Like many of you, I’ve been playing Destiny since it dropped on September 9. I hit the level cap of 20 about a week after release and I floundered for a bit wondering how to progress. Bungie doesn’t do a good job of explaining Destiny’s post-20 game outside of vague terms, so I put together a guide for how you can increase your Light and earn Legendary and Exotic gear. I’ve tried to be thorough and explain or remove as much of the jargon as I could. If you have any tips, please add them in the comments! Continue reading The Destiny Post-Level 20 Guide to Earning Legendary and Exotic Gear
Today is the day, Sushians! This is the day we step into Bungie’s brave new world and plumb the depths of Destiny for sweet loot.
Since Destiny is coming out on a fair number of consoles, I thought it would be a good idea to do a classic GamerSushi Roll Call! What system are you playing Destiny on? What class are you going to go with?
Personally I was leaning Titan for a while, but I made an eleventh-hour decision to roll a Warlock based on that classes’ level 15 healing and buffing ability which sounds like it will come in handy. Also, space magic and trench coats.
But what about you? How are you planning on playing Destiny?
Nothing screamed “the next gen is here” more than Ubisoft’s E3 2012 stage reveal of Watch Dogs. The PlayStation 4 and the Xbox One weren’t even revealed yet, but everyone knew what Watch Dogs was heralding when Ubisoft showed it off for the first time.
Two years and one delay later, we finally get to hack the mean streets of Chicago. Is Watch Dogs a next gen standard bearer or does it barely straddle the line between the last generation and this one? Continue reading Review: Watch Dogs
2014 is half-over, which means that the time is nigh to reflect on the last six months of new games. We saw some current-gen only titles drop along with a 3DS title that sought to reclaim the JRPG crown, a couple of big MMORPG releases and a game that actually made people want to buy a Wii U.
As you can probably suss out from the preceding sentence, my favorite game so far this year is Mario Kart 8. I wrote a bit about the sheer joy that playing the newest Mario Kart can bring you and I’ve yet to even dip my toes into the online mode. It even has a rather forward thinking feature for a Nintendo product in Mario Kart TV, which allows players to slice up clips of their races and upload it to YouTube, which brought us the famous Luigi Death Stare. Some might not like the serious downgrade that the Battle Mode received, but the N64 implementation of that was always the best for me and I haven’t played that mode sense.
We still have six game-packed months to go and my front-runner for Game of the Year will most likely change when 2014 is done and dusted. Even so, I’d like to know what your game of the half-year is. What games do you think will knock it off in the latter half of 2014?
Hello Games’ No Man’s Sky was the surprise hit of Sony’s E3 2014 press conference with its dinosaurs and its X-Wings and its interplanetary travel. Despite its appealing aesthetics and the way it effortlessly taps into some section of my brain that has formulated the perfect game but could never define it before now, I can’t shake this feeling that I don’t really understand No Man’s Sky.
On a basic level, I get that you’re exploring the universe, charting the unknown and discovering new species and ships. Hello Games has been purposefully tight-lipped about their game, however, only dolling out small nuggets of information. Just enough to string you along, but not enough so that you know everything going in. Continue reading I Don’t Understand No Man’s Sky, But I Am Hopeful for It