It’s Episode 48 of the GamerSushi show! Despite the fact that there’s no game this week will still find a way to fill up almost an hour with our ramblings. Nick is busy with “jobs” so the Beard is not present; I guess you’ll have to make do with us moderately hairy folk.
We talked about a large variety of topics this week and just let the conversation take us where ever it wanted to go. It’s a bit less structured than a normal episode, but I think it still works pretty well.
That’s up for you guys to decide though. Listen to it, rate it, love it. Just one more episode until the big drunkcast! Maybe I’ll live tweet that one too. What do you say?
For awhile, we’ve been talking about ways to start getting more video content up here at GamerSushi. A lot of you have followed us over from SFF, so you know that video production is something that we really dig. So here’s a new thing we’ve been working on: Trailer Trash.
Mass Effect is a series that took all of us by storm, drawing us in with its unique, deep sci-fi world and the hook of making your own Commander Shepard with your own story. The first game had a few issues but BioWare kicked Mass Effect 2 into overdrive, giving us a competent shooter/RPG hybrid that garnered numerous Game of the Year awards.
The third game in the series has raised the stakes, bringing the series big bad the Reapers into the galaxy, plunging every race into a war for survival. You’re tasked with bringing together all of the different races under one banner and taking the fight to Earth. Does Mass Effect 3 manage to tie everything together?
In this day and age it only takes one good idea to get your indie title or mod noticed by the gaming community at large. It needs to be something that the big studios aren’t doing but everyone clamors for. The team behind the Arma 2 mod Day Z managed to find their zeitgeist by transforming Arma 2′s 225 km squared landscape into an open-world zombie survival sandbox. When the world is covered by zombies and you’re stuggling to survive, the gloves come off and that’s exactly what this mod encapsulates.
Players live an average of four hours, just to give you an idea of how tough it is to survive out there. You start off with meager supplies and you need to keep yourself fed, watered and breathing all while contending not only with hordes of roaming undead but also other players. It’s safe to assume in Day Z that everyone is out for themselves and the game features a humanity meter to chart your interactions with other survivors. Malevolent players can earn a “Bandit” ranking that changes their outward appearance and makes them a target for frontier justice. There are a ton of player guides to help you out, but the true genius of Day Z is the moment to moment gameplay and what emerges out of that.
A video chronicling some of what happens in Day Z by YouTube user SideStrafe.
Day Z requires both Arma 2 and its expansion Operation Arrowhead, and the Combined Operations package has cracked the top five sales on Steam, surpassing The Elder Scrolls V: Skyrim. Here’s a handy installation guide for Day Z to get you started on your journey, including some tips for living longer than a few minutes.
Since Day Z has taken off in such a huge way, we decided to get in touch with the developers behind the mod and ask them a few questions. Dean “Rocket” Hall was kind enough to provide us with some answers about how the mod came about, what sort of reaction they’ve seen from Bohemia Interactive, and what’s next for Day Z.
One of the newest features of GamerSushi would be the Power Rankings page, wherein we pit the games of 2012 against each other every few weeks or so, in order to see who is leading the chase for that coveted top 10 spot. We’re pretty excited about updating this regularly, and we think it’ll be fun for you guys to get involved. Heck, your comments might even sway our rankings for the next go around.
Anyway, we’ve just given the page its first update, and there is already some moving and shaking going on.
Twisted Metal, one of the most iconic franchises of the PS1 era has returned with great fanfare. But after giddiness subsided, everyone had the same question: can a car combat game succeed in today’s world at a full $60 retail price? David Jaffe, creator and Internet instigator, clearly thinks so, as the addition of online multiplayer just might allow Twisted Metal to enter the current generation with guns blazing.
Hello Sushians, it’s podcast time! Episode 47 is upon us as we inch ever closer to the big five-oh. It’s kind of crazy that we’ve managed to put out more than a few of these things, but such is our dedication. Who’s to say what exactly will happen in Episode 50, but drinks will be consumed.
