Gearbox: Steam and Microsoft are ‘Hurting’ PC Gaming

Duke Nukem Forever

Steam. Everybody loves it. What better way to get your games online for your PC than with Valve’s awesome distribution method? Naturally, if a competitor is doing something excellently, Microsoft is going to try and capitalize with its own service: enter Games for Windows.

At the London Games Festival, Gearbox recently called for Valve and Microsoft to fix the incompatibility issues that plague users who purchase their games via the rival distributors. According to Gearbox’s marketing honcho Steve Gibson, the two are “building silos”, which will inevitably “hurt the PC industry.”

With their big release of Duke Nukem Forever in 2011 sure to be a sales grabber, it’s no wonder that Gearbox is concerned about this kind of issue. Honestly, I’m wondering why anybody would purchase a game via Games for Windows when an option like Steam even exists.

Check out the rest of his quote after the jump! Continue reading Gearbox: Steam and Microsoft are ‘Hurting’ PC Gaming

X-Men Arcade Comes to Home Consoles, Makes Me Feel Old

Comic-Con NYC 2010 is going down right now and, true to form, there are plenty of video game related goodies for us to peruse. While I might be a bit biased here, I can say with the utmost certainty that this bit of news is the greatest to grace GamerSushi this week. Remember that old side-scrolling beat-em-up starring the X-Men? Well, Konami and Marvel are pleased to announce that this old favorite is coming to the PSN and the XBox LIVE Arcade at some point in the future. Although no date was given, the downloadable title looks to be a straight-up port, but garnished with a new feature, six player drop-in co-op! Consider me psyched! Take a look at the trailer (shot off-screen, unfortunately):

I didn’t realize that this game came out eighteen years ago, which is why I feel old. However, a brand new generation of gamers can now experience the Earth-rending difficulty that this game featured, so that’s good news. Anyone excited about this? What other old arcade classics would you like to see re-released?

GamerSushi Asks: Overrated But Still Good?

Bioshock

Every year, the question of digging through the stacks of releases to find which games are worth your time and money is a pretty extensive one. It requires a fair bit of research, a little bit of hocus pocus and also gut instincts to nab the things that you think will jive with your gaming preferences most fully. This becomes especially hard as the video game world becomes obsessed with certain games, sometimes hyping and potentially overhyping whatever new Messiah of gaming has shown up this year.

We’ve all dealt with our share of overrated games not quite living up to what we thought they would be. In fact, we’ve talked about that very thing a number of times here on the old Sushi. However, I was thinking about this issue the other day when talking about the Halo franchise to someone: can a game be both overrated but also still good?

Personally, I think it can be, and the Halo games totally fit the bill. They’re not quite as great as everyone gives them credit for, but they’re still pretty awesome, in my book. Other games that belong here in my opinion include anything from GTA IV to Bioshock (great but over-praised, I feel), Final Fantasy X and even one of my all time favorites, Final Fantasy VII.

So, what games would you guys put in that category? Can games be both very good but also overrated?

This Is The End: Video Game’s Best Endings

In the olden days, a high score was the only goal gamers had in mind. But once games went from being something you play at the arcade to something you do in front of the TV, things began to change. Suddenly, a threadbare story was slapped over the gameplay and some games even had endings! Granted, most were crap, such as a “Thank you for playing” message, but every now and then, you would rewarded with something truly special.

We tend to take endings for granted these days, with any ending to any game just a small trip to Youtube away, but some games have touched us with their endings. The nice folks at 1UP decided to gift us with The Best Video Game Endings, which is a nice feature to start the weekend off with. There are some obscure ones on there, but all are pretty deserving. The Streets of Rage is a favorite of mine, although we all know that Final Fantasy VI warms my heart the most.

What endings do you still remember vividly? Do you think game endings have improved or decreased in quality as the years have gone by? GO!

Source: 1UP

The Force Unleashed 2 Launch Trailer Features The Force Being Unleashed More Than Twice

I’ll admit that I’m anticipating The Force Unleashed 2 despite my current misgivings with Star Wars, but let’s face it: George Lucas’ eminent sci-fi franchise will continue to hold a special place in my heart despite all the attempts he makes at destroying my childhood.

