Articles in the nintendo Category

Review: Animal Crossing: New Leaf

19 Sep 2013 | Posted by | 2 Comments

animal crossing new leaf review

In my 26 years of existence, I didn’t think I’d ever feel bad for standing up a tiny animal made of pixels in a fake video game world, but I did. I said I would be at their house at 6:30 pm, but I missed it, leaving them looking crestfallen and disappointed in me. I felt more than a little ashamed.

This is what Animal Crossing: New Leaf for the Nintendo 3DS has done to me. Let’s review the damn thing.

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The GamerSushi Show, Ep 73: Rinkydink Curdlesnoot

9 Sep 2013 | Posted by | 10 Comments

the gamersushi show ep 73

Aaaand…we’re back. After our traditional Summer break we return to the mics to bring you the latest installment of the GamerSushi Show where we talked about how much we missed eachother. Not really, it’s mostly dick jokes, video games and the Benedict Cumberbatch name-generator, which is where I got the title for this episode.

When we recorded the cast last Wednesday, I had just come back from PAX, so I give an in-depth breakdown of what I saw and played. Well, more accurately I have to be gentle lead through the discussion, but we all know I’m bad at just talking about stuff.

Seeing as how we’re back, you should definitely listen to the cast, rate the cast, and enjoy the cast. We’re back on the regular schedule, more or less, so we’ll see you next week!

0:00 – 11:44 Intro
11:45 – 20:39 Dark Souls
20:40 – 42:59 PAX Prime
43:00 – 54:18 Microsoft and the Xbox One
54:19 – 1:13:24 Nintendo’s Missteps
1:13:25 – 1:30:06 Saint’s Row IV
1:30:07 – 1:31:46 Outro
1:31:47 SEKRIT PODCAST STUFF

The GamerSushi Power Rankings: August 2013

5 Aug 2013 | Posted by | 2 Comments

Dark Souls

Another month, another update to the rankings. This time, we’re seeing not only movement in our backlogs, but movement in a few games that we managed to stick with from one month to the next. Imagine that!

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Skyward Sword Comes Crashing Down

29 Jul 2013 | Posted by | 4 Comments

Link Skyward Sword

I couldn’t finish The Legend of Zelda: Skyward Sword. In fact, I could barely start it. I played for 3 hours, entered the first dungeon and then paused the game while I consulted a walkthrough just to see what was in store for me. The thought of enduring all that I read made me recoil in horror. So I traded it in, which is a historic moment for me. The first console Zelda that I didn’t finish. A dark day for Anthony and a dark day for Nintendo.

You see, Zelda was always my second favorite video game franchise after Final Fantasy. Final Fantasy was the barometer for which console I would buy, but Zelda was the mark for WHEN I would buy my inevitable Nintendo console. I got a Nintendo 64 so I could play Ocarina of Time. I got the N64 Expansion Pak solely for the purpose of playing Majora’s Mask. I bought a GameCube one month before Wind Waker was released and I jumped for joy when Twilight Princess was released on GameCube AND the Wii because that meant I didn’t have to buy a Wii yet.

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The Addictiveness of Animal Crossing: New Leaf

9 Jul 2013 | Posted by | One Comment

animal crossing new leaf

Very few games compel me to play them every day. Sure, there are times when I’m obsessed with a game for a few days, but rarely do I log on every day consecutively for weeks at a time.

Animal Crossing: New Leaf is one such game. This is my first experience with Nintendo’s long-running life-simuilator, and it’s got me hooked. For Animal Crossing veterans, some of the experience will be familiar: you collect fruit, seashells and various flora and fauna in your attempt to accrue enough bells to stay out of debt with Tom Nook.

The kicker this time around is that you’re the mayor, and as such you can build public works and enact ordinances to change how your town functions. I typically play Animal Crossing on the bus to work at 8:00 am, but the shops don’t open until 9. With the “early riser” ordinance, I can force the shops to open at 8. The only downside is they close a little earlier, but it’s better than having to wait until lunch to sell my pockets full of goodies.