Speaking of drinks being consumed, this episode is kind of an accidental drunk cast as Jeff and I imbibed a few beverages before and during the recording, as you will be able to tell. Nick also joined us for the first time in over a month and brought us a game of Buy or Sell! We also talk FEZ, Trials Evolution and get down and dirty with a few trailers. Listen. Rate. Live long and prosper.
April is one of those in-between months when it feels like all my most anticipated games are a good six months away, and no amount of refreshing my Amazon pre-order page will make Bioshock Infinite head my way any sooner. Thankfully, a bumper crop of excellent downloadable titles were released conveniently during this early springtime lull, just when I needed them most.
FEZ, one of the stars of the bunch, is a quirky side-scrolling platformer from Polytron Corporation. At first glance it seems like it might be nothing more than another indie throwback 2D side-scroller with a clever gimmick. However, there are hidden depths to this deceptively simple game, and I think the hype is more than justified. Read on to find out more about this gorgeous little side-scroller.
What’s this? Two GamerSushi Shows in a row? We must be getting back on track or something. This podcast might mark Eddy’s last appearance on the show for a few weeks so I hope you enjoy basking in his video game knowledge and hatred of my silent treatment.
Yes, on this episode of the GamerSushi Show I was overcome with a fit of shyness and basically stopped talking and participating around the time when we start chatting about Max Payne on the iOS. When it came time to do the game Eddy was getting understandably frustrated with my lack of vocals and you can hear that creeping in at a few points, hence the title of this cast.
So yeah, listen, rate, be merry. Hopefully we can keep up this pace so you guys won’t have to wait too long for the next episode.
When ranking the great surprises of this past generation, I would have to stick both Saint’s Row 2 and Grand Theft Auto IV somewhere near the top, for completely opposite reasons. GTA IV was heralded as the savior of all fun things ever, but turned out to be a game that I found soulless and dull. On the other hand, Saint’s Row 2 was dismissed as nothing more than a Grand Theft Auto clone — yet it found a way to make its sandbox a true chaotic playground in nearly every sense, offering up scores of hilarious rabbit holes, lots of customization and a decent story to boot.
Enter Saint’s Row: The Third, Volition’s follow-up to the mayhem manager and one of my most anticipated games for 2011. This entry into the bombastic franchise promised even larger scales of destruction, more violence, greater levels of absurdity (there’s a dildo bat, for goodness’ sake) and an all around hilarious time. But does it deliver the goods? One thing’s for certain, Steelport and the Saints will never be the same.
Let’s not be coy about it: the Sonic franchise has seen better days. What once stood as the speedy bastion of an entire console experience and a worthy rival to Nintendo’s Mario has limped along for many years, a hedgehog much past his prime. Over the years, Sega seems to have lost its way with the spiky blue wonder, unsure of how to transition him properly to 3D while still honoring the tried and true flavor from generations past.
With Sonic Generations, they tried their hand at something new — rather than try to reinvent both wheels, why not package both 2D and 3D Sonics together into one comprehensive experience?
After the well-publicized falling out of Infinity Ward and Activision, the Modern Warfare franchise returns with (presumably) the final chapter in the world-devastating saga. There is no question that this game would sell a ton of copies, but the real question is can the remnants of Infinity Ward, along with a little help from their friends at Sledgehammer, maintain the quality that the fans demand?
Team Ico is responsible for two of the most acclaimed games of all time. Now both those games are together in one affordable HD collection for the PS3. I played just a bit of Ico in the PS2 days and managed to miss out on Shadow of the Colossus entirely, but now that both have emerged in this new collection, I am eager to take the plunge and find out if these two games still live up to the hype that they have left in their wake.
The coming of an Elder Scrolls game is always a monumental occasion in the world of video games and the release of Skyrim was no different. Hype for this game was incredibly high and it even knocked Counter-Strike: Source off the top-played list on Steam for a short while. It seemed like the entire world was waiting on baited breath for Skyrim, but does it keep up the legacy of the Elder Scrolls or take an arrow to the knee?
