Today is a strange day to be a Nintendo stalwart and a Pokemon fan. Nintendo’s fiscal year ended on March 31, 2014 and the company is not looking good right now. Due to lower than expected sales numbers on both the Wii U and the 3DS, Nintendo has fallen below their projected income for the last fiscal year, and that’s even after taking into account the fact that they lowered their projections back in January of this year. With Nintendo once again skipping E3 and maintaining that they will not be showing off new hardware, one has to wonder what they plan on doing to right the ship.
Of course, if things are looking down a little Pokemon can always give you a nice bump. This morning, Nintendo announced Omega Ruby and Alpha Sapphire, updated versions of the classic Game Boy Advanced titles that released in 2003. Promising an “epic new story” in a “dramatic new world”, both games will be hitting the 3DS/2DS this November. Long-time series fans will recall that the original Ruby and Sapphire games took place in Hoenn, but speculation about the potential Mega Legendaries on the game’s cover art has pointed to the fact that this game might be in a new location.
What do you guys think about this news? Sad for Nintendo? Excited for more Pokemon? Sound off!
Source – GoNintendo, Nintendo, Eurogamer, Pokemon.com
Of all of the characters in Nintendo’s stable of properties, there are none as intriguing as Samus Aran, the power-armor wearing space-faring bounty hunter from the Metroid series.
After 25 years it seems that not even the company that created her has a firm grasp on who they want Samus to be. She’s either a tough, no-nonsense ass-kicker or the person we saw in Other M. Kotaku reader InvadingDuck wrote up a decent sized essay on the history to the character and her portrayal from game to game and it’s definitely worth a read if you’re a fan of the series or the character of Samus.
Personally the Samus that always stuck with me was the one from Metroid Prime. As InvadingDuck mentions in his article, you can read Space Pirate data entries on Samus where she’s depicted as a nightmare-figure of sorts, a nearly mythological entity that can rip through their outposts almost unscathed. True, this version of Samus didn’t have much personality but it was certainly more palatable than the way Other M handled her.
So what do you guys think about InvadingDuck’s post? Who is Samus Aran to you?
Source – Kotaku
According to a story published by Reuters, Bungie’s upcoming sci-fi shooter RPG thing Destiny could wind up costing Activision Blizzard $500 million in development and promotional costs when all is said and done.
The next game out Bungie in their post-Halo days is no doubt a big deal, but I don’t think anyone’s leaning on its potential success quite as hard as Activision. With Call of Duty: Ghosts’ weak showing last year, Activision is no doubt hungry for their next hit shooter. $500 million could wind up making Destiny the most expensive video game in history, which is a significant gamble for a company that often seems like it likes to play it safe.
$500 million is quite an insane number to be spending on development and marketing, but a lot of that is going towards the development of Destiny’s next-gen engine (which is in-house, a tradition for Bungie) and a lot of back end infrastructure costs. I don’t know about you guys, but with $500 million behind it, Destiny’s servers better not crap out on launch day.
What do you guys think? Is Destiny worth this price tag? Are you going to pick up the game on September 9, and for what platform?
Source – Reuters
It’s been a good ten years since we last saw a Mario Golf game, but longtime Nintendo sports collaborators Camelot are at it again with Mario Golf: World Tour, a 3DS title that came out on May 2.
The Mario Golf games have either been strictly arcade-like or had some light RPG aspects and World Tour seems to straddle both of these disciplines. Playing as your Mii in the “Castle Club” mode, you use the tried-and-true power bar to control your shots and for each course you complete (whether it’s a practice round or a tournament), you unlock a new piece of stat-altering gear in the pro shop which you can put on your golfer. Continue reading Taking a Swing at Mario Golf: World Tour
Originally the plan was for the newest Call of Duty game, made by Modern Warfare 3 collaborator Sledgehammer Games, to be revealed this coming Sunday, but you know how the Internet works. The official trailer for Call of Duty: Advanced Warfare is out now and it features Kevin Spacey (who is a Southern accent away from portraying Frank Underwood), drones, exoskeletons, hover bikes and much much more. If you thought Black Ops 2 was futuristic, wait until you get a load of this:
Call of Duty: Advanced Warfare certainly looks nice, but there are also a lot of signs that point to it being on an upgraded version of the same old engine (I swear, I’ve watched the same running animation for the soldiers in slow-mo since 2007). What do you guys think of this reveal? Back on the Call of Duty hype-train? Can Advanced Warfare pick up after the post-Ghosts slump? According to the trailer, the release date for Call of Duty: Advanced Warfare is November 4, 2014. No consoles were specifically listed, except for the Xbox One version which provided the footage for the trailer.
It just occured to me that I’ve been playing Insurgency for the past few months but never made a post about it, which is a shame because this is a damn fine shooter.
Insurgency is a “realistic” team-based first-person-shooter based on an old Half Life mod. You play as either Security or the Insurgents in several gameplay modes but the kicker here is that the game is pretty unforgiving if you’re used to kill feeds, regenerating health or hit markers because it doesn’t have any of that.
The UI in Insurgency is minimal to the point of being non-existent, but for some reason that wasn’t a real barrier for me and actually makes Insurgency one of the most thrilling mutliplayer shooters I’ve ever tried. Because enemies aren’t called out for you, you have to move carefully around the environment, using the lean ability to peek around corners because one or two good shots will end you. So far my favorite weapons are the single-shot designated marksmen rifles, but I’ve been just as effective with the assault rifles or even pistols. Continue reading The Hardcore Tactics of Insurgency
I’m not going to lie, I really like Nintendo Directs, but I feel like this one for Mario Kart 8 is like one of those Internet videos that people find really funny for some reason but I just don’t understand the humor (this is how I feel about Mega 64, for example). This is one weird Nintendo Direct, but we’re getting some hot Mario Kart 8 info so I’m down with it. It’s almost 40 minutes long, so make sure you’re sitting comfortably.
I think the most appealing part about this is the free game that you get for registering Mario Kart 8 with Club Nintendo, although there’s plenty of great stuff coming in Mario Kart 8 as well. The game looks fantastic and I’m really glad Nintendo is moving towards fully orchestrated scores and away from the mostly-awful MIDI tracks that plagued Mario Kart Wii. How is Mario Kart 8 shaping up for you? Pre-order confirmed?