Animal Crossing: New Leaf isn’t typically the sort of game I play. It’s cutesy and there’s no combat, but it’s deep, addictive and a heck of a lot of fun. Because the game keeps track of the clock (a long-running feature of Animal Crossing) this is a title you can play for years on end if you want. In terms of value for your money, there’s few games that can offer that.

Who else is playing Animal Crossing: New Leaf? What did you name your town? Does anyone want to come visit Assville?

Review: Luigi’s Mansion: Dark Moon

24 Jun 2013 | Posted by | No Comment

luigis mansion dark moon review

Luigi’s Mansion was a bit of a cult hit on the GameCube, and fans of Mario’s scaredy-cat brother have been anticipating his return to ghost-busting for years.

Luigi is back with his paranormal vacuum-cleaner, but this time he’s on the 3DS. How does his newest adventure fare?

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The GamerSushi Show, Ep 72: E3 2013

17 Jun 2013 | Posted by | 2 Comments

gamersushi show e3 2013

It’s the Season Finale of The GamerSushi Show! At the end of this season of the podcast, we talk about E3 2013: the press conferences, the games, and how we felt about the whole thing!

All five of us assembled like some sort of giant robot or mighty super-hero team, so it’s a pretty great cast. Unfortunately I had to duck out early thanks to work things coming up, but the guys brought it home in grand style.

So, you know the deal. Listen, rate, and eagerly await our return in September (or August, if Saint’s Row 4 has anything to say about it).

0:00 – 5:02 Intro
5:03 – 30:59 Microsoft’s press conference
31:00 – 54:21 Sony’s press conference
54:22 – 1:04:05 Nintendo’s….presence at E3
1:04:06 – 1:12:53 E3 wrap up thoughts
1:12:54 – 1:17:20 Outro

Pixel Count: Which System Will You Be Playing in 2014?

13 Jun 2013 | Posted by | 6 Comments

E3 has come and the Big 3 have shown us what they have in store for us over the coming months. There has been so much news, updates, retractions, clarifications and denials that it is kind of hard to keep track of everything. Still, this has been an eventful E3, one where the details of two new consoles were revealed, where fanboys waged war and where Nintendo did whatever it is they do. Microsoft brought the games, Sony brought the Internet to its feet and Nintendo brought its beloved franchises.

So now that we have a clearer picture of what Microsoft and Sony are going to do with their next gen systems, it only makes sense to take a poll of our loyal readers and find out where your current desires lie. A lot can change between now and release but it seems reasonable to assume that some of you have made up your minds. So tell us in the poll below which system you plan on doing your gaming in the near future. Please leave the reasons for your vote in the comments!

Pixel Count: Which System Will You Be Playing in 2014?

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GamerSushi Asks: E3 2013 Predictions

8 Jun 2013 | Posted by | 3 Comments

e3 2013

E3 2013 is right around the corner (seriously, it’s on Monday!) so it’s time to bust out those E3 predictions! Gaming yearly extravaganza always seems to sneak up on us, even when we know exactly when it’s coming.

This year is going to be especially interesting considering that both Microsoft and Sony’s next generation consoles have been announced. With Microsoft’s recent info-dump about the Xbox One’s stance on used-game and its once-a-day mandatory Internet check in, I wonder whether they’ll concentrate mainly on games or try to do further damage control.

So! What do you think is going to happen at E3? What are you looking for out of the press conferences? Of the big two, since Nintendo is skipping E3 this year, who do you think will come out on top? Will EA announce SimCity 2? Go!

Review: Fire Emblem Awakening

31 May 2013 | Posted by | No Comment

Fire Emblem Awakening Feature

The Nintendo 3DS has had some great games in the past few months with one of the most notable being Fire Emblem Awakening. Having a love-affair with strategy games and being a Fire Emblem virgin, I was anxious to delve into the game and see what all the fuss was about.

