We’re back with an on-topic cast as the crew gather to talk all the video game news that’s fit to print…or talk about. Whichever.
Leading off, Eddy gets sad about Watch_Dog’s delay (much disappointment), Anthony bemoans the current direction of Final Fantasy, I talk about Ryse: Son of Rome’s crunch, Jeff soliloquizes about The Wolf Among Us and we close with some Grand Theft Auto 5. So, it’s a pretty full cast.
Listen, rate the podcast (it’s very important that you do this since we lost all our previous ratings) and enjoy life. We’ll be back soon with another episode.
0:00 – 2:48 Intro
2:49 – 12:24 Watch_Dogs Delay
12:25 – 21:03 The Death of Final Fantasy
21:04 – 33:14 #RyseFacts Crunch Tweet
33:15 – 43:06 The Wolf Among Us
43:07 – 1:05:48 Grand Theft Auto 5
1:05:49 – 1:09:34 Outro
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Ryse: Son of Rome is an upcoming Xbox One third-person action title being worked on by Crytek, makers of Crysis, Far Cry and hopefully at some point in the future a Y: The Last Man video game because that fits with their motif.
Since the game has been in development for several years and changed direction a few times, it stands to reason that the team would have been through a crunch or two. According to the Ryse Twitter account, the team has been served some 11,500 crunch-time dinners during the game’s development.
Besides being a rather large number, it’s also an odd thing for a game’s Twitter account to bring up. Sure, crunch happens, but I don’t think it’s a stat the public needs to know about. People who are much better at math than me totaled that up to about 58 days of crunch during the game’s development time (assuming the Crytek team is about 200 people). Continue reading #RyseFacts Tweet About Crunches Backfires
Ugh. In what I’d call more of a gut punch than actual news, Ubisoft announced via its blog yesterday that Watch Dogs, slated for a release this fall, will be pushed back until Spring 2014.
The reason? They want to make the game better, and to deliver more of a truly next gen experience. From Gary Steinman, Ubisoft’s community manager:
Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.”
So, yeah. This is pretty disappointing for me, as Watch Dogs was the one game I really wanted play on my PlayStation 4 this fall. Now, the thing may just be a paperweight until February, when InFamous comes out. Unless I *shudder* decide to play Assassin’s Creed 4 instead.
Who else is bummed by this? What games will you be playing this fall? Go!
Source – UbiBlog
The eve of a new generation is a strange time for gamers. We’re so used to having our calendars planned out at least a year in advance, knowing all of the big blockbuster releases that we intend to snatch up day one. But when a new generation dawns, all bets are off, and release dates become a nebulous, free-form sort of thing, hidden in shadow.
Which kind of sucks.
At the moment, this seems to be exactly the case for 2014, with tons of titles announced, but no clear idea on when we’ll really be able to play them, beyond vague “quarter” references meant primarily for stockholders. But none of that really means anything to gamers, especially when it comes to us saving money and figuring out what we’d like to buy. Even though I can’t wait for my PlayStation 4, I’m admittedly a bit bummed that I have no real idea when I’ll be playing some truly spectacular next generation games once we move over to 2014.
With all that in mind, I put together a list of the most anticipated games that don’t have true release dates yet, and wanted to see which ones you guys were most excited about. Go!
Oh Gabe Newell, I doff my proverbial cap to you. Not content to just have the largest digital distribution network for PC games, Valve is expanding the Steam Universe with an OS, machines and…something else.
Valve kicked off the announcements this week by showing off SteamOS, the Linux-based operating system that will guide your magical journey through living-room centered PC gaming wonderfulness. It sounds like you can dual-boot the SteamOS on an existing PC or stream games from your current gaming PC to a Steam Machine running SteamOS and play your games that way.
Continue reading Valve Unveils Steam OS, Steam Machine and One Other Thing
Sushians! The dreaded fall abyss approaches.
You know, the one that we’re all going to disappear into while we’re busy playing games. The first harbinger of doom comes in the form of one Grand Theft Auto V, which somehow is only a few days away. I’m not really sure how that happened, but I’m not complaining about it. After that, we’ll have games like Watch Dogs, Batman: Arkham Origins, AC IV, Battlefield 4 and then some.
But before all that, what are you guys playing right now? To prepare myself for battle at the moment, I’ve been diving into Saint’s Row IV, trying to finish it in a mad dash just in time for GTA V. I’m also trying to wrap up Brothers: A Tale of Two Sons, and hope to knock out Call of Juarez: Gunslinger sometime in the near future as well… but my eyes are often bigger than my stomach when it comes to gaming.
So what about you guys? What are you playing while you await the inevitable fall madness? Go!
It seems that Microsoft’s sharing plan for the Xbox One was a good idea, or at least Valve seems to think so. The great and beneficent software company announced today that it will be bringing this feature to Steam next week in Beta form.
The way this works is that once a computer is added to a certain Steam account’s “authorized” list, they can play games from that library on their own account, and earn achievements and badges and whatever other crazy gimmick Valve decides to add next.
When the original license holder wants to play, the person using the game is given a couple minutes to either buy the game for themselves and continue playing or save and quit so the account holder can play.
Seems like a pretty smart idea, and knowing Valve it will be implemented in such a way as to cut down on trolling. It’s designed for close friends and family members to play each others games, so be prepared to politely ask your friends to added to their authorized list.
What do you guys think about this move by Valve? Is it awesome? Is it terribad? Is terribad even a word? Yes. Yes it is.
Source – Steam