Even in a site where everyone can easily be considered a nerd, Anthony and I have another badge to pin on the sash of our geekiness: we are both huge Star Wars fans. We read the books, play the games and watched the Phantom Menace in 3D (or at least I did). Since neither of us have a Kinect, we won’t be playing the recently released Star Wars title, but the game’s Galactic Dance Off mode seemed like good fodder so we decided to watch a few videos and give you our thoughts on them. Be warned, the songs featured in the videos are terrible to the extreme.
Did you know we haven’t done one of these pop quizzes since October? That’s half a year. My, how time flies. Things seemed so much simpler back then. There was no Mass Effect 3 debate to keep us up at night. We hadn’t yet played the likes of Arkham City, Skyrim or Uncharted 3. Final Fantasy XIII-2′s ending hadn’t shocked us. And Assassin’s Creed III hadn’t turned on the hype machine to its full effect.
So now here we stand, Spring 2012, and we’ve got a few months of quiet to look forward to while we catch up on gaming backlogs (The Witcher II and Kingdoms of Amalur for me), or enjoy some quality time with the games that currently tickle our fancy (Battlefield 3 and Mass Effect 3). All while we wait for Diablo 3, Borderlands 2 and then the eventual tidal wave that hits us at the end of the year. It’s an age-old cycle, but one that I sort of love.
In light of that, it’s time for a pop quiz. We wanted to ask you guys some questions that take more of a sit-back-and-reflect stance this time around. As always with our getting-to-know-you type games, feel free to answer with as much or as little as you like. Answer to the best of your ability. Go!
It’s been a couple weeks since our groundbreaking Mass Effect 3 spoiler cast, but we just wanted to give you guys some time to absorb the postmortem we gave the series and reflect on how right we all were. OK, that was a lie, but let’s just agree that that’s what happened.
It’s a three man show this week because Nick and Anthony had to sit it out but Eddy, Jeff and I kick off a series of fantastic conversations ranging from Mass Effect 3′s Extended Cut DLC to The Hunger Games to Journey. We also wrap it up with a game of Grades, which we know you love. There’s no overt technical issues this time, because everyone managed to sort out their microphone issues from last week.
So, the usual song and dance. Listen, bask in our gaming-related intellect, and give us a good rating. It’s for your health.
Somehow, I feel like I’ve stepped into a time warp. I’m not really sure how or when it happened, but gaming has taken me back about 12 years or so. I look a little bit older, I know only a couple of more things, I’m about to be a father, but the mouse and the keyboard still feel the same: every satisfying click fires another round, sends another SCV, marks another target or claims another piece of loot.
And there’s something terribly right about the whole thing.
One of my favorite TV shows of all time is AMC’s Breaking Bad, the story of how a mild-mannered chemistry teacher becomes a hard-core crystal meth dealer. In the opening few episodes, the central character is told by his junkie accomplice that you just can’t start “breaking bad”, implying that if you’re a kind person at heart, you just can’t start doing things that are incredibly out of the norm for you.
I feel this way about moral choices in video games. I’ve just started replaying the entire Mass Effect trilogy as a Renegade female Shepard and I’m finding it difficult to “break bad” as it were. I subconsciously find my conversation wheel hovering over the Paragon dialog choices before the option is even up, and when it comes time to make a Renegade decision I get a little sick in my stomach.
Hey dudes, we are back from outer space, here to bring you our thoughts on BioWare’s space opera trilogy ending Mass Effect 3. We’re unfortunately beardless this week, but Eddy, Anthony, Jeff and myself wax philosophic about everything from story beats to the multiplayer, the ending controversy and the ending itself.
There’s no Six Minutes with Resident Evil 6 or a game this week, so I hope that an hour and a half of straight up Mass Effect is good enough to tide you over. Eddy hadn’t finished the game when we recorded, so he dropped out for the ending talk. When you hear Harbinger for the second time, that’s when we launch into the discussion. There was also a technical issue with both Jeff and Eddy’s mics, and the way the cast is recorded means these sorts of problems are hard to rectify. Jeff fixed his junk for the ending talk, but for the first half of the show he is super quiet.
Technical problems aside, the cast is super sweet so I hope you enjoy. If you guys could also rate the cast that would be boss. Enjoy!