Nintendo has been in a bit of a bind lately, compared to the massive successes they’ve seen in the last few years. Wii sales are dropping off, the Wii U hasn’t generated the buzz that they wanted (they’re even considering a re-brand of the whole system), the 3DS was a certifiable flop in its early months and they are sustaining significant losses with each new quarter. There are a number of theories circulating about how Nintendo can right their massive misguided ship, but Nintendo has its own: Shigeru Miyamoto.
Several months back, there was a bit of miscommunication that made the Internet rounds about the famed developer retiring. However, it turned out that Miyamoto was actually going to be taking a step back from overseeing development teams to train younger staff. His other job? Idea-ating Nintendo’s next big hit. Here’s what he had to say on the matter in a recent Q and A session:
“I am acting with the understanding that one big hit title can change multiple phases of a situation in the entertainment business, and I feel that finding such one big hit is my basic job.”
It’s interesting to think that Nintendo is putting so much stock in finding that one big idea. It smacks of the way Hollywood thinks in a lot of ways, where studios will sink all their energy into finding that one box office smash year in and year out. The problem is, lightning doesn’t always strike like that, especially in a time where Nintendo might be finding themselves at a disadvantage when relating to core gamers.
We talked about this very topic for the upcoming podcast release, but I wanted to hear your thoughts on it, too. What do you think it means for Nintendo to use Miyamoto in such a way? Will it make a difference? Do you think the man that built Mario, Zelda, Nintendogs and Pikmin has one final swan song left within him? Go!
Episode 39 of the GamerSushi Show happens to be Canadian-less, so I’m sure that’s going to make it a lot better for you guys to listen to. I kid, I kid. Mitch had a fancy radio show to take care of, so the rest of us tackled the week in gaming all by our lonesome selves. I will suggest that it’s merely coincidence that it’s one of the more fluid casts we’ve ever recorded.
As always, we cover a variety of topics. One of these happened accidentally and might become a regular feature that is sure to make you guys rage quit our site and go find your gaming entertainment elsewhere – Six Minutes with RE 6. It’s just what it sounds like. And it’s awesome by association with the greatest gaming franchise of all time.
Beyond that, we tackle Uncharted 3 and Arkham City. And then we play a game of Percentages, where we rank the chances of a number of pending news items and if they’re likely to go down. I’m pretty sure you all know the drill by this point: Eddy wins and makes some fantastic points while the others talk nonsense.
As a site, we here at GamerSushi aren’t real big fans of “fan-made” productions, normally because they follow the same formula: they take a notable game (probably made by Valve) and pair it up with terrible acting/writing and moderately impressive CG. Not to be too negative, but these kind of get ho-hum after a while. If you really want to gain notoriety, try something different, like Joel Furtado did with this Legend of Zelda: The Lost Oracle short.
What do you guys think? Were you impressed? Would you like to see another Zelda game in this style?
One of the more useful things about E3 is that it allows us to take stock of where the industry currently is – and more importantly, where the powers-that-be think it needs to be heading. Each year, we can come away with a few lessons about the kinds of trends we’ll be seeing for the immediate future. For instance, since the unveiling of the Nintendo Wii a few years back, we knew that motion gaming had arrived in a major way.
While there are always going to be fanboys and naysayers on every side of the table, Cracked took some time to put together a list of The 6 Most Ominous Trends in Video Games, in which they outline all the dire portends that loom on the horizon. While the list is meant to be hilarious (and it is), it does have a few things that I find worrisome as well. Most notably would be the idea that technology is moving backward (touch gaming, the Wii-U, etc.), and that the video games industry seems to be moving towards a place of creative bankruptcy (countless sequels and re-hashed ideas).
So, what do you guys think of this list? Do you think the things it lists are fair towards the game industry? What are some of the more ominous trends that you’ve observed? Or is all of this just hogwash? Go!
The most epic week of the gaming year has passed us by, and there’s certainly enough news to keep everyone buzzing for the rest of 2011. That’s why we fast tracked this week’s podcast, in order to get it out the day after E3 ended. The result is a super-sized podcast that’s fit for one of Skyrim’s mammoth-herding giants.
In it, you’ll hear our thoughts on everything from the ridiculously confusing Wii U announcements to fighting dragons, buildings forts and rips in space-time. After all of that, we embark on a hilarious rendition of Grades, where we evaluate each of the “Big 3” conferences in turn.
Nintendo came late to the party this year, holding their press conference this morning as opposed to following tradition and doing it on Monday. With rumors abound about Project Cafe and lots of buzz around the 3DS, Nintendo was poised this year to once again steal the E3 crown. Did they succeed?