PC

Pixel Count: Games without Release Dates?

8 Oct 2013 | Posted by | 4 Comments

The eve of a new generation is a strange time for gamers. We’re so used to having our calendars planned out at least a year in advance, knowing all of the big blockbuster releases that we intend to snatch up day one. But when a new generation dawns, all bets are off, and release dates become a nebulous, free-form sort of thing, hidden in shadow.

Which kind of sucks.

At the moment, this seems to be exactly the case for 2014, with tons of titles announced, but no clear idea on when we’ll really be able to play them, beyond vague “quarter” references meant primarily for stockholders. But none of that really means anything to gamers, especially when it comes to us saving money and figuring out what we’d like to buy. Even though I can’t wait for my PlayStation 4, I’m admittedly a bit bummed that I have no real idea when I’ll be playing some truly spectacular next generation games once we move over to 2014.

With all that in mind, I put together a list of the most anticipated games that don’t have true release dates yet, and wanted to see which ones you guys were most excited about. Go!

Which game without a release date are you most excited about?

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GamerSushi Power Rankings: October 2013

7 Oct 2013 | Posted by | 4 Comments

Gta 5 banner

A new challenger arrives!

Several new challengers, actually. Now that the fall is rolling out like AutoBots, it’s safe to say that our Power Rankings chart is going to undergo quite a few transformations of its own, month-to-month. See what I did there? References!

This month sees several new contenders making a debut on the rankings, from mobile games to indie titles and to arguably the biggest blockbuster of the entire year in Grand Theft Auto V. Yes, this venture into Los Santos and San Andreas has stolen our hearts, making us forget all of the abuse that Rockstar dished out in Grand Theft Auto IV. We’re fickle beasts.

So, without further ado, here are the top 10 games we’ve been playing over the last month. What do you guys think of this list? What are you playing? Go!

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The Highs and Lows of the Battlefield 4 Beta

7 Oct 2013 | Posted by | 4 Comments

battlefield 4 beta

Last week the Battlefield 4 beta launched, featuring the map Siege of Shanghai with the modes Conquest and Domination. Being the outspoken Battlefield advocate that I am, I selflessly took it upon myself to dive headfirst into the beta and bring you a report from the dust-choked battleground of Shanghai.

I’m playing the beta on PC, and thankfully I haven’t been impeded by the weird technical errors that seems to have stymied some users. Battlefield 4 looks absolutely gorgeous on a decent rig as DICE has done away with most of their weird aesthetic choices from Battlefield 3 (like the super-nova sun and the blue tint). The war torn streets of Shanghai have a lot of interactive features as well, like the ability to close store shutters to keep enemies out or raise bollards to stop a tank from rolling across a bridge (at one point I was able to use a blinking metal detector to locate an enemy that had rounded the corner and escaped my line of sight).

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I Totally Asked for This: Deus Ex: Universe Announced

3 Oct 2013 | Posted by | 3 Comments

Deus Ex: Human Revolution

A couple of years ago, Deus Ex: Human Revolution proved to be both a worthy follow-up to a storied franchise, as well as a great introduction for new players. It combined stealth, awesome powers and a moody, sci-fi atmosphere ripped right Blade Runner in the best way possible.

Fortunately for all of us that loved Human Revolution, Eidos Montreal loves money enough to promise not just one, but multiple follow-ups to the Deus Ex series with the announcement of Deus Ex: Universe yesterday. Deus Ex: Universe is not simply a sequel, however — it’s a collection of titles that spans multiple forms of media, including PC and next-gen console games, tablets, books, graphic novels and more.

While I could leave some of the other stuff behind, I do have to say the promise of more Deus Ex games is something worth getting excited about. Human Revolution was a breath of fresh air, one that I look forward to filling my lungs with again in the near future. Who else is excited about this? Go!

Source – PC Gamer

Assassin’s Creed IV: Black Flag Will Let You Rate Missions

2 Oct 2013 | Posted by | 2 Comments

assassins creed 4 rate mission feature

Shiver me timbers, potential Assassin’s Creed IV: Black Flag players! For the upcoming pirate-themed sequel, you will be able to rate missions on a five-star scale, helping Ubisoft build better content going forward.

This is a neat move by the company, and one that open-world games in general can greatly benefit from. While this system (like anything you give to gamers at large) is open to abuse, the fact that you can directly give developers feedback on what you thought about a given mission is an exciting prospect. This feature is entirely optional and at the end of a given mission a small box will pop up on the lower right of the stats screen, allowing you to assign a one-to-five star rating.

