Welcome back to the GamerSushi Show, ladies and gents. Due to some scheduling and life stuff, we’ve gotten a tad behind on releases, so this episode was recorded a few weeks back – on Anthony’s birthday, no less. Because of that, Mr. Taylor skipped out to go celebrate getting a year closer to death, while the rest of us drank things and talked about video games.
The main topics we discussed were the Mass Effect 3 demo, fixing the Zelda franchise and great endings. Beyond that, we play a game of Buy/Sell about topics like Team Ninja, Apple gaming and more – all of which result in my inevitable and recurring victory, as always.
I was on the fence about posting an article about the whole Mass Effect 3: From Ashes brouhaha, but an article I read over on Forbes’ website changed my mind. The article is called “Why the Exploitation of Gamers is Our Own Damn Fault” and in it author Paul Tassi examines the recent trend in DLC which, instead of being an expansion pack model, seems more like content cut from the complete game and dolled out piecemeal after launch.
While he makes a couple of statements I don’t particularly agree with, he is right in saying that we’re to blame for current DLC. As he points out, everything that’s happening with post-launch content is an economic experiment. As much as we complain about being “exploited” people are still buying products, so once again money is trumping our outcry.
The title of the article is more than a little sensationalist, but the message underneath it is sound. EA only cares about money and they’re testing us to see how far they can go. For every person who buys From Ashes on day one, that’s another chink in the armor of the old-school method of selling games.
I think pinning the blame on BioWare is unfair, but there you have it. Two different opinions regarding this whole debacle. Personally, I don’t see what the big fuss is about From Ashes. It’s extra content for people who have paid an extra 30 dollars to get the Collector’s Edition of Mass Effect 3, and it’s available for people who didn’t, or couldn’t given the rarity of the CE, pick one up.
So what do you guys think about From Ashes? Who’s right, Paul Tassi or Total Biscut? Are you boycotting Mass Effect 3, or is this whole thing being blown out of proportion?
Been a while since we had one of these discussions, so I thought it was time for a good old-fashioned “What Are You Playing” from the folks at GamerSushi.
This time of year is always a strange one. It’s about the time that you start clearing out the backlog from the end of the previous year, and you’re moving on to a number of random games that you couldn’t quite find time for before. Sure, there might be the random release like Final Fantasy XIII-2 or Twisted Metal to keep you busy, but for the most part, you’re waiting for one of the big releases from March or perhaps even as far away as the summer.
At least, that’s my story right now. Having just come off of Final Fantasy XIII-2, I’ve been dabbling in a few games that I didn’t think I would enjoy as much as I do. For one, I’ve been totally up to my knees in the Mass Effect 3 demo. That one in particular was one that I had mostly written off, only expecting just a few evenings of fun – but it’s had the opposite effect on me. I’m totally suckered into it at this point, and I can’t get enough of the leveling system and the store purchases.
In addition to that, I’ve jumped into the MGS HD Collection, and I can’t believe how much I’ve liked playing Metal Gear Solid 2 again. Sure, I’m still at the early stage of the game (the Tanker), but I had forgotten just how tightly designed that section of the game actually is. I never considered that I would enjoy playing MGS 2, but here I am. And the restoration is great. In addition to that, I’ve been hopping in and out of Battlefield 3 multiplayer sessions with Mitch, and I’m right on the verge of being completely addicted to that as well.
So yeah, that’s what I’m playing these days. What about you gents? What are you playing?
Borderlands was a really interesting game when it came out, a hybrid of RPG, FPS and open-world game with a good bit of loot-craziness thrown in. Even with bajillions of guns, there were a few issues with the game, most notably the somewhat stale environments (would you like desert, garbage dump, or garbage dump in the desert?) and the most nonsensical ending in the history of video games. Secret robot assassins aside, Borderlands did well enough to warrant a sequel and the release date trailer dropped today, revealing the four main characters and adding a bit of the old dubstep.
Borderlands 2 is looking really fun, and if you put WUB WUB over anything there’s a good chance I’ll buy it. The new characters look pretty neat, and the enemy variety looks like it has expanded beyond skags and bandits. Color me excited, which I believe in loot parlance is purple. What say you? Does this trailer catch your fancy? Borderlands 2 launches September 18 in the US and the 21 in the rest of the world.
Look, guys, I’m really sorry, but this is going to be another Mass Effect 3 inspired post. If you read this and rolled your eyes, turn around now. If you’re still reading, I thank you for your patience, and yes, I do know the difference between “best” and “important”.
Last night during the GamerSushi crew’s routine dip into the ME3 multiplayer demo, I did something outside the norm and tried out the Engineer, one of the more “support” oriented classes. My main character is a Vanguard so going from damage-dealer to backup felt a little odd at first but once I made the transition in styles it felt really good. Overload is an essential addition to any party, so if you’re lacking an Engineer in your squad, get one ASAP (the drone is also really useful for taking out shield-weilding Cerberus troopers).
Normally I go for the “DPS” (or deeps as the kids say) build and never touch support, but Mass Effect 3 changed that for me, so much so that Engineer will be my primary in the final product. So what about you guys? What class do you roll?
I’ll admit that I’m pretty quick to judge a book by its cover, especially when that book happens to cost 60 dollars and might take up hours of my life. More often than not I’m prone to judge a multiplayer portion of a formerly single-player game because in the day and age of Internet connected consoles, everyone and their dog are throwing on a multiplayer mode for the heck of it.
Assassins’s Creed: Brotherhood, BioShock 2 and now Mass Effect 3 have all proved that just because a game’s wheelhouse is the single-player narrative, it doesn’t mean that you can’t also dip your toes into the online arena. When AC:B and BioShock 2 were about to launch, there was a lot of noise made about how their online modes would probably suck, but they proved us wrong.
Mass Effect 3 is much the same way. I didn’t want to lead in with it, but Eddy, Anthony and I all played the co-op for a couple of hours last night and we had a blast. I finally unlocked the Nova for my Vanguard and Eddy and Anthony’s classes (Soldier and Sentinel respectively) clicked for them so we were operating in concert as a deadly, efficient team of sci-fi bad-asses.
Given that people (me included) were so ready to write of ME3’s co-op, I’m surprised by how quickly it got its hooks into me. The booster pack unlock system really adds to the longevity; it’s kind of like buying a pack of Pokemon cards and hoping you get a shiny Charizard. Most of the time you get like, a Chancey or something, but it’s the hope you might get something cool that keeps you going.
My whole point with the article, aside from pumping up the ME3 co-op jam, was to ask you guys if you ever decided to give a game a fair shake and chastised yourself for hating on it unfairly. What games did this happen with? What are your thoughts on ME3’s multiplayer?
Welcome, friends, to Episode 41 of the GamerSushi Show, in which we say silly things about video games. As opposed to the rest of our podcasts, which are only super srs in nature. This thing was actually recorded all the way back on February 9, so you can listen to it with amusement and think about how wrong and naive we were all those weeks ago. Oh, the things we’ve learned since then. The places we’ve been. The games we’ve played. It was a different time.
Anyway, you’ll hear a couple of the technical difficulties that we had throughout this cast. Namely, that our Internet connections were goofing with the Skype call, making us sounds like robots every now and then. In addition, I had nearly a whole bottle of wine throughout the recording, so I just gradually transform into a troll over the course of it.
When we’re not robots, however, you’ll notice a number of sweet gaming topics, which range from Kingdoms of Amalur to the Double Fine Kickstarter to Final Fantasy XIII-2 and more. After all that, we play a game of grades in which we act all high and mighty about the whole industry. True story.