The Story

The story of Fire Emblem is a bit of a mixed bag. It starts off in an interesting, if cliched fashion: your custom avatar wakes up in a field with amnesia. Now, I know what you’re thinking but stick with me, the story gets better. Having been found by Chrom, the prince of the kingdom of Ylissia, and his companions, you help them in defending the countryside from marauders, eventually joining them in the greater struggles that await. These struggles range from demonic Risen to all manner of political intrigue and attemped coups. Chrom’s sister rules the kingdom and he enforces her rule, but there are neighboring nations that have nefarious plans of their own, all of which give you a reason to do what you do best: fight some battles and kick some ass. The story encompasses everything from bandits to time travel to world-ending dragons, so there should be something in here that appeals to everyone.

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Sonic: Lost World Trailer is a Little Sonic, a Little Mario Galaxy

29 May 2013 | Posted by | 2 Comments

I’m not entirely sure how to feel about Sonic the Hedgehog anymore. While SEGA has made some decent efforts in the past to revitalize their old mascot’s image, for every step they take forward it seems like they take two back. Sonic Colors was good, but it was only on the Wii, so a lot of people didn’t play it. Sonic Generations was, by and large, a really fun Sonic game, but every couple of levels the developers seemed to forget what kind of Sonic game they were making and shoved in some clumsy platforming sections. That said, the new Wii U and 3DS exclusive Sonic game Lost Worlds looks like Sonic Team has been bitten by the Mario Galaxy bug, and that isn’t a bad thing at all. Watch the trailer below!

Besides the Galaxy influence, I’m detecting some Sonic Extreme in there as well, which is good news for people who waited for that game back in the mid ’90s only to have it cancelled. So what do you guys think of Sonic: Lost World? Are you on board?

Loving the Gimmicks in Mario Kart 7

27 May 2013 | Posted by | 2 Comments

mario kart 7 3ds

If there’s any constant in this universe, it’s the fact that a new Nintendo console will get a Mario Kart game. True, Mario Kart 7 did release in 2011 and the Wii U hasn’t even had one teased yet, but I’m enjoying the 3DS version and I hope that a few of the new innovations that get carried over to the inevitable Wii U title.

Mario Kart 7 added a glider and submarine option to every kart so occasionally, if the race calls for it, you’ll either be high up in the sky or driving around underwater. It’s a neat way to break up the pace of a race, even if some of the gliding/submerged sections do feel a little gratuitous. Additionally, while a lot of the courses function on the tried and true 3-lap circle course, Mario Kart 7 introduces continuous courses where you don’t see the same section of the race twice. It’s a great new way to shake up the racing in the seventh iteration of this long running series.

Unfortunately the Download-Play is a little lacking; people using that functionlaity only get to play as Shy Guy and can’t upgrade their karts with the new coin system, and they only hear the same music on every track. That said, Mario Kart 7 proves that this old warhorse still has a few tricks up its sleeve and is a worthwhile addition to any 3DS owner’s lineup.

Has anyone else played Mario Kart 7? Did you enjoy it? Do you want to see some of these changes when Mario Kart Wii U comes out? Go!

Nintendo Asserts Ownership Over YouTube “Let’s Play” Videos

23 May 2013 | Posted by | 6 Comments

nintendo you tube ad revenue

With all the buzz about the Xbox One over the past week it’s possible that this bit of news slipped under your radar. Nintendo, having recently become a YouTube Partner as of February, has flexed their legal muscles and claimed control over its copyrighted content on the popular video sharing network and that includes “Let’s Plays”, a type of gameplay commentary/walkthrough that a lot of YouTube channels use.

What this means is that Nintendo is using YouTube’s copyright algorithms to analyze videos and if there’s a certain percentage of Nintendo content in those then Nintendo monetizes them and receives that ad money. This cuts the video makers out of the ad revenue loop and any Let’s Plays will forward the money to Nintendo instead of the person(s) who made the video.

