Perhaps you’re unaware, but there’s a group of modders working on bringing out a multiplayer mode for Just Cause 2 (with the official blessing of Avalanche, no less). This mod takes the island nation of Panau, where the game is set, and opens it up for hundreds of player to wreck havoc. Just take a look at this launch trailer if you’re having trouble picturing this.
You can grab the Just Cause 2 multiplayer mod on Steam and, in recognition of the launch, Just Cause 2 itself is on sale for 80% off for the next day.
So, has anyone tried out the multiplayer? Are we thinking a GamerSushi Community Night for this?
I have an admission to make: I pre-ordered Final Fantasy XIII all the way back in 2010 (paid almost full price, too!), played it for about an hour and twenty minutes that March and then proceeded to leave the game untouched for more than three years. Even still, when Final Fantasy XIII-2 came out, I went ahead and bought a shared copy with my brother. He beat it immediately, and I let the game sit on my shelf unplayed until just recently. Why did I put off playing these games for so long? A combination of things, really: I tend to avoid long games until I’m in the right mood for them, and a lot of people were super-critical of FFXIII when it first came out. It sounded like a disappointment and a time-sink, and I wasn’t in the mood for either.
However, after I recently knocked out Demon’s Souls, I found myself craving more good RPG experiences. The FFXIII games were the most logical place to look, if only so that I might finally clear out my backlog of 360 and PS3 games in preparation for trading in one or both systems. I started out with XIII-2 because conventional wisdom is that it corrects all the missteps of XIII, but even though the game was a lot of fun, the story was convoluted and confusing. I felt like I was missing something, so I decided to give XIII a shot after all. Much to my surprise, I’m really enjoying it – the battles are a lot of fun once you can paradigm shift – and I’m already a good twenty hours in after just a few days.
So why was everyone so hard on the game? Was it just a case of preconceived notions, or is there something genuinely missing?
Continue reading Late to the Game: Final Fantasy XIII and the Siren Call of RPGs
As much as I loved this past generation, I think one of the worst things it’s left behind is the idea of progressive unlocks in multiplayer. I hate to lay the blame at just any one game’s feet, but let’s face it, everybody pretty much took this from Call of Duty 4: Modern Warfare. Now every franchise from Halo to Assassin’s Creed is borrowing the idea, and multiplayer suffers for it.
Last week and over the weekend, I ran into a lot of this with Battlefield 4. While I enjoyed what I played of the game, I couldn’t help but get frustrated that all of the things I really wanted to do were behind a wall of arbitrary XP unlocks. These requirements dictated that I get a certain amount of XP before getting better weapons—which is extremely difficult to do without better weapons. Continue reading The Grind of Progression in Battlefield 4
We are back from a month long break to drop a cast on you before we talk another month long break. Hey, it’s the holidays, can you blame us?
In this three-man yuletide cast, Eddy, Anthony and Jeff talk about the PS4 and the Xbox One, the VGX and then do a live formulation of our top ten games of the year. Nick and I weren’t able to make it but I’d say that our views are fairly represented (except about The Last of Us, but that’s a battle I gave up on long ago).
We’ve never done a live top-10 discussion, but it worked out rather well, especially after our Top 20 Games of the Generation article kind of listed us out.
Hope you enjoy the last cast of 2013 and remember to rate and enjoy the Holidays! See you in early 2014, Sushians!
The GamerSushi Top Ten Games of 2013
1. Grand Theft Auto V
2. Bioshock Infinite
3. Tomb Raider
4. The Last of Us
5. Assassin’s Creed IV: Black Flag
7. Pokemon X/Y
8. The Legend of Zelda: A Link Between Worlds
9. The Wolf Among Us
10. Fire Emblem: Awakening
Honorable Mentions: Super Mario 3D Worlds, Saints Row IV
0:00 – 5:03 Intro
5:04 – 18:46 Next Gen Consoles
18:47 – 41:06 VGX
41:07 – 1:11:09 The Top Ten Games of 2013
1:11:10 – 1:12:59 Outro
Podcast: Play in new window | Download
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While the article about this over on Kotaku reports this leak as legitimate, given what happened with Survivor 2299 and the fact that Bethesda has declined to comment, I’m going to firmly declare this as a rumor until we hear something official.
A series of casting documents obtained by Kotaku apparently confirm the existence of a game codenamed Institute (which if you remember from a Fallout 3 sidequest is the in-universe name for what was once MIT), which you might know better by its proper name, Fallout 4. The word Fallout doesn’t appear in any of the scripts, but it points to Fallout 4 being set in Boston, which makes sense given its codename. The casting script also details the opening monologue (in which the classic “war never changes” line is read by the player character instead of series regular Ron Pearlman) and a few side characters such as Sturges who is apparently a cross between Buddy Holly and Vin Diesel.
