Yes, my legendary love/hate affair with Battlefield 4 continues. The newest installment of this on-going saga has to do with Dragon’s Teeth, the latest expansion pack that dropped yesterday for Premium members.
An infantry-focused map pack taking place in urban settings in several Asian cities, Dragon’s Teeth removes a lot of the things I don’t like about Battlefield 4, such as almost every type of vehicle, but leaves in all the sweet on-foot action you can handle. The maps are somewhere between the regular size for BF4 maps and the cramped Close Quarters DLC for Battlefield 3, meaning that a lot of the running and dying between objectives has been removed. Continue reading Battlefield 4 Dragon’s Teeth Expansion is the Only DLC I’ll Ever Need
I don’t need to remind you what today is because I think we all know. It’s three days after Canada Day!
Naw, just kidding: it’s Independence Day, the day where the USA celebrates their victory over the British and their freedom from the monarchy which is a feat they accomplished all by themselves and not with the help of the French, no sir.
To commemorate this occasion, the team at DICE LA who are behind the Battlefield 4 Community Test Environment (CTE), which has fixed more bugs in BF4 in a few months than DICE proper fixed in almost eight, added a very special easter egg in their most recent patch. Professional Battlefield 4 sleuth JackFrags (who found the Megalodon in Naval Strike as well) shows off the Fourth of July celebrations added to the map Dawnbreaker:
Pretty cool little Easter Egg from DICE LA in the Battlefield 4 CTE there, I must say. I think the CTE has done great things for Battlefield 4, the “netcode” update being chief among them. I signed up for CTE but haven’t had a chance to try it yet. I hope all of our American Sushians have an excellent Fourth of July!
I’ve had this weird sort of fascination with Destiny ever since Bungie first released news about it. There’s one part of me that feels a tinge of regret whenever I see it in motion, knowing that I could have been involved with it in some way (a job opportunity that ultimately didn’t pan out for me). Another part of me has moved on from multiplayer games almost entirely—other priorities have taken precedence in my life, including family, writing and friends. And even though videos of the game in motion never quite thrilled me, there was something about the game that I found intriguing.
And the Alpha won me over completely. Continue reading A Whole New World: Destiny Alpha Impressions
Are you confused by the lack of information about what the available game modes of Destiny? So am I, which is why I’m grateful that Bungie put out a video where Jason Jones explains what you’ll be doing when the Destiny Beta drops on July 17, or when the full game hits on September 9. Check it out:
So it seems like we have the Tower (third-person social space), story-missions, a free-roam/do side-quests type of thing, Strikes, and a multiplayer arena. Destiny seems to have a lot of stuff to do but I still can’t shake the feeling that it might be kind of bland. That might just be me though. How is Destiny shaping up for you?
After weeks of testing in the CTE (Community Test Environment) the Battlefield 4 “netcode” improvements are being rolled out to every version of the game today in a patch according to a new post on Battlelog. The “netcode” patch improves (among other things) the server tick-rate, or how often you computer receives new information from the server. Battlefield 4 previously had a tick-rate of 10hz, or ten updates a second (industry standard for FPS games is 30-60).
Update: Yep, Battlefield: Hardline is real.
Battlelog, DICE’s browser-based interface that they’ve been forcing on the gaming public since Battlefield 3, received an update this morning. Instead of the assignments for the upcoming expansion pack Dragon’s Teeth, an entierly different kind of surprised was included.
While digging through the source code of Battlelog, denizen of the Internet Koen Vlaswinkel found a whole bunch of information about Battlefield: Hardline, including weapons, vehicles, classes, gamemodes and who’s developing it. From the images Battlefield: Hardline looks like it will be SWAT vs Thieves on a variety of urban maps with gamemodes such as Heist and Blood Money, giving it a very Payday feel. Continue reading Battlefield: Hardline Revealed in Battlelog Update