This has led to a bit of backlash from the YouTube Let’s Play community, with a lot of well-known personalities claiming that they won’t be playing Nintendo games on their channel anymore. A lot of smaller game developers have come out saying that Let’s Play videos are great forms of grass-roots advertisement, and a few companies have gone out of their way to give YouTube channels special permission to make money by playing their games and making videos of that.

What do you guys think? Is Nintendo right to claim the ad money from these videos? Are people correct in the backlash? Go!

Source – PA Report

Pixel Count: Next Gen Considerations

14 May 2013 | Posted by | 6 Comments

We’ve talked at length about the mystical, nebulous “next generation” here quite a bit recently, and it only makes sense — new machines are dropping on us left and right, with the next XBox reveal to take place just one week from today. And while we’ve already spoken about what we think is most important in the next generation, I thought we’d revisit that topic in a more practical approach.

While I’ve been saying that I won’t partake in the next generation for some time, there are admittedly a few sticking points that could make me change my mind. I love the IPs that Microsoft has at its disposal. But I love the gamer-centric approach that Sony is taking with the PlayStation 4. As always, the right games at the right time can do wonders, but right now I still want to see what these machines cost, and what their long-term plans are. And then of course there’s the Wii U… which… yeah.

So let’s vote and talk about the next generation consoles in the comments. Go!

What is most important about the next gen consoles?

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Scaring Up the Fun in Luigi’s Mansion: Dark Moon

6 May 2013 | Posted by | No Comment

luigis mansion dark moon

It seems to be the season of the 3DS here at GamerSushi as both Anthony and I are both enjoying Nintendo’s handheld. True, the 3DS did get off to a slow start, but the number of quality games for it are climbing steadily.

One such game is Luigi’s Mansion: Dark Moon, the sequel to the ghost-catching GameCube launch title. Instead of having one mansion to clear, the taller Mario brother now has several homes to go through, each with the sort of hidden collectibles and Boos that you would expect. The new Poltergust 5000 is your tool for battling the ghosts, which functions a lot like the vacuum in the original Luigi’s Mansion (surprise, surprise). You stun ghosts with your flashlight and then proceed to suck them up, holding on for dear life as they try to escape. Unlike the first game, once you’ve got a ghost on the line they can’t break free by themselves; you have to be hit by another ghost or object to lose your grip.

Luigi’s Mansion: Dark Moon also has an awesome multiplayer component where you and three other ghost-busters can play either Hunter, Rush or Polterpup in ScareScraper. True, having to make story progress to unlock multiplayer is a bit annoying, but Hunter is a ton of fun. You have five minutes to clear a floor of ghosts, so you have to work both independently of each other to cover as much ground as possible, but also together so you can tackle larger groups of enemies. Despite the limited communication options (the D-pad has four pre-determined call-outs and that’s it), Luigi’s Mansion: Dark Moon manages to deliver in a big way when it comes to co-op.

Has anyone else played Dark Moon? What do you think?

Resetting the Past in Fire Emblem

5 May 2013 | Posted by | 2 Comments

Fire Emblem Awakening

I’ve recently started digging deep into Fire Emblem: Awakening and I’m having a great time so far. It’s taken me a bit to get used to its own special brand of SRPG, but I am starting to understand the mechanics and I’m improving with every battle, which is all you can really ask for. You can’t expect to master a game like this from the outset, otherwise, where is the strategy there?

But with this learning curve comes a danger: perma-death. That’s right, the terrible tragedy of losing one of your favorite characters lurks at every turn. To make matters even more frustrating, the enemy has no such fears. They will rush forward in a suicidal frenzy, knowing with certainty that you will kill them on your next turn, but they pay no heed to their own safety. For them, it’s worth it if they can take down one of your squad. It’s not fair and makes the game even more challenging than it would be normally, but that’s what makes it nerve-wracking.