The Force Unleashed is one of the few things in the last couple of years that I’ve enjoyed about Star Wars (except for the Republic Commando books), so a sequel is just what the doctor ordered. Despite the fact that I played it at PAX 2010 and liked it a lot, some people (Anthony) were worried about the lack of gameplay being shown in the trailers. Well, take a look at the launch trailer for The Force Unleashed 2 and let your fears be put to rest:

No too shabby if I do say so myself. October is kind of a ruinous month, considering that every Tuesday from here on out delivers a must-play game. Medal of Honor is next week, followed by Fallout: New Vegas then The Force Unleashed. It will be tricky to manage all these games, but how are you guys going about it? Is TFU2 a day-one purchase or are you saving it for the upcoming slump?

GamerSushi Asks: Skill Progressions and Ability Unlocks?

Castlevania: Lords of Shadow

Through a bit of a fortuitous circumstance, I found myself playing the first few hours of Castlevania: Lords of Shadow tonight. If you’re unaware, the newest entry into the classic series is styled a bit like God of War or Wolverine, with skill progressions and ability unlocks as you move along, collecting experience for each enemy you slash, decapitate or otherwise maim.

You see, I tend to treat action/beat-em-up games and RPGs with these kind of systems in almost exactly the same way: I horde. Perhaps this is because I’m a bit of a loot whore, I’m not sure, but I find myself desiring most of all the big abilities that you otherwise wouldn’t get until later portions of the game. I figure if I can make due with just the basic attacks, I’ll find myself with some useful combos or upgrades earlier than if I just bought every smaller thing as it became available. I do this with RPG skill points as well, or tend to max up one particular spell/ability rather than spreading it around.

My question to you is this: does this make me a crazy person? How do you handle skill progressions and the like? Do you horde what you’ve got for the big guns, or spend it as it comes in to get upgraded more regularly? Go!

Today’s WTF: Halo Cartoon Apt. 117 is Only Slightly Nauseating

Apparently someone at 343 Industries was taking their crazy pills and signed off on Apt. 117, a cartoon about a “normal, average guy who lives with a Halo fanboy.” Sort of like the Odd Couple, but with more man-boobs. Actually, maybe the exact same amount. Anyways, the trailer for this cartoon recently went up, and you can watch it below if you’re so inclined.

If that didn’t excite you then maybe it’s doing its job, as the cartoon is described as purposely underwhelming. I don’t know if I’ve ever invested my time into being specifically disapointed but hey, this might be a new untapped market. Personally, I think a cartoon dedicated to Spartan 1337 would be better, as his short was the only one from Halo: Legends I enjoyed. Apt. 117 will be hitting Halo: Waypoint on X-Box LIVE soon, making it the only time in history that I will consciously stay far, far away from something Halo. Thoughts?

Assassin’s Creed: Brotherhood Beta Available For PSN Plus

Assassins Creed Brotherhood

If you are one of the lucky chumps subscribers of PSN Plus, the content-based premium access plan for the Playstation Network, then it’s time to go back to Venice. The multiplayer beta for Assassin’s Creed: Brother is now open and ready for all your murdering pleasure.

The not-quite sequel to Assassin’s Creed 2 drops on November 16th, so that gives you more than a month to learn all the tricks of the trade so you can pwn the noobs once the game is officially out. If you do download the beta, try to remember that it is for testing purposes, so if you see something glitchy, be sure to let someone know. We wouldn’t want Mitch to buy it on Day 1 and then have the game crash on him, would we?

In case you have no idea what this is all about, check out this nifty guide of Seven Things To Know Before Playing Assassin’s Creed Brotherhood from the fine folks at 1UP. I plan on downloading this right now. Should I expect to see anyone else on there? Anyone a big enough fan that they plan on signing up to PSN Plus just to taste the beta?

