It’s no secret that I really enjoyed the first inFamous, it just had a nice feel to it that you don’t get with a lot of open-world games these days. Sure, it was a little rough around the edges, but it won me over enough to play it through two times to experience the game from both sides of the morality coin. Since Sucker Punch is hard at work on a sequel, I’ve been keeping my eyes open for anything that pertains to the game, so this new gameplay trailer fits the bill just right. There’s plenty of neat stuff in here, including some very cinematic close-quarters combat, so take a look and tell me what you think.
The game itself is looking pretty hot, but I’m still not sold on Cole’s redesign. I think the voice is the most jarring change, and I don’t know if replacing the old gravelly-voiced Cole with the new one will be favorably received. What do you guys think? Ready to ride the lightning once more?
There are some licensed properties that cry out for a decent video game adaption, and one of those is Transformers. When the basic premise is “giant robots beating the crap out of each other” you really have to try hard to mess that up. So far this generation, we’ve had two less than stellar attempts to cash in on the giant-bot franchise, and both of those fell flat (though that may have something to do with them being movie tie-ins). Now, High Moon Studios, the company responsible for the moderately-successful Bourne game, has gotten behind the wheel and is trying to steer Transformers in a better direction. Does the game deliver the goods, or does it perish in a Michael Bay-style explosion?
Well, who knew that when we posted those Portal 2 gameplay videos the other day, that even more of the big E3 demo was going to be hitting the Web shortly? Parts 2 through 5 (of 7 total) are now online for Portal fans to gobble up, with the next 2 parts coming out tomorrow.
Honestly, the glimpses I’ve seen of the game so far are an absolute blast, and it really looks like they’re taking things to crazy heights in terms of the puzzling and platforming. I love the leap of faith mechanic, and they’ve got some cool new stuff to show off in these videos as well.
Welcome to our semi-monthly open-forum post where we pose to you the simple question of “What Are You Playing”? It’s summer now, but the games keep on coming, so much so that I can barely keep up with them. I’ve completely skipped Final Fantasy 13, missed half of God of War 3, only just caught up on Heavy Rain, and I still feel like I’m struggling to stay current. It may have something to do with sinking about two days worth of playtime into Red Dead Redemption, but that game is awesome, so I’ll assume that you forgive me.
Other than that, there’s been a couple of co-op DLC releases, a licensed game that’s actually pretty good, and Steam is having a ridiculous sale right now (you can find all of the delicious savings through this link if you don’t follow us on Twitter). I think I’m going to pick up Torchlight since it’s so cheap. I’ve heard good things about it, but has anyone played it?
Also, before we jump in to your posts, I should mention that next week will be bereft of the GamerSushi podcast since Nick and Eddy are “ascending the slopes of Mount Doom” with Web Zeroes, as they put it. We’ll pick up where we left off with our normal format in a couple of weeks though. Hopefully you can wait a while before our dulcet tones, and my nasally voice, caress your ear canals once again. OK, enough blabbing on my part, get cracking!
If you’re at all familiar with anime, then you’ve no doubt heard of Studio Ghibli, the group behind such memorable and classic titles like Nausicaa, Princess Mononoke, Spirited Away and Howl’s Moving Castle. These movies are known not only for their stories, but for their memorable artistic style and the quality of the animation. They’ve produced some truly remarkable films, some of which rank among my favorites of all time.
That’s why I’m excited that Studio Ghibli and Level 5 (Dragon Quest VIII) are teaming up to create Ni No Kuni, a PS3 and DS title that’s slated for release next year in Japan. The new trailer for the game is out, and in my opinion, its absolutely stunning to look at. I love the animated look of the whole thing, and how smooth and vibrant everything appears. I for real can’t wait to play this game.
As cool as the reveal of Portal 2 was at the Sony E3 press conference, I’ve been looking forward to seeing something more than the brief teaser trailer we got. From the sounds of things, the story is going to be a much bigger deal this time around, and there are going to be lots of new gameplay elements as well.
That’s why I’m excited that these two new Portal 2 gameplay videos have hit the Web, with Valve showcasing what the next game has to offer for all of the franchise’s many adoring fans. In the first video, we get to see a bit about the set up of the game, which apparently takes place many years after the first. The second video highlights some of the new gameplay additions we’ll be seeing. Personally, I think these awesome. I’m assuming you will agree.
Ever since we’ve been able to use the internet to connect our consoles to each other, cooperative play is becoming more and more popular. I’m all for this, as I enjoy taking on waves of baddies with my friends just as much as I like shooting them in the face in a competitive match. There’s just something about co-op play that is altogether different and more satisfying than a straight-up Deathmatch game, but maybe that’s just because I’m a team player.
Both Red Dead Redemption and Battlefield Bad Company 2, two excellent games in their own rights, are getting co-op add-on packs today. Since both these games should be a blast to play with friends, I thought I would find out what your favorite co-op gameplay memories are. Do you have a specific recollection of you and a buddy (or several) holding out against AI antagonists, or maybe a particularly epic campaign playthrough to the wee hours of the morning? Let us know!
