-complex”, Cage pointed out that the vast majority of games are made for teens and children and the industry should strive to tackle more mature themes and not just a mature shooter, but expand mechanics beyond jumping, punching and shooting. Basically: maturity doesn’t equal violence.
Cage sat down with Chris Kohler of Wired.com for an extensive follow-up interview. The interview is worth reading Getting to the crux of the matter, Kohler asks Cage what are the consequences of the game industry not growing up and his answer is surprising in its reasonableness: Continue reading Cage Fight: Grow Up, Gamers
Heavy Rain creator David Cage has sometimes over-promised and under delivered. Of course, he’s nowhere near the level of Molyneux in that regard. In fact, he doesn’t even want to say too much about Beyond: Two Souls because he wants people to experience the game with no preconceptions or ideas about what the game is going to be like.
Here’s a bit from Cage’s recent interview with Playstation EU:
I think there should be no preparation for Beyond. You must go into the game trying to learn as little as possible!
Like other game creators, I wish I could say nothing and show nothing, and put a plain black cover on the shelves so that players start the game completely blank, with no information from trailers. This is something that is obviously not possible, unfortunately!
It’s interesting to me how many game creators really desire this pure kind of experience — and how impossible of a dream it is in a day when video game marketing machines dictate everything in the industry. The funny thing is, as much as gamers want that same kind of secrecy, that same ability to play a game with no idea what they’re getting into, we also demand previews, trailers and details galore, in order to make sure our money is being well spent.
So what do you guys think about this issue? Do you wish more creators could release games with less information about them? I mean, sure, there’s always the argument that you could avoid trailers, stay away from previews, etc — but at a certain point it’s hard to avoid everything, particularly when so much information is available, and so much of it not even indicative of the final product. Give us your opinions in the comments. Go!
Source – Playstation EU
With all of the big presentations over, the time has come for us gamers to sort through the R&B performances, the awkward jokes and the motion controls and get to what really matters to us: the games.
Now that we’ve had a chance to watch the trailers and read the stories coming out of E3 2012, it’s time to ask: what was you game of show?