Source: Playstation Blog

Source: 1UP

SEGA Admits to Making Terrible Sonic Games, Removes Them From the Shelves

Sonic Colors

If you were thinking of wandering in to your local video game store and picking up a new copy of Sonic Vs. The Black Knight anytime soon, you might be out of luck. With the upcoming release of Sonic Colors, Sonic Free Riders and Sonic the Hedgehog 4, SEGA is doing a little house cleaning, de-listing Sonic titles that have a poor or average Metacritic standing.

SEGA’s Senior Vice President of EMEA Jurgen Post explained that this was done to help “strengthen the brand” going forward, stating that having a large number of Sonic titles on the shelves will lead to a “cannibalization” of sorts. While it isn’t unusual for a company to phase out older games in a franchise to make way for newer titles, Sonic is sort of a special case considering how many mediocre games we’ve been plagued with since this generation started.

Fortunately both Sonic Colors and Sonic 4 are looking pretty good, so maybe it’s better to sweep those old ones under the rug. I don’t know if I’ll ever be able to forget Sonic 2006, but what about you guys? Are the memories of old Sonic games still plaguing your thoughts?

Source – MCV

Fallout: New Vegas Dev Diary 4 Introduces You to the Factions

I kind of love these Fallout: New Vegas developer diaries that have been appearing recently. I know that we’ve been humming and hawing about Obsidian and their track record (which is strange, considering that Knights of the Old Republic 2 was like crack to me), but these videos show me that they have a really good understanding of Fallout and what people expect from it. This makes sense considering that Chris Avellone (Senior Designer at Obsidian) worked on Fallout 2 back in the day. Check out the video to get your run down on the three main factions you can side with in New Vegas:

It’s a nice option being able to choose sides, especially considering in Fallout 3 your options were basically “join the Brotherhood of Steel or not”. Personally, I’m leaning towards the New California Republic with Mr. House in a close second. Fallout: New Vegas comes out really soon, October 19, so you’ve got a little bit of time to plan out whether you’ll support once faction or go for total anarchy.

Dear Hollywood: 5 Tips to Prevent a Lame Myst Movie

Myst coverAs you’ve no doubt heard by now, Myst, one of the most beloved and revered adventure game series of all time, has been optioned to be turned into a full length motion picture. While the content of the movie is no doubt up in the air at the moment, people have been taking shots at Myst and other video game properties for years now, hoping to stick some kind of tap into that overflowing font of money-making wizardry.

Here’s the problem: it’s no great secret that many video game movie adaptations are reviled by even some of their most beloved franchise fans. I’m not going to say that all video game movies are flat out bad by any stretch, but if we’re being honest, there is always plenty lost in translation between the monitor and the silver screen. Heck, just ask Mark Wahlberg. Or the Rock. Or Jake Try-To-Spell-My-Name-Without-Using-IMDB Gyllenhaal.

Looking around on the tubes, I’m seeing a considerable amount of concern out there for the Myst movie, with fans like myself wondering how it can even be portrayed in a way that works, and deservedly so. So, we thought we’d put together a list of things that will help Hollywood, and more specifically Mysteria Film Group, keep the Myst movie from suffering the fate of many other less than well-received adaptations.

Here are 5 tips to prevent a lame Myst movie: Continue reading Dear Hollywood: 5 Tips to Prevent a Lame Myst Movie

Gears of War 3 Gets Public Beta and Dedicated Servers

Somehow developers keep forgetting to invite us to their press conferences (our invite probably got lost in the mail), so we don’t get to see awesome things like Gears of War 3’s multiplayer hands on. Now that I have the self-deprecation out of the way, I can tell you that EPIC Games recently invited a bunch of journalist types to their offices in North Carolina to check out the latest offering in the chainsaw-and-cover franchise.

While we reported last week that Gears 3 was being delayed until the Fall of 2011 because of a marketing decision, it turns out this speculation was a little off the mark. In a total surprise move, EPIC Games will be hosting a public Beta for Gears 3 early in 2011. As we may remember from Gears of War 2, the multiplayer was a bit of a mess. It usually took about fifteen minutes on average to find a game, and then, if you didn’t get host, you might have well just quit. EPIC hopes to address this issue by having dedicated servers this time around to get rid of the hosting problem and a Beta to iron out the bugs. IGN has a video preview of all the changes coming at us in the Beta and Fall 2011, when the game finally hits:

Source – IGN

GamerSushi Asks: What Games Changed How You View Games?