Open-world game mission design has gotten a lot better since the start of this generation, but for some reason we still have follow missions, or escort quests. Also, I would appreciate the ability to go back and give all of Assassin’s Creed 3 one out of five stars.

What do you guys think about this? Is it a good move for Ubisoft? Does it seem like we’re beta-testing mission design? Go!

Source – Polygon

The GamerSushi Show, Ep 75: Millions of Beeches

29 Sep 2013 | Posted by | One Comment

gamersushi show ep 75 gta 5

We’re back after a week break, but can you blame us? We needed time to digest Rockstar’s latest magnum opus, GTA 5. As you can imagine, a large portion of the cast is taken up by this game, but we only talk up to the first heist, so there’s not a huge risk of spoilers.

Other than that we talk Valve’s Steam announcements (outside of the Steam controller that hadn’t been revealed yet), I heap some love on Nintendo for the Wii U and Windwaker HD and the fact that Apple payed EA to give them the exclusive launch of Plants vs Zombies 2, and apparently that’s a big deal?

Anyways, you know the drill by now, listen, rate and come back next week (hopefully) for another installment of the GamerSushi Show!

0:00 – 6:27 Intro
6:28 – 21:40 SteamOS, Steam Machines
21:42 – 26:58 Next Gen Transfers
26:59 – 31:09 Wii U and Wind Waker HD
31:10 – 37:25 EA and Apple “Non-troversy”
37:26 – 1:01:07 GTA 5
1:01:08 – 1:03:48 Outro

Valve Unveils Steam OS, Steam Machine and One Other Thing

26 Sep 2013 | Posted by | 9 Comments

steam os steam machines

Oh Gabe Newell, I doff my proverbial cap to you. Not content to just have the largest digital distribution network for PC games, Valve is expanding the Steam Universe with an OS, machines and…something else.

Valve kicked off the announcements this week by showing off SteamOS, the Linux-based operating system that will guide your magical journey through living-room centered PC gaming wonderfulness. It sounds like you can dual-boot the SteamOS on an existing PC or stream games from your current gaming PC to a Steam Machine running SteamOS and play your games that way.

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Pixel Count: Prequel Passions?

24 Sep 2013 | Posted by | 5 Comments

Prequels are all the rage these days. A word that used to hold little meaning before Star Wars made it commonplace in the 90s, prequels now span every medium of entertainment, from movies to video games and TV. For every Breaking Bad, there’s a Better Call Saul, for every Deus Ex, there’s a Human Revolution, and so on.

With Batman: Arkham Origins dropping next month, one of the more popular video game franchises in recent years is getting its own prequel treatment, putting us in the shoes of a younger, less experienced Dark Knight. While I’ve no reason to be suspicious of the game at all, I admittedly find it hard to get excited about not taking a step forward in the mythology, seeing as how I love where the story seemed to be heading with Arkham City. Likewise, Metal Gear Solid V: Phantom Pain, while looking mighty impressive, sort of kills my desire to see its story unfold since we’ve already seen how the whole thing ends — and let’s not even mention that there’s a new voice for the iconic Snake.

So today’s Pixel Count focuses on prequels. Do you love them or hate them? Are you indifferent? Go!

What do you think of prequels?

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Payday 2 and the Perils of Over-Patching

23 Sep 2013 | Posted by | 7 Comments

payday 2

The original Payday had a solid idea at its core – co-op heists with bad-ass masks – but the execution was kind of lacking. It felt a lot like Left 4 Dead with its waves of cops, but instead of progressing through a level, you were left standing in one spot waiting for a drill to open a safe, or something.

Payday 2 actually took some steps to improve this, but unfortunately the developers shot themselves in the foot with Update 11. While the game has since been patched to fix some of the things that went wrong with Update 11, the game took a step back that will be difficult to recover from.

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Superhot Mixes Bullets and Time

18 Sep 2013 | Posted by | Comments Off

Even though I’m usually the last person to get excited about another shooter, Superhot looks like an awesome Steam Greenlight project that I could get behind. Not content to follow the Call of Duty formula, Superhot adds an element of time manipulation to all the shooty bits.

Much like some of the mechanics in games like Braid, the action in Superhot only moves forward when you move. Stopping freezes time instantly and allows you to plan your next action, like weaving in and out of frozen bullets.

While the game is clearly incomplete, it’s definitely got a cool look to it. Thoughts? Any other Steam Greenlight projects we should keep an eye out for?

