To use an analogy that is perhaps a bit staid by this point, playing Fallout 4 is like eating your favorite dish for the hundredth time. It’s still filling and satisfying in its own way, but has lost some of the magic it once had.
Don’t get me wrong, Fallout 4 is not a bad game; I’ve put around 40 hours into my adventures in the Commonwealth and I’ll more than likely be close to double that by the time I’m done. Even though Fallout 4 hews closely to the established Bethesda formula, there’s a reason it works so damn well. Continue reading Heading Back Into The Wasteland in Fallout 4
Like many of you, I’ve been playing Destiny since it dropped on September 9. I hit the level cap of 20 about a week after release and I floundered for a bit wondering how to progress. Bungie doesn’t do a good job of explaining Destiny’s post-20 game outside of vague terms, so I put together a guide for how you can increase your Light and earn Legendary and Exotic gear. I’ve tried to be thorough and explain or remove as much of the jargon as I could. If you have any tips, please add them in the comments! Continue reading The Destiny Post-Level 20 Guide to Earning Legendary and Exotic Gear
Today is the day, Sushians! This is the day we step into Bungie’s brave new world and plumb the depths of Destiny for sweet loot.
Since Destiny is coming out on a fair number of consoles, I thought it would be a good idea to do a classic GamerSushi Roll Call! What system are you playing Destiny on? What class are you going to go with?
Personally I was leaning Titan for a while, but I made an eleventh-hour decision to roll a Warlock based on that classes’ level 15 healing and buffing ability which sounds like it will come in handy. Also, space magic and trench coats.
But what about you? How are you planning on playing Destiny?
Yes, my legendary love/hate affair with Battlefield 4 continues. The newest installment of this on-going saga has to do with Dragon’s Teeth, the latest expansion pack that dropped yesterday for Premium members.
An infantry-focused map pack taking place in urban settings in several Asian cities, Dragon’s Teeth removes a lot of the things I don’t like about Battlefield 4, such as almost every type of vehicle, but leaves in all the sweet on-foot action you can handle. The maps are somewhere between the regular size for BF4 maps and the cramped Close Quarters DLC for Battlefield 3, meaning that a lot of the running and dying between objectives has been removed. Continue reading Battlefield 4 Dragon’s Teeth Expansion is the Only DLC I’ll Ever Need
Over the weekend I put a decent amount of time into Sniper Elite 3, Rebellion’s latest foray into the realm of shooting a lot of Nazis (and Italian soldiers!) in the face and testicles in slow motion, and I have to say I’m digging it quite a bit.
I’d describe Sniper Elite 3 as a “rough diamond” of sorts. The folks at Rebellion have done a great job of making a fun stealth title and if you like sniping then this is definitely the game for you. Just be aware that there are a few hiccups that might detract from your experience. Continue reading The Visible, Violent Deaths of Sniper Elite 3
Nothing screamed “the next gen is here” more than Ubisoft’s E3 2012 stage reveal of Watch Dogs. The PlayStation 4 and the Xbox One weren’t even revealed yet, but everyone knew what Watch Dogs was heralding when Ubisoft showed it off for the first time.
Two years and one delay later, we finally get to hack the mean streets of Chicago. Is Watch Dogs a next gen standard bearer or does it barely straddle the line between the last generation and this one? Continue reading Review: Watch Dogs