While I wish Fallout 4 is real as much as the next person, the rash of hoaxes surrounding the next game in the series over the past few months has made me very skeptical. Although I wouldn’t mind a Fallout game set in Boston and centered around the Institute, the information in this casting document, even if it is real, is subject to change so a lot of what is in there might not even be in the final game.
What do you guys think? Is this the real deal, or yet another hoax?
Source – Kotaku
If you’re familiar with the card game for horrible people, Cards Against Humanity, then you may be familiar with Max Tempkin. You may also be familiar with his tumblr, Maxistentialism. But, did you know that he also published a game recently? The four-player brawler Samurai Gunn by Teknopants, in which you have a slash attack and three bullets to outwit and dice your foes, came out recently and hot dang does it look like a good time. Check out the launch trailer below!
You can buy Samurai Gunn right now and Steam and it’s 20% off! What do you guys think of the trailer? Is this something you might pick up?
Listen, I like The Legend of Zelda as a series, I really do, but Skyward Sword was…well it wasn’t the worst thing ever, but let’s just say it was fairly average. If anything it really displayed that the Zelda franchise needed a bit of a shakeup.
For A Link Between Worlds, the newest entry in the series on the 3DS, Nintendo is changing things up a bit. For instance, the introduction for Between Worlds in incredibly short as opposed to the lengthy tutorial of Skyward Sword, and the game no longer relies on the typical Zelda progression of slowly unlocking a large number of items that are more or less exclusive to the dungeon they come from (something that was fairly rampant in Twilight Princess). You can now rent any item in the game at any point from the merchant who moves into your house, but you lose them if you die (you can also buy them permanently later on, although this is expensive). The dungeons can also be tackled in any order as well. Couple that with the fast travel and this is the Zelda game with the most sense of exploration and freedom since, well, A Link to the Past, which this game is a direct sequel to.
The isometric presentation works great too, and this game runs at a speedy 60 frames per second even in 3D so the action is nice and crisp. The music is also fantastic, and features an updated remix of the classic Dark World theme from A Link to the Past. While Zelda games on the Nintendo handhelds have by and large been pretty good, they usually haven’t matched the caliber of a full-fledged console Zelda. A Link Between Worlds blows this notion out of the water and gives us a pretty good look at how Nintendo is planning on making Zelda a different beast for future games.
Has anyone else played A Link Between Worlds? What do you think of it?
I have to admit, as much as I generally loathe the production of any gaming television that finds itself in the mainstream, it’s still hard not to get excited about them when you know you’ll be seeing all kinds of new reveals and information. This year, Spike’s Video Game Awards show saw a bit of rebranding as VGX, a streaming only, more quiet affair that ditched the dude bro appeal in favor of something resembling, you know, something gamers might actually care about.
Whether they succeeded or not is another question entirely. While I found the show to be passable, there was no doubt the usual Twitter snark directed at Joel McHale, who really looked like he would have rather been anywhere else as he delivered poorly written jokes. Personally, I tuned in for the video reveals and ignored everything else.
And trust me, there were plenty of those to be had. Continue reading The VGX Round-Up
A new generation of challengers arrive!
It’s pretty weird to see PS4 box art in this update of the Power Rankings, but they’re here, plain as day and just as bright and shiny. This month, we’re diving into 3DS games, PlayStation 4 games, small PC titles and more. I think the number 1 spot will surprise you, considering how down we were on last year’s outing, but rest assured that this game deserves all the praise we’ll no doubt heap on it over the next few weeks. You’ve been warned. Continue reading GamerSushi Power Rankings: December 2013
There are three things I really enjoy about the Holiday season: doing Christmas things with loved ones, the Granville Island Brewing Company’s Lions Winter Ale and the ability to have a few days off to just wrap myself up in a toasty blanket and play some video games.
While any type of video game is a good time, there are certain genres and titles that I feel are ideal for this sort of situation. Long, free-form open world games with a ton of collectibles tend to be my go-to; something that I can just wander around in doing what I please. Skyrim was the perfect game for this a couple of years ago, doubly so because it had the wintery atmosphere to go with it.
I also like a good first-person shooter multiplayer with a ton of unlocks and progression for when I need something a bit more action oriented. What about you guys? When the weather gets colder and you have a few days off, what are the types of games that you like to play? Go!
While I’m enjoying Battlefield 4 a lot, I’ll be the first to admit that the game is broken. While DICE has brought out 13 server-side updates and two-client side patches (with more to come) since the October 29 release date, their next-gen shooter is in a sorry state of disrepair.