Source – Superhot

The GamerSushi Show, Ep 74: Fever Cast

15 Sep 2013 | Posted by | 3 Comments

gamersushi show ep 74

We’re keeping the podcast rolling this week with a new episode, in which Eddy experiences a halucinatory fever dream and leads us all on a magical adventure in which we learn a bit more about ourselves. Nah not really, we mostly just talk video games and troll each other, like we do.

We gab a bit about the new iPhones, Kickstarter, Saint’s Row 4, now that I’ve gotten a chance to dig in to it, Grand Theft Auto 5 and how Rockstar is trying to kill Anthony, and a few more things besides. It’s an excellent cast as always, so listen, rate and be awesome. See you soon!

0:00 – 1:54 Intro
1:55 – 8:50 iPhone 5S and 5C
8:51 – 20:56 Kickstarter
20:57 – 30:09 Saint’s Row 4
30:10 – 38:25 GTA 5
38:26 – 46:53 Steam Family Sharing
46:54 – 57:37 Brothers: A Tale of Two Sons and Shorter Games
57:38 – 59:49 Outro

GamerSushi Asks: What Are You Playing?

13 Sep 2013 | Posted by | 5 Comments

Saint's Row 4

Sushians! The dreaded fall abyss approaches.

You know, the one that we’re all going to disappear into while we’re busy playing games. The first harbinger of doom comes in the form of one Grand Theft Auto V, which somehow is only a few days away. I’m not really sure how that happened, but I’m not complaining about it. After that, we’ll have games like Watch Dogs, Batman: Arkham Origins, AC IV, Battlefield 4 and then some.

But before all that, what are you guys playing right now? To prepare myself for battle at the moment, I’ve been diving into Saint’s Row IV, trying to finish it in a mad dash just in time for GTA V. I’m also trying to wrap up Brothers: A Tale of Two Sons, and hope to knock out Call of Juarez: Gunslinger sometime in the near future as well… but my eyes are often bigger than my stomach when it comes to gaming.

So what about you guys? What are you playing while you await the inevitable fall madness? Go!

Valve Brings Family Sharing Plan to Steam

12 Sep 2013 | Posted by | 10 Comments

steam family sharing

It seems that Microsoft’s sharing plan for the Xbox One was a good idea, or at least Valve seems to think so. The great and beneficent software company announced today that it will be bringing this feature to Steam next week in Beta form.

The way this works is that once a computer is added to a certain Steam account’s “authorized” list, they can play games from that library on their own account, and earn achievements and badges and whatever other crazy gimmick Valve decides to add next.

When the original license holder wants to play, the person using the game is given a couple minutes to either buy the game for themselves and continue playing or save and quit so the account holder can play.

Seems like a pretty smart idea, and knowing Valve it will be implemented in such a way as to cut down on trolling. It’s designed for close friends and family members to play each others games, so be prepared to politely ask your friends to added to their authorized list.

What do you guys think about this move by Valve? Is it awesome? Is it terribad? Is terribad even a word? Yes. Yes it is.

Source – Steam

Emotional Simplicity in Brothers: A Tale of Two Sons

9 Sep 2013 | Posted by | Comments Off

Brothers: A Tale of Two Sons

In the last few years, some of the most striking, emotional experiences I’ve had in games have come from stripped down, simple titles. Titles like Journey or Bastion, which give the player one simple goal, and execute the carrying out of that goal in a skillful, artful manner.

Brothers: A Tale of Two Sons is a new title from Starbreeze Studios which does just that. The best way to describe Brothers is that it’s a single player co-op game, one in which you control two brothers simultaneously, with each analog stick on a controller, along with its triggers. While it sounds simple enough, trying to solve puzzles with two characters at the same time can be a decent enough challenge of your dexterity and brainpower.

But the more striking thing is how much the game conveys with no dialogue whatsoever, just gameplay.

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The GamerSushi Show, Ep 73: Rinkydink Curdlesnoot

9 Sep 2013 | Posted by | 10 Comments

the gamersushi show ep 73

Aaaand…we’re back. After our traditional Summer break we return to the mics to bring you the latest installment of the GamerSushi Show where we talked about how much we missed eachother. Not really, it’s mostly dick jokes, video games and the Benedict Cumberbatch name-generator, which is where I got the title for this episode.

When we recorded the cast last Wednesday, I had just come back from PAX, so I give an in-depth breakdown of what I saw and played. Well, more accurately I have to be gentle lead through the discussion, but we all know I’m bad at just talking about stuff.