Aeris and Highwind

This is a topic we’ve kind of covered before, but I love talking about it so much you’re not going to get me to stop. In my mind, there’s always that one game that gamers have that changed the way they felt about gaming in general. Somehow, it stretched beyond the boundaries of what we thought a game could be and do, and it stuck with us in ways that other games never did. Whether that’s because of emotional impact, story, a certain mechanic changes depending on who you ask.

For me, that game will always be Final Fantasy VII, and I say that completely unapologetic. As I talked about on our S games podcast, it’s a game that I played at exactly the right time in my life, and it not only turned my expectations of games on their head, but also the way I viewed story. As with anything I liked at that age, it’s by no means perfect, but it was perfect for a young dude like me and I think that matters.

I’ve written at length today about FFVII on my blog, but I thought the question would be pertinent here as well. What games changed the way you viewed games? Which have affected you most deeply, and for what reasons?

Force Unleashed 3 Not Actually Canned, Still in Planning Stages

Force Unleashed 3 Not CanceledIt seems that the earlier reports of LucasArt’s new heavy-handed boss Paul Meegan outright canceling the Force Unleashed 3 prematurely might have been unsubstantiated.  In a recent interview, The Force Unleashed 2’s project lead Julio Torres said that the third game hasn’t been trashed, but instead has been put into a holding pattern so the developers can figure out how to work it into the existing Star Wars canon.

Julio Torres mentioned that, with the way that The Force Unleashed 2 ends, a third act is inevitable. In the internal Star Wars timeline, there’s about a few years between the end of TFU2 and the beginning of Star Wars Episode IV: A New Hope, so they need to take some time to figure out how to smooth things over with the existing continuity.

Now, I haven’t pegged George Lucas for a stickler for canon these last few years, what with the Clone Wars TV show completely obliterating all the preceding history set by the novels and the animated series that came out after Star Wars: Episode 2. While I’d like to think that The Force Unleashed 3 is inevitable, its life probably hangs on sales figures. If 2 does a bang-up job, I expect that we’ll see 3 being announced at next year’s Video Game Awards.

What do you guys think? Is The Force Unleashed 3 still in development, or has it already kicked the bucket? Would you like to see a third chapter?

Source: NowGamer

Ranking the Most Important Online Gaming Experiences of 2010

Valve Mac

The funny thing about online gaming is that it’s an experience that seems to get overhauled every few years. While still in its infancy compared to the longer history of gaming in general, online gaming is going to continue to change in marvelous and unexpected ways. I can actually still remember my first online game, which was in the older than old school Rainbow Six on the PC. After that, it was Quake 2.

As 2010 will soon be drawing to a close, Mashable is taking a look at the year in review for their upcoming popular Mashable Awards. One of their categories this year is “best online game”, so in preparation they’ve released this featured list of 5 Experiences that Redefined Online Gaming in 2010.

I have to say, it’s definitely an interesting read, and I can’t really argue with it. For one, they include Portal’s free release on Steam when it came to Mac systems (and let’s be honest, Valve finds a way to get Steam on a list like this every year). On top of that, they point towards both Minecraft and even Starcraft II’s removal of LAN play except over Battle.net as key moments in online gaming this year as well.

So what do you guys think of this list? What were some of this year’s biggest online developments? And on top of that, what were your favorite online experiences?

Source – Mashable

Rumor: Bungie Teases MMO as Their Next Game

Bungie MMOI don’t want to start off this article by saying that we’re a bunch of gaming prophets or anything, but sometimes we make frighteningly accurate predictions. I don’t know if any of you recall, but on our E3 podcast, we conjectured that Bungie and Activision might be putting out an MMO since Activision loves recurring payments and Bungie loves making games. Turns out we might not have been too far off the mark.

