Are you confused by the lack of information about what the available game modes of Destiny? So am I, which is why I’m grateful that Bungie put out a video where Jason Jones explains what you’ll be doing when the Destiny Beta drops on July 17, or when the full game hits on September 9. Check it out:
So it seems like we have the Tower (third-person social space), story-missions, a free-roam/do side-quests type of thing, Strikes, and a multiplayer arena. Destiny seems to have a lot of stuff to do but I still can’t shake the feeling that it might be kind of bland. That might just be me though. How is Destiny shaping up for you?
Aiden Pearce is a dork. He’s also “The Vigilante”, the hacker who takes matters into his own hands on the streets of Chicago in Watch Dogs, the new hit from Ubisoft. Watch Dogs is a fun, enjoyable take on the open-world genre, even if it lacks in genuine originality or innovation. But the more I’ve played, the more I’ve enjoyed my time in our newest digital sandbox.
Except where Aiden is concerned. The gameplay of Watch Dogs is pretty damn good, but the story and Aiden’s character are pretty horrendous. Slight spoilers for Watch Dogs ahead: Continue reading The Dork Knight Rises in Watch Dogs
After weeks of testing in the CTE (Community Test Environment) the Battlefield 4 “netcode” improvements are being rolled out to every version of the game today in a patch according to a new post on Battlelog. The “netcode” patch improves (among other things) the server tick-rate, or how often you computer receives new information from the server. Battlefield 4 previously had a tick-rate of 10hz, or ten updates a second (industry standard for FPS games is 30-60).
I’ve been reading Console Wars, a new book by Blake J. Harris that chronicles the rise of Sega during the 90’s. It’s a delightful book, full of endlessly fascinating details, such as how Target’s lenient return policy allowed customers to return years-old NES’s in order to get credit towards a SNES. Needless to say, this didn’t sit well with Nintendo and it led to Target pulling Nintendo products from the stores for a time. I lived through this era and reading the behind the scenes drama that went on has been very enjoyable. My nostalgia bones are all tingling right now. Continue reading The Eternal War: A Look at the Repeating Console Cycle
Update: Yep, Battlefield: Hardline is real.
Battlelog, DICE’s browser-based interface that they’ve been forcing on the gaming public since Battlefield 3, received an update this morning. Instead of the assignments for the upcoming expansion pack Dragon’s Teeth, an entierly different kind of surprised was included.
While digging through the source code of Battlelog, denizen of the Internet Koen Vlaswinkel found a whole bunch of information about Battlefield: Hardline, including weapons, vehicles, classes, gamemodes and who’s developing it. From the images Battlefield: Hardline looks like it will be SWAT vs Thieves on a variety of urban maps with gamemodes such as Heist and Blood Money, giving it a very Payday feel. Continue reading Battlefield: Hardline Revealed in Battlelog Update
Ubisoft’s long awaited open-world hackathon Watch Dogs is finally upon us. The embargo lifted late last night and a torrent of reviews flooded in from all over the Internet. It seems that Watch Dogs is getting fairly positive scores across the board, mostly being criticized for some funky driving mechanics and for not really being that unique of an open-world game outside of the hacking abilities.
Here are some review scores from some other websites you may have heard of:
I’ve got Watch Dogs sitting on my PC right now but InFamous: Second Son is currently taking up most of my gaming bandwidth (along with Battlefield 4 and some Company of Heroes 2) but I expect to get to it soon. I hear there’s an interesting glitch right now where taking to the river will cause you to lose your police pursuit as the Chicago PD of Watch Dogs doesn’t have a maritime presence.
Has anyone here played Watch Dogs? What are your initial impressions?
Do you know what the definition of insanity is? Not getting a sequel to 2012’s stellar hit Far Cry 3. In a surprise leak/announcement today, Ubisoft officially unveiled Far Cry 4 which will be coming to the (deep breath here) PlayStation 3, Xbox 360, PC, PlayStation 4 and Xbox One on November 18, 2014.
Not much is currently known about Far Cry 4, other than that it takes place in a fictional region of the Himalayas called Kyrat and you’ll be fighting the reign of a self-appointed king. You can feast your peepers on the box art for Far Cry 4 by clicking the previous words. Looks more like a Pink King than a Yellow King to me, but maybe we’ll go to Carcosa in Far Cry 5.
Far Cry 3 was one of my favorite games of the last generation and if Ubisoft can turn around some of the less appealing aspects of that game (nonsensical “white savior” story and a rather bland second half) then we’ve got a huge hit on our hands. If the logical progression from flamethrower dubstep is elephant-riding RPG madness, then consider me sold.
Who’s on board for a little more Far Cry when it hits every consoles except the poor Wii U this November?
Source – UbiBlog