Much like my fellow GamerSushi editors who have made the jump to the next-gen, I’ve been sinking my teeth into the latest Assassin’s Creed game, Black Flag, over the past few days, although I am playing the PC version.
While the mouse and keyboard controls took a little getting used to, Assassin’s Creed IV: Black Flag looks amazing on PC and is a spectacular return to form that the series needed after 3.
While I was originally pretty down on the meta-narrative for AC4, in which you are a game designer playing through Edward Kenway’s memories to turn them into a video game, it’s actually a good way to get players to stay inside the Aniumus for as long as they like without breaking them out periodically to remind them that there’s another story going on. Sure, playing through Edward’s memories because of Desmond Mile’s “generous” donation of his genetic lineage to turn them into a video game is pretty goofy, but it serves its purpose for getting you into the Animus and letting you stay there as long as you like. Continue reading Getting Back to the Basics with Assassin’s Creed IV: Black Flag
Now that the Xbox One is finally out in the wild, I thought I would ask what all of you GamerSushi peeps will be up to this weekend.
Are you playing a shiny new Xbox One, or are you perhaps gaming with a PlayStation 4? Personally I’ll be checking out Super Mario 3D Worlds and The Legend of Zelda: A Link Between Worlds this weekend, both of which have been getting sterling reviews.
I also tucked into some Assassin’s Creed 4: Black Flag last night and I’m already enjoying it much more than AC3. While I can kind of tell that Edward will end up being a character that is ultimately fairly forgettable, the world and the sheer amount of piratey things to do really speaks to me.
It’s a new episode of (presumably) one of your favorite video game podcasts. We’ve got a full crew this week because Nick is jobless and that’s what you do when you don’t have to work. Podcast and play video games.
In case you haven’t heard enough about it, we talk GTA 5, including Nick’s impressions of the single player game and some online anecdotes. Then we talk Assassin’s Creed IV’s meta-narrative, some fields of battle, the newest Call of Duty and some next-gen stuff. It’s a pretty good show.
So, you know what to do. Listen, rate and don’t do anything we wouldn’t do. See you next time!
0:00 – 1:29 Intro
1:30 – 17:27 GTA 5
17:28 – 27: 20 Assassin’s Creed IV: Black Flag
27:21 – 36:44 Battlefield 4
36:45 – 46:13 PlayStation 4 and Call of Duty: Ghosts
46:14 – 48:29 The Walking Dead: Season 2
48:30 – 57:41 The Stanley Parable
57:42 – 1:00:47 Outro
Shiver me timbers, potential Assassin’s Creed IV: Black Flag players! For the upcoming pirate-themed sequel, you will be able to rate missions on a five-star scale, helping Ubisoft build better content going forward.
This is a neat move by the company, and one that open-world games in general can greatly benefit from. While this system (like anything you give to gamers at large) is open to abuse, the fact that you can directly give developers feedback on what you thought about a given mission is an exciting prospect. This feature is entirely optional and at the end of a given mission a small box will pop up on the lower right of the stats screen, allowing you to assign a one-to-five star rating.
Open-world game mission design has gotten a lot better since the start of this generation, but for some reason we still have follow missions, or escort quests. Also, I would appreciate the ability to go back and give all of Assassin’s Creed 3 one out of five stars.
What do you guys think about this? Is it a good move for Ubisoft? Does it seem like we’re beta-testing mission design? Go!
I think that I’ve been pretty vocal in my condemnation of Assassin’s Creed 3 over the past year. I thought it was barren, janky, scatterbrained and didn’t fit the mold of what I’ve come to expect from an Assassin’s Creed game. In short, it left me wary of future installments in the franchise.
Since Assassin’s Creed IV: Black Flag was announced a few months ago, I’ve been rather lukewarm about it. Sure, it capitalizes on the best part of AC3, the naval battles, but being a successor to that game would it travel the same dark road? This new gameplay video narrated by game director Ashraf Ismail shows how closely Assassin’s Creed IV is hewing to the older games and what’s changed for the next adventure.
I’ve got to admit, Black Flag is looking pretty solid. The naval combat has had a tactical layer added on to it with the spyglass, and the return of free-form assassination contracts rubs me in all the right ways. So what do you guys think? Does Assassin’s Creed IV: Black Flag look like it has some promise, or are appearances deceiving?
Time for another edition of Random Encounters, where I share my thoughts on a variety of subjects that are currently on my mind:
1. I have no proof and only baseless Internet speculation, but I can’t help but wonder if Assassin’s Creed 4: Black Flag was originally a side-story like the Ezio trilogy and was rebranded as a numbered sequel in order to take people’s mind off the bitter disappointment that was Assassin’s Creed 3. It just seems odd that the AC 4 is in roughly the same time period and is a prequel, which means it might not even forward the Desmond story set in the future. We will have to wait and see, but if that is the case, it’s kind of disgusting, akin to Square Enix allegedly releasing Final Fantasy Versus XIII as Final Fantasy XV. Continue reading Random Encounters III
Seems that this last week has been pretty slow for gaming news, so we only have the premier trailer for Assassin’s Creed IV: Black Flag to show you today. While it’s all pre-rendered, as is the way with Ubisoft’s announcement trailers for Assassin’s Creed, it does get me hyped for the game against my better judgement. In Black Flag, you’ll be playing as Edward Kenway, father of Haytham Kenway from Assassin’s Creed 3 and protagonist Connor’s grandfather. In the trailer, infamous pirate Blackbeard gives us an introduction to our new assassin.
This seems a little odd for the series, as pirate and assassin don’t really mix, but I’m down for it. Apparently the game world is an open ocean with a few major ports and a lot of little islands to explore. So far I’m down with Assassin’s Creed IV, but I’m definitely waiting for a bit after release before I buy it. What say you? Are you on board with Assassin’s Creed IV? Did the trailer work its magic on you?
Avast, landlubber! After a pre-order poster for Assassin’s Creed IV: Black Flag leaked earlier this week, Ubisoft went ahead and confirmed that the game and its pirate setting are real and there will be an official reveal on Monday, March 4. The game has been announced for the PS3, Xbox 360, PC and WiiU, but you know this is coming to the PS4 and the Xbox successor as well.
There are no firm details about the game other than that it will be a pirate-themed game based on the open sea and will be set in a new time period as well as feature a different protagonist. Based on the box-art, which I used for the image, the time period won’t be radically different from the Revolutionary America setting from Assassin’s Creed 3.
The naval battles were my favorite part of the previous game, so I’m glad Ubisoft is running with the one new addition to the series that worked well. I’ve made my dislike of AC3 well known, but I can’t help but be a little excited for Black Flag. A pirate that follows the creed would make for an excellent protagonist indeed, and hopefully a departure from the more or less morally-upright main characters of games past.
What do you guys think about this announcement? Are you excited for Assassin’s Creed IV: Black Flag? Would you rather this game sank to Davy Jones’ Locker? Will the game use the term “poop deck” with a straight face?