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Get Your Popcorn Ready: E3 2013 News Round-Up

25 Apr 2013 | Posted by | 3 Comments

E3 2013

Is it already close to that time of year again? The time when all the gaming news outlets start revving their engines in preparation for E3? Seems like it.

The big show is still a few months away, but we’re already getting little bits of information about what to expect from some of the big three console developers. While we’ve already gotten Sony’s rundown of the PlayStation 4, we can expect a few more details in terms of launch date and price, along with a few more morsels of actual gameplay.

But what about the other two? As for Microsoft, some of the recent rumors have proven to be true — the next XBox reveal is set for May 21, which means that E3 will be all about Microsoft showing off a “full line-up of blockbuster gaming experiences”. So yeah, lots of Kinect stuff, probably.

As for Nintendo’s big E3 news? Well, there won’t be any. That’s right, Nintendo is ducking out of its E3 press conference, opting instead for their smaller Nintendo Direct presentations. One wonders if the really awful Wii U sales, as well as Nintendo’s inability to properly convey what the Wii U experience actually is at the last couple of E3 shows are to blame for this.

So that’s the round-up from this week. What are you guys expecting from these guys at E3? Which one are you most excited to learn more about? Sound off!

Nintendo Announces Link to the Past 2 for 3DS

18 Apr 2013 | Posted by | 3 Comments

Nintendo’s been hit with a bit of the Legend of Zelda bug as of late, it seems — and I don’t think it’s a bad thing at all. In addition to the HD Wind Waker remake due out this fall, Nintendo has also announced Link to the Past 2, releasing for the 3DS this year.

The sequel to the much loved SNES game debuted during yesterday’s Nintendo Direct, introduced by the big Reggie himself. It takes place in the same world as Link to the Past, features some 3D dungeons and even allows link to become a wall drawing in order to solve some puzzles. While I never played Link to the Past (I didn’t own an SNES), I did watch a friend play quite a bit of it. I have no doubt that there are certain GamerSushi fans (and a few of its staff) that are freaking out about this news.

But what say you?

Anatomy of a Game

10 Apr 2013 | Posted by | One Comment

Anatomy of a game Zelda

One of the many complaints I have with video game journalism is there is no follow-through. A game is announced, followed by rumors, speculation, then a hands-on preview and finally, the long-awaited review. Maybe, just maybe, there will be an interview with the developers or some type of feature written after the game has been released, but rarely does anyone delve deeply into the inner workings of the actual game.

However, there are a few who do and one of them is Jeremy Parish, sole survivor of the many layoffs and closings at 1Up. Jeremy, like many of us, keeps his own blog, Telebunny (http://telebunny.net/toastyblog/) formerly known as Gamespite. In addition to a hefty archive of great game writings, there is a section that I want to shine our spotlight on today: Anatomy of a Game. Anatomy of a game is a careful look at game mechanics and how they relate to the player as given by the designer. I will let Jeremy explain himself:

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GamerSushi Asks: Gaming Muscle Memory

1 Feb 2013 | Posted by | 7 Comments

water temple

Welcome to “GamerSushi Asks Friday”.

Like a lot of you guys, I’ve played many, many video games throughout my life, but no matter how many more I play or how much time has passed since playing certain games, there will always be aspects I can remember once I get my hands on a controller.

Recently I was watching my girlfriend play through The Legend of Zelda: Ocarina of Time 3D when she got to Jabu Jabu’s Belly and got stumped at some point. Having played Ocarina of Time quite a bit I thought I could tell her how to get passed the puzzle, but unless I am holding the game in my hands, I can’t remember. If I’m playing the game, then I have no problem. The same thing happened recently when I was feeling a little nostalgic and put in Tony Hawk’s Pro Skater 3: I could recall where every SKATE letter was and where all the secret tapes were, and I had no problem chaining together massive combos.

I guess it’s kind of like riding a bike in that you brain just never forgets when something is ingrained into your memory like that. Do you guys have any games where no matter how many years it’s been since you last played, you can pick up the controller and instantly be a pro at it?