Of all the games in the PlayStation 3′s library, Heavy Rain is the first one that comes to mind when I think of the potential of the PlayStation Move. The game is largely based on have the player make gestures using the controller’s sticks or Sixaxis, so using the wand to manipulate the on-screen action isn’t too far-fetched. As intriguing as Heavy Rain would be with motion control, the urging from Sony to have developers Quantic Dream upgrade the game to be compatible with the their new device has delayed the long-promised downloadable content (DLC) chapter indefinitely.
The first chapter in the Heavy Rain Chronicles (as the DLC is collectively known) has already been released, but the long-promised second chapter now faces an uncertain future. Word from Quantic Dream’s co-CEO Guillame de Fondaumière is that the DLC might not even be completed after the Move integration is finished by the studio, and the company may just move on to its next, unannounced project.
Heavy Rain, for all the problems with its narrative progression, presented a really unique way of playing games and the context sensitive controls made for some really in-depth, intense moments. While I’m disappointed that Sony’s urging has, in part, caused the DLC to be delayed, I’m interested to see what Quantic Dream are cooking up for their next project. What about you guys? A little bummed out? How do you feel about Sony pretty much shutting down Heavy Rain’s DLC? For those of you who are interested, here’s a little trailer showing how the Move support should work.
XCOM is one of the classics of the the PC gaming scene, an old-school strategy title where you waged war against alien invaders as the director of a Men In Black type organization. In the re-imagining of the series (done by Bioshock developers 2k Games), you still undertake the role of the leader, but instead of issuing orders from behind a desk, you step out into the field to meet the aliens mano a mano. A trailer dropped for the game during E3, and dang if it doesn’t look intense.
Set during the 1950s, this game bares more than a passing resemblance to another period-piece title from 2K that I mentioned above. While similarities aren’t exactly a bad thing, especially given the fact that this is probably the best team to turn XCOM into an FPS, it still remains to be seen whether this will help or hinder the game come release time. What do you guys think about XCOM? Eager to blast some symbiote-looking aliens, or upset about the change in genre?
Rockstar has a well-deserved legacy of making really engaging, if somewhat wacky and ultra-violent, sandbox titles, one where the player assumes the role of a mass-murderer of some note. Ever since the first Grand Theft Auto, Rockstar has been poking fun at various eras of history, but they’ve never strayed further back than the 80s. The most recent game from the studio, GTA IV, took a look at modern America through a very skewed lens, using the viewpoint of immigrant Niko Bellic to make a commentary on our post 9/11 society.
For their most recent title, Rockstar has decided to eschew the modern trappings of GTA IV and travel all the way back to the Old West; 1911 to be precise, an age where the cowboy still roamed the plains, but the government was slowly encroaching on the frontier. Players assume the role of John Marston, gravelly-voiced gun for hire, forced to hunt down his old gang members at the behest of the Bureau of Investigation. Does Rockstar’s traditional formula survive in the Old West, or does the corpse get picked apart by vultures when I’m done with it?
After Fallout 3 consumed my life with its cornucopia of post-apocalytpic goodness, I’ve had my eye peeled for anything pertaining to a follow up to that excellent title. As luck would have it, Bethesda contracted Obsidian studios to craft the spin-off, and for all intents and purposes, it looks like it’s shaping up to a worthy successor. A new trailer for the game hit the internet to lead into E3, so let’s have a watch, shall we?
One thing I really like is the juxtaposition of the cheerful swing tune with the bad-ass combat that’s happened on screen. Another thing I like? Slow motion walking in front of explosions. What about you guys? Are you going to go all in on this one, or will you fold?
This news could possibly be the death knell of Metal Gear Solid: Rising for me, even though I’ve seen nothing of the game since last E3. According to rumors, the game, subtitled “Tactical Lightning Action”, will be out sometime next year, and no one has phoned David Hayter yet! For those of you who don’t know who this man is, he’s the guy who’s been providing the gravelly-voiced delivery for Solid Snake for the last twelve years. He’s also a Hollywood screen writer with credits for X-Men and X-Men 2 in addition to the Watchmen draft that stodgy Alan Moore gave his approval to.
One might say that Hayter is the linchpin of Metal Gear Solid in North America, so what will a Metal Gear game without Solid Snake be like? Granted, the game is assumed to be about Raiden, but even Metal Gear Solid 2 (which had Raiden as the main protagonist), featured a lot of Snake. What do you guys think? Could Rising be completely Snake free? What are your thoughts on this game, now that a full year has gone by? Keep in mind that this is just a rumor, but it’s puzzling none the less.
This will surely be good news for those of us who fondly remember SEGA’s last foray into the console business as it has just been announced that the Dreamcast’s library of titles is being made available on the PlayStation Network and the X-Box LIVE Arcade. The Dreamcast garnered over 650 titles during its lifespan, which started on September 9, 1999 with Sonic Adventure.