Even though China Rising just launched this past Tuesday, work on Battlefield 4’s remaining expansions (and other DICE projects, presumably the Mirror’s Edge prequel and Battlefront) have been halted until the majority of the issues with the game have been sorted out. While the previous client-side patch solved the Commander EMP blur effect and the sound bugs on maps like Golmud Railway, there continues to be a large array of problems on every system.
China Rising was apparently too far along to postpone (no word on Second Assault which is an Xbox One timed-exclusive) which is why it stuck to its original release date. DICE recently held a double-EXP event and gave players a 3.4x scope for the 1911 pistol which was formerly a developer-exclusive attachment as a way to make up for the issues that have been plaguing the game.
To editorialize a bit here, I’m a massive Battlefield fan, but the sorry state of Battlefield 4 (and the fact that EA put it on sale for $30 on Black Friday/Cyber Monday) has made me really wary of pre-ordering Battlefield games in the future. I have a huge amount of respect for DICE, but every Battlefield game has been messed up on launch to varying degrees. While DICE has demonstrated that they are working hard on these issues, and postponing work on future projects and DLC is a good move, the fact that we’re over a month after launch and the game is potentially just as, or more, messed up now as it was on day one is a pretty big black mark on their record.
Has anyone else been playing Battlefield 4? What do you think of this move by DICE/EA?
Source – Polygon
If there’s one way to mercilessly QA-test your new product, it’s by releasing it into the wild. Rest assured that, no matter how many man-hours your company put into testing a device, giving it to a million people will mean that any bugs, issues or glaring oversights will pop up in short order.
Since the Xbox One released on November 22, the gaming community has had plenty of time to fool around with it and figure out what it’s missing. A website called Xbox Feedback has sprung up where suggestions for future updates to Microsoft’s new console can be found.
Personally, I find the lack of some of what I would consider no-brainers (such as being able to check the battery charge on the home screen or the difficulties with party chat) pretty mind-boggling. Even though the Xbox 360 got bogged down with a UI that it was never really built to support, it still had a lot of user friendly tools and tricks. I personally appreciated the ability to set the controls to every game for inverted as a system-level option because I am a weirdo.
What do you guys think about Xbox Feedback? Any suggestions you would add to their current list? Do you think this website will actually gain any traction?
Source – Xbox Feedback
To give you a peek into the inner workings here at GamerSushi, we recently discussed the fact that there are several prominent games out there that we haven’t actually reviewed yet. Like, for example, Grand Theft Auto V, which landed a solid #12 in our list of the top 20 games of the last generation. We are aware of the oversight, we are, and we hope to make amends soonish. Personally, I planned to start my attack on un-reviewed games by diving into one of my recent purchases, The Stanley Parable by Galactic Cafe. I figured it’d be both quick to play and reasonably timely. It’s still a fairly new game, after all.
Accordingly, late one night I sat down with The Stanley Parable and played it for about an hour and a half. I think I beat it. In fact, I may have beaten it several dozen times. I’m honestly not entirely sure. I am sure, however, that I haven’t experienced everything the game has to offer. It’s hilarious, confusing, surreal and nearly impossible to summarize. Part of the reason summaries won’t do it justice is that the experience is built entirely around the fact that you are playing a game and bringing certain expectations to the table.
Continue reading This is Not a Review of The Stanley Parable… or is it?
It’s that time of year again, time to reflect on what you’re most thankful for while you’re lying on the couch in a tryptophan-induced daze. While Canadians like myself might have had our turkey day last month, I still think that it’s valuable to take stock of what you would normally take for granted.
Specifically, what are you thankful for in video games? Personally, I’m thankful that we’ve moved on to the next generation (eight years is a long time), that Nintendo can continue its run of quality games whether or not the system they’re on is actually selling, and that PC ports have gotten much better. Seriously, for most of the previous generation being a PC gamer could be a little rough at times. I’m also thankful that gaming keeps chugging along, despite the myriad of bumps it has had to sustain over the years.
I’m also thankful for the GamerSushi community. You guys are what keeps us going all these years. It’s gratifying to know there’s selection of people out there who are willing to read our ramblings, even if they don’t comment on them (maybe comment a bit more though). We know we haven’t had a new cast in a while, but we’re planning on recording at least one before the Christmas holiday. It probably doesn’t need to be said, but we’ll have a lot to talk about.
So, what are you guys thankful for? Happy Holidays!
You have to admire Valve, they really think out of the box. Between XP, trading cards, everything going on with Dota 2 (thanks Volvo for Diretide), they’re turning Steam into not only the premier digital game delivery service on the Internet, but also some sort of weird crowdsourced laboratory.
Take this recent move as a prime example. Steam users will now be able to leave reviews on games they have launched via Steam (purchase not required) without having to recommend it, which was the previous method of doing user reviews (indeed, any previous recommendations will be upgraded to reviews).