Seeing as how we’re back, you should definitely listen to the cast, rate the cast, and enjoy the cast. We’re back on the regular schedule, more or less, so we’ll see you next week!

0:00 – 11:44 Intro
11:45 – 20:39 Dark Souls
20:40 – 42:59 PAX Prime
43:00 – 54:18 Microsoft and the Xbox One
54:19 – 1:13:24 Nintendo’s Missteps
1:13:25 – 1:30:06 Saint’s Row IV
1:30:07 – 1:31:46 Outro
1:31:47 SEKRIT PODCAST STUFF

GamerSushi Asks: Next Gen Plans?

6 Sep 2013 | Posted by | 9 Comments

PlayStation 4

We’ve been in this current console generation for so long that I’ve almost forgotten what it’s like to anticipate the release of a new system — the way I eagerly latch on to any news about release dates, original IPs, sequels and features. Something about it takes me back to when I was a kid, playing a Nintendo 64 for the first time in a mom-and-pop (or really just an old nerdy dude) video game shop, marveling at the flying cap and my first glimpse at 3D done the way it was always meant to be. I felt like an extension of the controller. Like I could do anything in Mario’s shoes.

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PAX Prime 2013 Round-Up

4 Sep 2013 | Posted by | 4 Comments

pax prime 2013

I’m back from four days of video games, panels and D&D down in Seattle, the home of PAX Prime. My shoulders are sore, my eyes are aching because of expose to dim lighting and bright neon and I can’t feel my feet, but I had an awesome time checking out some unreleased games.

Here’s a quick rundown of what I saw, I what I thought of it!

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Roll Call: Saint’s Row IV

25 Aug 2013 | Posted by | 5 Comments

Saint's Row 4

This last week saw the release of Saint’s Row IV, the sequel to the irreverent, goofy, completely ridiculous sandbox crime series that lets you blow up just about anything in just about anyway possible. As if the games weren’t already insane enough, this version of the series has added in superpowers with which to visit havoc upon the citizens of Steelport, in addition to its new alien overlords.

While the first few missions of SR4 took me a bit of getting used to (the game makes you waddle through quite a bit of set-up in order to get to the first open world gameplay), once it unleashes you in the digital, Matrix-style Steelport, where you’re constantly testing the world’s parameters— things kick up quite a few notches. I’m already in love with the power glitches, a gameplay element quite similar to Crackdown’s agility orbs, which beckon you to jump to new heights to get stronger and faster. We’ll see how the rest of the game unfolds.

So what about the rest of you? Who else picked up Saint’s Row IV this last week? What are your thoughts on the game so far? What’s your character like? And did you choose the Nolan North voice? Sound off, Sushians!

The Confusing Heists of Monaco: What’s Yours is Mine

13 Aug 2013 | Posted by | 4 Comments

monaco coop

There’s something sad about looking forward to playing a game with friends only to have that hope crushed in front of your very eyes. Such was the case last Friday when four of the GamerSushi crew sat down in front of our PCs to play Monaco: What’s Yours is Mine, the recently-released top-down heist game by Pocketwatch Games.

After navigating through the game’s menu, which included having to disable Big Picture so Jeff could actually invite us to the game, we attempted to play Monaco for about a half an hour before giving it up. Between the small levels that aren’t really built for more than one person, the vague goals and the confusing visuals, we were rather disappointed with our experience.

I suppose that it can be said that we didn’t give the game a fair shake, but to be honest I have no interest in going back to it. I’m sure Monaco appeals to a certain person, but that just isn’t me.

Has anyone else played Monaco? What did you think of it?

Practice and Patience in Civilization V

9 Aug 2013 | Posted by | 4 Comments

Civilization V

There are just a handful of places in my life where I’m willing to invest actual, valuable man-hours in order to return some kind of benefit. Writing, for one, is a hobby that I’ve managed to turn into a career of some sorts, and I hope to take it even further than I have in the future, through continual practice and repetition. Parenting, for obvious reasons, is another area in which I gladly invest my time. But there are plenty of other “grown up” things that I can’t seem to give the time of day — learning to be handy, taking care of my yard, dressing better.

Videogames have always been different. Every now and then a certain game will come along that captivates me to the point where I want to plumb its depths and learn everything I can about it. Of course, this comes with mixed results (such as StarCraft II), but every now and then, the process of practicing skills and memorizing stats and build orders actually increases my enjoyment of a game.

Enter Sid Meier’s Civilization V.

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