While some Dreamcast games have seen re-releases on previous generation consoles (the Sonic Adventure series being the most notable) this is the first time they’re being set loose on the current generation featuring all the fancy bells and whistles that we’ve come to expect like updated graphics, sound, and online integration.
SEGA’s VP of Digital Business, Haruki Satomi, had this to say about the Dreamcast’s resurgence:
“The Dreamcast is fondly remembered by a large community of dedicated fans as a console that was ahead of its time in terms of graphics, quality and online gaming. There are few things that are more requested from us than making Dreamcast classics available for download in today’s digital market place. We’re very excited to begin offering gamers our beloved Dreamcast titles again on the current console systems.”
The first games to be out in the fall will be Sonic Adventure and Crazy Taxi, and I can tell you that those are on my list. What about you guys? Excited about the Dreamcast coming back? What games would you like to see?
It’s been a couple of months, and many of you left feedback that you love the GameCop vs LameCop vs PsychoCop feature, so we thought we’d do an honorary E3 rumor edition!
If you’re unfamiliar with this feature, we discuss gaming issues and we switch roles each time. The GameCop is looking out for you, the gamer, while the LameCop is just what he sounds like: kind of a lamewad. Meanwhile, PsychoCop is a troll in every sense of the word, and completely bat poop insane.
In honor of next week’s E3, we have a completely intellectual debate regarding the status of several E3 rumors, including Hulu coming to the XBox 360, Rockstar pulling out of E3, and Valve’s special showing.
Admittedly, I’m probably not the best person to debate the merits of transferring video game franchises into an animated format, but I guess that Halo: Legends sold well enough to encourage other publishers to take a crack at it.
EA and BioWare recently announced that they’re teaming up with FUNimation to bring Dragon Age to home video with a feature length film. You may know FUNimation from their long career of importing Japanese cartoons to North America, most notably the Dragon Ball series. Of course, any video gamer worth their salt knows of Dragon Age, the epic medieval fantasy RPG that was lauded by critics and players alike as the premier RPG of 2009. The game has already seen a novel tie-in and a comic book deal, so an animation project really isn’t that far fetched.
While Halo: Legends may have soured me on this kind of endeavor, the fact that this is a full length film instead of several shorts may address some of the things I found lacking about Legends. What do you guys think? Anyone on board for a Dragon Age anime?
Normally, I would just ask this as a straight up “What Are You Playing” question, but I decided to do things a little differently this time. You see, lately, nearly 80 percent of my friends list on XBox Live is playing through the newest Rockstar outing, Red Dead Redemption.
If you listened to our awesome podcast, then you would know that a handful of us here at GamerSushi are deeply enthralled in this game’s clutches. I know that for me, personally, the game is head-and-shoulders above its spiritual brethren, the GTA series. It plays more like an Oblivion or Assassin’s Creed 2 in terms of its structure, and allows you to explore a rich open world with gorgeous western vistas and plenty of fun distractions. I’ve written additional thoughts over on my blog, but I wanted to raise this question here as well.
Who’s playing Red Dead Redemption, and what are your thoughts on the game? It’s looking like it could be a front runner for game of the year, and I’m nowhere near being finished. Where do you rank it? Go!
Killzone 3 was announced recently, so you know what that means: a teaser! Admittedly, this video is really cool, if a bit ultra-violent (it is also scientific proof that the Helghast are made out of wafers), but it also brings up a problem I’ve been having with trailers as of late. I recognize that companies like to build hype, and we as consumers like being strung along with as little info as possible (see LOST and any Halo game ever), but it’s getting kind of ridiculous. For games, I’d like to see something concrete as the money and time I’m going to be investing into a game is significant compared to a movie or a TV series. If I don’t like a TV show, I can stop watching, and movies are two hours at most and I can always walk out. If I return a game, I’m going to end up with a lot less money in my pocket, so I think the more gameplay in a trailer, the better. Take a look at the Killzone 3 teaser, and let me know if you agree:
In keeping with this new theme of announcing blockbuster titles before E3, we are now able to confirm, thanks to Game Informer, that Infamous 2 is in the works for the Playstation 3.
Sucker Punch, the original developers of Infamous, will be in charge just as before and will feature
a new city, new powers and a powerful new foe.
Having been honestly shocked (get it?) at the high quality of the first game, I have to admit, I am pretty excited about this. Infamous competed with Prototype, another open-world game where you gained super powers and made moral choices, but I think anyone who has a reasonable amount of judgement would agree that Infamous was superior in almost every way.
Are you excited by this announcement? What would you like to see improved or changed in the sequel?
I know that we have quite a few Deus Ex fans on this site, so this post is especially you for you. If you were unaware, a trailer for the newest entry into the franchise (and prequel to the series), Deus Ex Human Revolution, just hit the good ol’ webz today, and holy cow if it isn’t pretty awesome.
I don’t mean to hype this trailer up too much, but I’m seriously damn impressed by it. I don’t know a thing about Deus Ex, its world, the main character, or how any of the game plays, but I immediately want to go find out everything I can about it right now.
On the real. You need to watch it.
Does anyone else wish this was a movie after watching it? Because I certainly did.