The Witcher 3: Wild Hunt is not a good game.
I know many people loved it. I know many publications honored it. I can’t for the life of me figure out why.
I know the story and writing is allegedly superb. But when the actual gameplay, the act of moving and fighting with Geralt, is a joyless slog (some would say “digital gulag”), that content feels like a tantalizing treasure surrounded by a moat of shit with nary a boat or bridge in sight.
Now, my language is harsh, but that’s for two reasons; the first, is that I am being purposefully hyperbolic for the sake of comedy. I want you to read this and laugh, enjoying the act of my taking a popular darling out back and giving it the Old Yeller treatment. The second reason is that The Witcher 3 really, really, really, really, really, really sucks. Continue reading GamerSushi Asks: Why Do You Like The Witcher 3?
To use an analogy that is perhaps a bit staid by this point, playing Fallout 4 is like eating your favorite dish for the hundredth time. It’s still filling and satisfying in its own way, but has lost some of the magic it once had.
Don’t get me wrong, Fallout 4 is not a bad game; I’ve put around 40 hours into my adventures in the Commonwealth and I’ll more than likely be close to double that by the time I’m done. Even though Fallout 4 hews closely to the established Bethesda formula, there’s a reason it works so damn well. Continue reading Heading Back Into The Wasteland in Fallout 4
Metal Gear Solid 5: The Phantom Pain is the greatest action-stealth game I’ve ever played. Every aspect of the gameplay in Hideo Kojima’s farewell to the series he’s been heading up for over 25 years is tight, responsive and open to wild degrees of experimentation. So often in Metal Gear Solid 5 you’ll think up some crazy way to test the game’s systems and more often than not it will work. Extract yourself out of a hot zone by holding on to a fulton balloon on top of a shipping container? Want to use the tape of someone pooping to stop soldiers from investigating the outhouse you’re hiding in? Go for it.
The beauty of Metal Gear Solid 5’s gameplay is that nearly everyone will have a different story to tell about how they engaged with a certain mission or took down a base. This is the best feeling Metal Gear game to play by a large margin. Gone are the archaic controls and the contorted claw shapes you would have to twist your hand into to do something simple like aiming down a weapon’s sights. When you are in the open world of Afghanistan or central Africa, you really feel like you can make the legend of Big Boss come to life. Continue reading The Amazing Open World and Lackluster Narrative of Metal Gear Solid 5: The Phantom Pain
All things considered, 2015 was a banner year for games. Granted I say this because last year let me play not one but two new Assassin’s Creed games (Rogue was released on the PC in March) so I consider that a mark of success by any metric.
Now that we’re speeding into 2016, I was wondering what is on your radar for the coming months. I’m also looking at producing some video content, so I’d be interested to know what games you’d like to see more of in that regard.
January already offers some tasty morsels with Mario and Luigi: Paper Jam for the 3DS and the PC release of Tomb Raider coming in pretty quick succession on January 22 and 29, respectively. Things don’t slow down after that as XCOM 2 comes out on February 5 and The Division (maybe) hitting in March.
Those are just the big titles on the horizon though and I’m sure there are dozens of smaller games that I’ve neglected to mention. What are you folks looking out for? Any games you’d like to recommend to your fellow Sushians to put on their wishlists?
It’s a question as old as time: what have you been playing recently?
As it has been quite a while since we’ve asked you this question, I imagine most of you have quite the backlog, but for the sake of our fingers I’m going to just stick to the last few months.
The number one game taking up my time is Destiny: The Taken King. On a weekly basis you can find me looking for pick-up-groups to do the King’s Fall raid on Hard Mode with the associated challenges. Bungie massively improved Destiny with their large year two expansion and it got the entire GS crew (sans Jeff) back into the game hard for a few months.
Bungie sadly hasn’t followed up the momentum Taken King gave them and the messaging is that Destiny is in a bit of a holding pattern with maybe one or two interesting content additions coming in 2016 (scuttlebutt says Destiny 2 is a Fall title). Even though Destiny is spinning its wheels a bit, it’s still got its hooks in me.
Other than that I picked up a large number of games over the Steam Winter Sale with Total War: Rome 2 proving to be very engaging. I’ve also been playing a few rounds of Battlefield 4 here and there, but I bet you guessed that already.
So what have you been playing recently? Any under-the-radar games you want to recommend or big AAA titles you want to leave your thoughts on? Sound off below!