In a recent keynote speech at GDC Online Austin, Bungie’s Joe Staten, known for writing the Halo games along with the Contact Harvest novel, talked about building the canon around Halo and how that contributed to the game’s success. After he finished giving his speech (in which he admitted that the ending to Halo 2 was a total mess, confirming what we knew all along), he opened up to some Q&A with the audience. One of the questions was related to Bungie’s next project, to which Staten responded with this little snippet:

“Wouldn’t it be great if we could make a world that was always there for you?”, replied Staten. “Wow. That would be great.”

While he doesn’t out and out say that an MMO is indeed Bungie’s next project, his comment does seem to lean in that direction. While his whole discussion on the writing of Halo was a great read, this is probably going to be the sticking point for people going forward.

We’re undoubtedly going to see something concrete from Bungie’s next project soon, so do you guys think they’re going to go the MMO route? Do you think it will be First Person or some other genre? Based on Halo: Reach, I’d love to see some space combat in there as well.

Source: Gamasutra

Starcraft II Project Vector Mod Goes from RTS to Dead Space

Wow. This is one of those videos that’s so impressive there’s not really a whole lot to say about it. Project Vector is a Starcraft II Mod that was created with the goal of achieving a playable third person survival-horror game out of the popular RTS. And it looks like they’re actually making some progress, if the new Project Vector demo is of any indication. It’s pretty much Dead Space in Starcraft II’s engine, which is something I never saw happening.

According to its creators over on the SC2Mapster forums, the game is currently playable, but they are still working on some additional revisions. Since they know the entire project will take some time to finish, they’re considering releasing it in small chunks so the community can get their hands on it.

This is all kinds of awesome. And I’ll go out on a limb here: until consoles can start to do this kind of thing with this level of quality, no one can call PC gaming definitively dead. Boom.

Source – SC2Mapster

The Science of Games Goes Behind Fallout, but Still Can’t Explain Nuka Cola

One of the most imaginative franchises in gaming is Fallout, envisioned as an alternate future where the art-deco mind-set of the 1950s dominated the design of everything from home computers to robots. However, this retro-futuristic setting was destroyed be a devastating nuclear war, and humanity is still trying to rebuild itself during the series. While the game is fairly imaginative and speculatory, it still has to have a reality behind it. Where the Science of Games comes in is that point, where the fictional meets the factual. How well does Fallout stand up under the microscope?

I personally really enjoy this series, and in the past they have covered games such as Mass Effect and Star Wars and have explored whether or not the fantastical gadgets in those games are feasible. What did you guys think of this particular segment? What games would you like them to cover in the future? Personally, I’d love to see a Left 4 Dead or Dead Rising themed one, exploring the realities of the zombie apocalypse.

GamerSushi Asks: Console Regret?

ConsolesAh, the path not taken. Going down that line of thought can lead one into dizzying paths of despair and eventually, inevitably, to alcoholism. But sometimes, just sometimes, it can be fun. Hopefully, this will be the one of those times. I got to thinking the other day about my video game history and all the consoles I’ve owned. I have no real regrets about anything I bought, although perhaps getting an Xbox during its heyday would have been a smart move, but that was more of a monetary decision than anything else.

Which leads me to our question: are there any consoles out there that you wish you had bought? Perhaps something that, looking back through the clear lens of the present, you know now that you should have experienced? On the other hand, are there any consoles you bought that you regret? Any Virtual Boy owners out there? Commence weeping!

GamerSushi Asks: What Are You Playing?

Enslaved: Odyssey to the West

Since I haven’t been playing very many games in the last few days, I thought I’d live vicariously through you guys. Caught up in the middle of a substantial amount of personal writing, I’ve set my gaming aside just a bit. It keeps nipping at my heels, too, but I try and resist as much as possible.

So, if I weren’t writing, here are the games I would be playing: Halo: Reach (Captain Grade 1, bitches), Lego Harry Potter (I refuse to return it until I get an achievement), Breath of Death VII, Dead Rising 2, and Minecraft, although I might cave and check that one out tonight. On my list for the next couple of weeks: Enslaved: Odyssey to the West, and Castlevania: Lords of Shadow.

What about you animals? What are you playing?