The user reviews will exist alongside the Metacritic scores on Steam. I think this is a really cool move for Steam, and I’m eager to copy/paste some GS reviews in there to see what happens (kidding!). What do you guys think about this? Have you written any reviews yet?
Source – Steam
One of the biggest shopping weeks of the year, the week of Thanksgiving isn’t just a good time for us Americans (sorry everyone else) to get some good game playing in—it’s also a great time to find some awesome deals on games. Whether you’re lining up for a Black Friday sale or staying at your computer to hunt for deals, it’s always nice to get a deal on a game you’ve been dying to play, but you didn’t want to spend full price on.
In case you guys weren’t aware, here are some of the Black Friday deals going on this week in various parts:
So with all of that information available to you, I thought I’d ask: what games are you hoping to catch on sale this week? Anything in particular that would be hard to pass up? Personally, I’ve got my eye out for PS Vita prices, since I’d love to have that for my PS4 for remote play. I’m also watching for certain 3DS games.
What about you guys? What are you looking for? Go!
The Wii U got some flack, and rightly so, for launching last year without any games. Well, it had Zombie U and some third-party cross-overs, but what I really mean is that it didn’t have a recognizable Nintendo title outside of New Super Mario Bros. U.
Flash forward a year later and the Wii U has a game that is not only a potential system seller but a game of the year contender as well. Super Mario 3D Worlds, a console-sized semi-sequel of the excellent Super Mario 3D Land available on the 3DS, brings four-player co-op to a 3D Mario game.
While a year is a long time to wait for a 3D Mario title, Super Mario 3D Worlds absolutely nails it in every aspect. The game looks gorgeous in a way that New Super Mario Bros. U never managed to, despite also being a high-definition game. From sun-dappled beaches to lava-ensconced castles, Worlds is one gorgeous game. Although the Wii U might be a little behind the Xbox One and PS4 in terms of horsepower, you wouldn’t know it looking at this game. The level design is clever as well, with this game boasting some of the most memorable Mario levels. My personal favorites are a Mario Kart-inspired course or a level that opens up into a huge savannah. Continue reading The High-Def Charm of Super Mario 3D Worlds
Much like my fellow GamerSushi editors who have made the jump to the next-gen, I’ve been sinking my teeth into the latest Assassin’s Creed game, Black Flag, over the past few days, although I am playing the PC version.
While the mouse and keyboard controls took a little getting used to, Assassin’s Creed IV: Black Flag looks amazing on PC and is a spectacular return to form that the series needed after 3.
While I was originally pretty down on the meta-narrative for AC4, in which you are a game designer playing through Edward Kenway’s memories to turn them into a video game, it’s actually a good way to get players to stay inside the Aniumus for as long as they like without breaking them out periodically to remind them that there’s another story going on. Sure, playing through Edward’s memories because of Desmond Mile’s “generous” donation of his genetic lineage to turn them into a video game is pretty goofy, but it serves its purpose for getting you into the Animus and letting you stay there as long as you like. Continue reading Getting Back to the Basics with Assassin’s Creed IV: Black Flag
Now that the Xbox One is finally out in the wild, I thought I would ask what all of you GamerSushi peeps will be up to this weekend.
Are you playing a shiny new Xbox One, or are you perhaps gaming with a PlayStation 4? Personally I’ll be checking out Super Mario 3D Worlds and The Legend of Zelda: A Link Between Worlds this weekend, both of which have been getting sterling reviews.
I also tucked into some Assassin’s Creed 4: Black Flag last night and I’m already enjoying it much more than AC3. While I can kind of tell that Edward will end up being a character that is ultimately fairly forgettable, the world and the sheer amount of piratey things to do really speaks to me.
So, what are you playing? Go!
There really aren’t enough words to describe the affection I have for Telltale Games at the moment. The guys absolutely knocked me off my feet with their astounding take on Walking Dead, and I hear they’ve actually managed to raise the bar with Wolf Among Us. So count me ecstatic then, given the current rumors surrounding the studio.
Today, IGN reports that Telltale is working on none other than Game of Thrones, the HBO series based on The Song of Ice and Fire books by George R. R. Martin. Of course, this is speculation at the moment, as IGN is citing multiple anonymous sources, and Telltale has offered no official comment.
But we can dream, can’t we? If you ask me, Game of Thrones is one of the perfect franchises for Telltale to lend their talents to. What other universe is full of so many great characters, such emotionally charged decisions, so much danger and betrayal. Imagine saying the wrong thing to the wrong family, and have it come back to bite you in a big way games down the road.
So yeah, I am dying to find out if this is true. What do you guys think of this rumor? Yay or nay?
Source – IGN